Who would you have liked to see return in DAI?
#76
Posté 21 janvier 2015 - 06:24
#77
Posté 21 janvier 2015 - 07:01
No mention of Dog? D:
The Dog is probably getting up in years now, like Hawke's mabari.
But I'd have loved to have had one of many litters of puppies that descended from the Warden's dog, from back when he was put out to stud in Awakening. It was a bit weird that we never saw any sign of them anywhere except in the wild, especially since dogs are so synonymous with Ferelden?
- LostInReverie19 et Lady Artifice aiment ceci
#78
Posté 22 janvier 2015 - 11:53
Fenris. I know a lot of people weren't his biggest fans but I would have loved to see his conversations with Dorian, Varric, and even Iron Bull.
Those people aren't important.
#79
Posté 27 janvier 2015 - 12:02
I miss Isabella...
#81
Posté 27 janvier 2015 - 12:25
Nathaniel for sure. Would have loved it if he was one of Hawke's potential Warden friends, I'd have chosen him every single time.
Especially seeing as, according to Heroes of the Dragon Age, age has transformed him into Johnny Depp.

- LostInReverie19 aime ceci
#82
Posté 27 janvier 2015 - 03:34
This I'm sure of.
#83
Posté 27 janvier 2015 - 03:43
The architect is definitely going to appear in a dlc ....a dlc about the calling.
This I'm sure of.
I'm not so sure, I'm guessing most people killed him off. His plans were inept...
#84
Guest_Imanol de Tafalla_*
Posté 27 janvier 2015 - 03:48
Guest_Imanol de Tafalla_*
I'm not so sure, I'm guessing most people killed him off. His plans were inept...
Seeing as how there is a 90% chance that the Architect is one of the Tevinter Magisters who went into the Fade, I highly doubt that killing him in Awakening will prevent him from coming back.
#85
Posté 27 janvier 2015 - 03:56
Seeing as how there is a 90% chance that the Architect is one of the Tevinter Magisters who went into the Fade, I highly doubt that killing him in Awakening will prevent him from coming back.
How do you reach that statistic? Morover the Architecht did not know what he was, old Cory knew that he was one of the Magisters. That should increase your skepticism.
#86
Posté 27 janvier 2015 - 03:58
Seeing as how there is a 90% chance that the Architect is one of the Tevinter Magisters who went into the Fade, I highly doubt that killing him in Awakening will prevent him from coming back.
>Implying he has the body hopping ability like Corypheus.
#87
Posté 27 janvier 2015 - 04:00
From DAO, Shayle after hopefully getting her body back.
From DA2, Merrill.
#88
Posté 27 janvier 2015 - 04:04
Seeing as how there is a 90% chance that the Architect is one of the Tevinter Magisters who went into the Fade, I highly doubt that killing him in Awakening will prevent him from coming back.
I'm not so sure, I'm guessing most people killed him off. His plans were inept...
>Implying he has the body hopping ability like Corypheus.
nathaniel says in dragon age 2 that even if the architect was killed ( in the events of awakening) that somehow he managed to survive.He also said ( if you kept the architect alive) he has been clearing the deep roads making them safe, and if he is dead in your word state, Nathaniel says something has been keeping the deeproads clear and safe, but doesn't know who... Aka the architect.
- Elyunha aime ceci
#89
Posté 27 janvier 2015 - 04:05
Isabella- She is really fun to be around!
Sigrun- I just need to tell her one more time to not go to her death.
- LostInReverie19 aime ceci
#90
Posté 27 janvier 2015 - 04:08
nathaniel says in dragon age 2 that even if the architect was killed ( in the events of awakening) that somehow he managed to survive.He also said ( if you kept the architect alive) he has been clearing the deep roads making them safe, and if he is dead in your word state, Nathaniel says something has been keeping the deeproads clear and safe, but doesn't know who... Aka the architect.
Can you provide a video of this? I saved Nathaniel and he said no such thing...
#91
Posté 27 janvier 2015 - 04:16
nathaniel says in dragon age 2 that even if the architect was killed ( in the events of awakening) that somehow he managed to survive.He also said ( if you kept the architect alive) he has been clearing the deep roads making them safe, and if he is dead in your word state, Nathaniel says something has been keeping the deeproads clear and safe, but doesn't know who... Aka the architect.
No, Nate didn't say that and he didn't say anything related to the Architect's fate (in case you kill him in the Awakening). In case the Architect is killed by the Warden, Nathaniel doesn't mention who's responsible for providing aid and information to the Wardens. He didn't say something has been keeping the Deep Roads clear and safe at all (in case you killed the Architect). Beyond this is purely your speculation...
- Andres Hendrix aime ceci
#92
Posté 27 janvier 2015 - 04:26
No, Nate didn't say that and he didn't say anything related to the Architect's fate (in case you kill him in the Awakening). In case the Architect is killed by the Warden, Nathaniel doesn't mention who's responsible for providing aid and information to the Wardens. He didn't say something has been keeping the Deep Roads clear and safe at all (in case you killed the Architect). Beyond this is purely your speculation...
#93
Posté 27 janvier 2015 - 04:28
Nate doesn't really tell you sh*t all if the Architect is dead, from what I recall. He basically mentions mysterious Warden allies and then says 'That's classified bruh.' when you ask about it.
I dearly hope my boy Nathaniel is still kicking tbh.
- Andres Hendrix aime ceci
#94
Posté 27 janvier 2015 - 04:30
No one tbh. I have reach the point that I don't want to see any previous characters.
#95
Posté 27 janvier 2015 - 04:32
Nate doesn't really tell you sh*t all if the Architect is dead, from what I recall. He basically mentions mysterious Warden allies and then says 'That's classified bruh.' when you ask about it.
I dearly hope my boy Nathaniel is still kicking tbh.
Okaaayy fine it's pure speculation. The point is, the architect is alive no matter what and will appear in a DLC.
People need to see that light.
And he also is one of the old magisters like Cory.
#96
Posté 27 janvier 2015 - 04:37
No one tbh. I have reach the point that I don't want to see any previous characters.
B-but don't you miss the crew from Origins?
#97
Posté 27 janvier 2015 - 04:43
B-but don't you miss the crew from Origins?
Well maybe Shale. Thing is that the Origins crew story is over "with maybe an exception" on Sten and Morrigan.
But the rest well: Alistair/Loghain stays on Ferelden (except Loghain)/Wardens or he dies, Wynne is dead, Oghren and the Awakening companions will probably never return. Zevran is too busy with his war against the Crows. Leliana... I really don't want to see her again.
#98
Posté 27 janvier 2015 - 04:51
Master Wade and Herren would have been awesome. But even more awesome would have been Sandal and Bodahn! I mean what was BioWare thinking leaving them out?! They are a staple of DA now. Sandal IS Dragon Age. lol. By some accounts, Sandal is the Maker. It is blasphemy not to include him in the game. ![]()
I also would have liked to at least see all the LIs from previous games that were left out: Zevran, Fenris, Isabela, Merrill, and yes Anders. It would have been awesome to see what Sten, Shayle, and Hawke's bro/sis were up to as well.
- DeathScepter aime ceci
#99
Posté 27 janvier 2015 - 04:52
Anders, The Warden, Nathanial, Velanna, Shale, Sigrun, Isabela, Fenris, Aveline, Merrill, and an Alistair who actually commented on his warden-queen being away from him,*that cameo of his sucked, imo.*
#100
Posté 27 janvier 2015 - 05:11
Isabella, Anders, Carver, Sigrun, and Zevran.





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