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Kotor Trilogy


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#26
DeathScepter

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Relating to my OP:

 

 

Seviole storyline: if done well, it is a subtle horror story arch that focus Revenge and the past and it will make use of stealth and disguises. Great for Jedi Sentinels. A Subtle theme is that Bad people will be bad because they choose to be bad with this arch. Revan would function as more of a Lancer/Mentor for Seviole and asking questions in Why She wanted revenge.

 

 

Taris Rakghoul storyline: if done well, it is more of genuinely scary survivial horror arch within the Taris Undercity with the Rakghouls. also there will be several Rakghoul breeds from various species including human, wookiee, gungan, and twi lek. yes you can kill an evil mutant version of Jar Jar Binks.



#27
XxPrincess(x)ThreatxX

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I found the influence system in KOTOR 2 to be pretty pointless tbh, since characters could look more LS or DS but their personalities wouldn't change, was weird that the Handmaiden could dress as a Sith but still keep her nice personality

#28
Killdren88

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Before they do Kotor 3, I'd like to see a remastered versions of Kotor 1 and 2 with shinier graphics.


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#29
DeathScepter

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Before they do Kotor 3, I'd like to see a remastered versions of Kotor 1 and 2 with shinier graphics.

 

Before they do Kotor 3, I'd like to see a remastered versions of Kotor 1 and 2 with shinier graphics.

 

 

true. 



#30
Vroom Vroom

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One thing that I'd really like in Kotor 3 would be an advanced crafting system. 

 

I would love to be able to customize my lightsaber hilt, like finish it off with a Rancor's tooth or some such. 

 

Armor, Mask and Helmet crafting would be pretty neat too. 


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#31
DeathScepter

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Just curious, outside of the 3 Jedi Classes we love and know. of course we are keeping the Jedi classes

 

 

what Jedi Class do you want to play as?

 

here are my ideas for Jedi Classes:

 

Jedi BattleMaster: a Charisma based Jedi Guardian. Many of a Jedi BattleMaster's abilities are influenced by Charisma and Intelligence. Good BAB

 

Jedi Shadow: a Stealth oriented Jedi Sentinel that has Uncanny dodge, Sneak Attacks and Good BAB. Force Camo and focus on unorthodox abilities.

 

Jedi Watchman: a Stealth oriented Jedi Consular that Uncanny dodge, Sneak Attacks and Good BAB. Force Camo but has different abilities that improve Force abilities.

 

 

Of course, there will be new dark side abilities to roleplay as a Sith Marauder, Sith Assassin and Sith Inquistor. And gets Dark Gear to become them and each of them will tied to a Jedi Class.

 

 

It is unknown that Revan's confirmed Class but it can be argued that he was a Jedi Shadow due to him being a naturally stealthy jedi(Think Taris;where he avoided captured by Sith and in the comics he is by himself scouting; putting Malak in charge of the group) also training under Kreia in which she is known for her stealthy abilities.
 



#32
mybudgee

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A more relevant question: how much of this stuff will be referenced or used directly in ep. 7?? 

 

Sadly, likely none...

 

:(


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#33
TheChosenOne

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A more relevant question: how much of this stuff will be referenced or used directly in ep. 7?? 

 

Sadly, likely none...

 

:(

 

I keep waiting for the day when Disney will say that TOR era will be gone for good and replaced by some shity era  :(



#34
DeathScepter

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i am hoping that the New star wars eras are good. I do hope a good Kotor Trilogy will make in the New Star Wars Canon.



#35
Vroom Vroom

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Personally, I'd like an RPG set way after the films and having it be the last chronological thing that happens in the Star Wars timeline. I'd like that and the ability to screw up the galaxy beyond repair (if players so choose). I'd also like to be able to play as different types of dark sider, being dark sided goes beyond "he-he, I'm going to kill everything in sight", there are those that excel at manipulation for example.  


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#36
Dominus

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KOTOR 1 Likes: Strong Writing/Dialogue, Fairly Atmospheric, Great Side Quests.

KOTOR 1 Dislikes: The interface and gameplay in both 1&2 aren't my favorite - like with many cRPGs, I slap it on easy mode and pretend it's an adventure game...in this case, filled with puzzles only solveable via Lightsaber. Knight Speed, Master Flurry, Grab Some Popcorn.

KOTOR 2 Likes: As LukeSkyMac described the game to me before grabbing it again, it's the Star Wars edition of Planescape: Torment, so all the things I enjoyed with that follow suit; One-Of-A-Kind Characters, A Storyline that deconstructs specific tropes known in its genre or style, a protagonist with a convoluted and tragic backstory, etc. Osborne certainly has a right to say they may have pushed certain bits too far. Meh.

KOTOR 2 Dislikes: A lot of the Side Quests weren't quite as enjoyable and memorable as KOTOR 1. Telos is kinda butt-ugly. I don't take issue with the level design per se, reminds me a bit of the early sections of Anachronox. It's the aesthetic that feels very box-y, rectangular, and takes me out of the game. Also in agreement with Osborne:

Some of the companion arcs develop way too quickly; I think it took about five minutes for Visas to fall totally in love with my character.


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#37
DeathScepter

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Personally, I'd like an RPG set way after the films and having it be the last chronological thing that happens in the Star Wars timeline. I'd like that and the ability to screw up the galaxy beyond repair (if players so choose). I'd also like to be able to play as different types of dark sider, being dark sided goes beyond "he-he, I'm going to kill everything in sight", there are those that excel at manipulation for example.  

 

 

Well If Kotor 1 gets remaster/remade, an potential idea is that making the star forge more important and relating to Revan's Fall. Using some of your ideas. 

 

 

This is an incomplete idea but it does involve the dark side and the Star Forge.

 

Star Forge counts as a Super Dreadnought and a Space Station(think similar to the Death Star) that feeds off the dark side and death. Why not expand its backstory a bit. by making Star Forge more alive and a bit Demonic. At Lehon, you will learn about a bad future that the Star Forge end up killing the galaxy. Also learning of 2 choices. 1) Able to destroy the Star Forge, 2) Able to tame the Star Forge.

 

 

Of course RPing as different type of Dark Siders is a good thing



#38
DeathScepter

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with my above Idea, yes able to be a complete failure and not tame or destroy the Star Forge. or Die by Dark Bastila or Malak's hands.



#39
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I keep waiting for the day when Disney will say that TOR era will be gone for good and replaced by some shity era  :(

I have no idea what Disney would replace the Old Republic era with. Nor why they would want to anyway. It's already meaningless. If I recall correctly any lore not established in the movies was thrown to the wayside.



#40
TheChris92

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I have no idea what Disney would replace the Old Republic era with. Nor why they would want to anyway. It's already meaningless. If I recall correctly any lore not established in the movies was thrown to the wayside.

What's also important to note is that Lucas has always treated the expanded universe, as a seperate entity, so ultimately not much has changed. If the fact that a trivial thing, such as declaring something 'canon', in the Star Wars universe where the setting is always inter-changeable, prevents developers from crafting unique ideas then I'd have to ask them to step outside.

#41
DeathScepter

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well What do you guys think of time travel as a major plot point within Kotor 3? Also what do you think of a former Padawan returning into Revan's life?



#42
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i had a dream recently of Kotor 1 and 2 Remastered and there was a Kotor 3. The Entire Kotor trilogy from this dream was beautiful and well done while being respectful to the first two games.

 

 

 

Well in this dream, some of the newer elements does include a greater crafting system, More responsive open worlds per planet, Meaningful Sith and Jedi training, multiple romances per planet, Improved enemies including more responsive enemy reactions and more diverse enemy types including bounty hunters and dark side creatures, new companions that can join your group.

 

 

from the main game, the storyline is relatively unchanged. No matter what your Revan's alignment, Revan still get amnesia and is critical injured by Malak and Bastila monitors him/her. Due to the graphic improvements, Bastila is even better looking and same with Carth. And Many Lady Onasi Fans will blush due to that even Carth's son Dustil is improved in the looks department. Overall Characters' looks have improved for all. Yeah there was new content for the main game. So the voice actors did return to add more content. With Revan's Memories, What I like and remember was that There was a Responsive matrix with Revan and Jedi Exile. In that you could customize your Jedi Exile in looks, gender, class and abilities, the fun thing is you can influence the Jedi Exile's personality a great deal and set her up for Kotor 2 for a much stronger Jedi Exile and a higher level at that and a Dark or Light alignment if you want too. Also Yes you can have Revan romance Opposite Gender Jedi Exile if you want too.  Well there was  two major side stories that can influence the main game. Revan's Memories(yes i have mention this) and Seviole's Revenge(same again), in the dream I had, I like how they weave into the game.

 

Two new companions can get is Seviole and Xanotos, both of them are Dark Jedi and willing to join you a great deal. Seviole and Xanotos has no love for Malak and both of them are very useful and yes Revan has some history with them. Xanotos has a great deal of anger towards Malak for a various reasons. Seviole is a bisexual romance and Xanotos is a heterosexual romance for the females.

 

 

Also Back into the main game, star forge become a bit darker in nature and also Revan sees a bad future and visit it and visits the Fall of the Rakata Empire.

 

 

 

 

 

In Kotor 2, Yes from Revan's memories story, You can carry over your Jedi Exile into Kotor 2, it has the intented content of Obsidian wanted to do within Kotor 2 and it does set up for Kotor 3. Also JedI Exile will show more leadership skill in both Revan's Memories of Kotor 1 remastered and Kotor 2 remastered. Kotor 2 remastered was even better than Kotor 2 vanilla.

 

 

 

Kotor 3 , from that dream, was very dark.  Without changing Ajunta Pall and Darth Nihilus's characters, they are still more heroic than most of the villans of Kotor 3. Revan returns as the PC. He gotten re set as a LvL 1 character and he lost his connection to the force after the battle of Star Forge, so with the help of Canderous, the Droids and Seviole, Revan disappears from the public stage and Deal with the another Sith Empire's assassin and yes there is time travel and yes Revan recruit Ajunta and Nihilus to fight them.



#43
TheChosenOne

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i had a dream recently of Kotor 1 and 2 Remastered and there was a Kotor 3. The Entire Kotor trilogy from this dream was beautiful and well done while being respectful to the first two games.

 

 

 

Well in this dream, some of the newer elements does include a greater crafting system, More responsive open worlds per planet, Meaningful Sith and Jedi training, multiple romances per planet, Improved enemies including more responsive enemy reactions and more diverse enemy types including bounty hunters and dark side creatures, new companions that can join your group.

 

 

from the main game, the storyline is relatively unchanged. No matter what your Revan's alignment, Revan still get amnesia and is critical injured by Malak and Bastila monitors him/her. Due to the graphic improvements, Bastila is even better looking and same with Carth. And Many Lady Onasi Fans will blush due to that even Carth's son Dustil is improved in the looks department. Overall Characters' looks have improved for all. Yeah there was new content for the main game. So the voice actors did return to add more content. With Revan's Memories, What I like and remember was that There was a Responsive matrix with Revan and Jedi Exile. In that you could customize your Jedi Exile in looks, gender, class and abilities, the fun thing is you can influence the Jedi Exile's personality a great deal and set her up for Kotor 2 for a much stronger Jedi Exile and a higher level at that and a Dark or Light alignment if you want too. Also Yes you can have Revan romance Opposite Gender Jedi Exile if you want too.  Well there was  two major side stories that can influence the main game. Revan's Memories(yes i have mention this) and Seviole's Revenge(same again), in the dream I had, I like how they weave into the game.

 

Two new companions can get is Seviole and Xanotos, both of them are Dark Jedi and willing to join you a great deal. Seviole and Xanotos has no love for Malak and both of them are very useful and yes Revan has some history with them. Xanotos has a great deal of anger towards Malak for a various reasons. Seviole is a bisexual romance and Xanotos is a heterosexual romance for the females.

 

 

Also Back into the main game, star forge become a bit darker in nature and also Revan sees a bad future and visit it and visits the Fall of the Rakata Empire

 

Dude.......... What are you smoking? BECAUSE I WANT SOME!

i-want-some-of-that-o.gif


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#44
DeathScepter

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Dude.......... What are you smoking? BECAUSE I WANT SOME!

i-want-some-of-that-o.gif

 

 

one thing about my dreams, they are no less interesting. Sometimes Like my Fantastic Four dream and it does involved a nexus and me using a teleporter gun to send them back to their own universe. And Namor was there too.

 

 

 

I do hope that dream has some elements that people actually like for the potential Kotor trilogy



#45
mybudgee

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goodgood-but-we-must-go-deeper.jpg


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#46
Seagloom

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KotOR

 

+ Strongly defined, archetypal characters. This can be a problem when done poorly. I thought KotOR was an example of doing it right. The exceptions were T3-M4 who had no personality until KotOR2, and Jolee Bindo whose personality and sidequest broke away from the strict confines everyone else was operating under. He could have easily fit into KotOR2.

 

+ Capturing the classic Star Wars feel. KotOR was IMO the best Star Wars related product for years following its release. It didn't try to be edgy or clever. It was a straightforward tale about heroes being heroic and saving the day at the end. KotOR also immersed me into its world in a way that felt like my character was a part of it; rather than an avatar in a power fantasy fanfic. Well, at least until the Star Forge. Got a little ridiculous there. :P

 

+ Flashy combat with D20 underpinnings. I'm biased here being a fan of D20 rules. :P Despite there only being six classes, there was a fair bit of build variety as every Revan was multiclassed by default and there weren't too many garbage feats. Trying different builds alone carried me through over ten playthroughs. KotOR was the first Star Wars game I played where it felt like my character was actually a Jedi badass, and not a moron swinging around a lightsaber like a 2x4.

 

- Horrible good and evil split. You could either be a lawful good paladin or a chaotic evil psychopath. There was precious little nuance. Jolee Bindo's personal quest stood out precisely because of how black and white KotOR was.

 

- Zero challenge. It was very easy to build a walking deity if you knew how. Going into it with knowledge of the D20 system, I had a very easy time creating a Revan that was unstoppable. Who needs a party when a Scoundrel/Jedi Guardian can force wave or stasis field a crowd then go on a sneak attacking flurry spree?

 

- Useless skills. You needed persuade. If you wanted to hear all of HK-47's stories, you needed some repair as well. That's it. Mines could be fun--particularly if you focused on blasters instead of lightsabers, but hardly necessary. Most skills were simply too unrewarding to feel worthwhile. More so if you ran around with Mission or T3-M4.

 

KotOR2

 

+ KotOR2's plot was an interesting take on Star Wars mythos. Love it or hate it, it at least tried to do something different with the usual light versus dark dichotomy.

 

+ Interesting and varied party members. KotOR2's cast was a lot less cookie cutter in concept. Even characters that initially seem easy to peg might surprise you once you dig into who they are and how they see the world around them. That does not apply to everyone, but it does apply to most of them. I particularly enjoyed the dynamic between Kreia and The Exile. Putting aside all the debate surrounding Kreia's motives and characterization, one thing made a bigger impression on me than any of that. Simply, the mentor/protege relationship those two had going.

 

In many RPGs your character is an unstoppable, unflappable badass who is rarely questioned by anyone in their core group until a specific quest or an endgame binary decision forces conflict. Kreia was a foil that frequently challenged the player to examine their decisions and the reasoning behind them. She was a true companion on your character's journey--not a follower who occasionally helped you kill stuff.

 

+ KotOR2 did a better job of making skills relevant than its predecessor. Just having persuade didn't cut it anymore. Not if you wanted to see everything and overcome every challenge.

 

- The story was a disjointed mess at times. A lot of it did not make sense my first time through. I was expecting a plot akin to other Star Wars stories and instead had to spend time reading between lines and piecing concepts together. It was not until my second playthrough I truly *understood* what KotOR2 was about. The endgame in particular was a rancid, rotting mess. I know there is a cut content mod out there now, but judging KotOR2 as the product we actually got, I consider its story a failure in terms of execution. It is a tale worth experiencing, but it is by no means a flawless masterwork.

 

- Even easier than KotOR. I felt the new prestige classes were poorly balanced, and in some cases, completely broke combat into a snooze fest.

 

- Party homogenization. Nearly everyone becomes your Jedi or Sith student. Flashy blades for everyone! -_- Sigh. It sucked a lot of what makes putting together parties interesting in the first place. The temptation to go that route with most of your party was high too. Jedi were OP in combat, and from a storytelling perspective the narrative felt like it pushed the player into that direction.

 

- Poor area design. Either as a result of cut content or aesthetically speaking. KotOR2 was an uglier game than its predecessor; which I suppose fit its theme but still made it less interesting to look at. I still remember my disappointment when returning to Dantooine and seeing all the life sucked from it.

 

KotOR 3...000!

 

I'm done with KotOR. The official canon for both games drove nails into its dessicated corpse. Somehow they ruined Revan *and* The Exile for me in one fell swoop. They could release a new game and call it KotOR, but the less it has to do with the first two games and SWtOR the happier I will be. Start fresh with new ideas and try not to ruin a good thing this time.

 

Not constructive, I admit, but it is what it is.


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#47
DeathScepter

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well the graphics and physics of Kotor Trilogy from that dream I had, Well what I can remember from it, that Bioware did get the Long to extremely Long Hair physics down perfectly and yes it does appeared that bioware used motion capture heavily for all things.  Kotor was still quasi turned based and the weapons(blasters/melee/lightsaber) and Unarmed has more unique feats. Combat has a good flow to it and more realistic.

 

I do hope that my dream of Bioware and Obsidian do come together and do the Kotor Trilogy. Sidenote; The playthru from the dream I had was awesome and Revan did had a lot of lady friends but my Jedi Exile did save him and took him back in and due to their force bond. Well my Jedi Exile name was Bianca and she was quite beautiful and was a dedicated LSer and a capable Leader.



#48
DeathScepter

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bump this I shall, Necro threading is mine to command



#49
bEVEsthda

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A question just out of the bleu: ist es possible to play KotOR 1 and 2 on a modern computer yet? I only have wide screen monitors but I'd love to replay them.



#50
DeathScepter

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yes