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What We Want! [A Complete List of Suggestions]


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#1
Master Flux

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The hopes of this thread is to shed light on what people suggest as to avoid repeated suggestions and to hopefully make Bioware more aware of what we regard as important. These points aren't in any order and more will be added as new popular suggestions arise.

  • More and better hairstyle options! (Revamped character creator hairstyle options; better textures, longer hair, etc)
     
  • PC controls and perfomance optimisation (This is everywhere but shouldn't be excluded)
     
  • Combat, loot, bug squashing, UI and crafting polish (http://forum.bioware...me-participate/) and from (http://forum.bioware...nd-suggestions/)
     
  • More characters wth romance options (With emphasis on homosexual relationships and Lace Harding)
     
  • Attention towards class specialisations (Specifically Necromancer and other classes in need of revision and tweaking)
     
  • Human-trained and elf-trained armor need to be merged
     
  • Promised features that need to be added (Such as the world master system)
     
  • Less attention towards multiplayer and more attention towards singleplayer (Should be obvious)
     
  • Bring back female Desire Demons!

    I don't take credit for the listed suggestions, I'm merely holding them up high enough for the rest of you to see. If there's something I've missed then let me know and I will add it. Thanks for being a strong community. 

  • Andros_Hanarak, Spooky81, shushNMD et 3 autres aiment ceci

#2
Madrict

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Bring back female Desire Demons again.....


  • GODzilla, coldflame, DanniloSan et 2 autres aiment ceci

#3
Guest_MauveTick_*

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http://forum.bioware...nd-suggestions/


  • Bioware-Critic et Master Flux aiment ceci

#4
Master Flux

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added both, thanks



#5
Grifter

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yeah i agree with this thread :D



#6
C0uncil0rTev0s

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Attention towards multiplayer, which is:

- bugged to the being uplayable point;
- unbalanced as hell;

- has the most generic and unrewardable loot system like, uh, ever?

 

*Distrustful glance*


  • Master Flux aime ceci

#7
DanteYoda

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Please i'm missing my Potion addiction...



#8
Master Flux

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Please i'm missing my Potion addiction...

Sorry?



#9
KoraBora

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More skyhold customizations and they should bring back the mabari

#10
TheOgre

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Hello, I stumbled across this a few days too late (should have came here on my first trip to BW forums)

 

I would like to suggest, if they insist on schematics, that at least every common schematic be available for purchase at vendors. With blue schematics found at preset locations, as RNG in single player is really unnecessary and makes further repeat play throughs unfun to consider (as DLC may come abound, if you had better RNG with a playthrough and wish to save your schematics, RNG becomes your enemy for next playthrough). 

 

More controlled AI options (better scripts, like being able to set a specific ability to be recast on a specific person, i.e., your designated tank gets the barrier, and any melee that happens to be near him gets that bubble). 

 

More importance on actual spells, as they felt rather flimsy in single player versus a reaver's 3-5k dragon rage crits. 

 

Finally, allow us the option to wear our armor in the major quest hubs or the primary area.. Being forced to wear that god awful.. suit.. eh..

 

Lastly, fear affects believe it or not are actually quite harmful. Causing your target to run away from your spells or your melee is really silly, when terror demons can stun you in place with their own terrify. EQUALIZE THIS BY LETTING US FEAR THEM IN PLACE. It's more than reasonable. 

 

Oh, my list is long.. sorry..



#11
McPartyson

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A new Nightmare mode. One that makes use of the crazy overpowered gear they put in the game.

 

I want a mode where I need to have everyone geared to the max and be challenged.



#12
Andros_Hanarak

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My suggestion to add: Once you discover all the shards in a zone, instead of my character having to walk all over the place to grab these, make an operation on the war table to pick these up.


  • harlekein et JumboWheat01 aiment ceci

#13
Emho

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- The game needs better equipment distribution.  I would love to pay attention to my tier 1 
and tier 2 gear in the same way I pay attention to my tier 3 gear.  You blast through the first
two tiers so fast that there isnt any time to make use of all those crafting materials you have
collected.  I think my rogue wore the same chest piece he got at level 1 until I bothered to 
replace it at tier 3, there just wasnt any incentive to find a tier 1 or 2 masterwork pattern.
 
- Class specializations should enhance their base class, not completely redefine the character.
Mage to Knight Enchanter suggests you should completely change your gear and playstyle to turn
yourself into a pseudo-warrior.
 
- An optional audible character message that says "Not enough mana" or "Not enough stamina" to tell you why
you cant use your favorite ability.  I'd rather focus my eyes on the battlefield than to have to 
constantly look at my ability icons to watch for cooldowns, stamina levels, etc.
 
- Add mouse over text information that tells me what those 3 blue bars are on my screen any why
they are only partially filled.  It's not intuitive.
 
- I would love to have a shared chest between main characters that has a limited amount of space
where I can share items.  It's too hard to finally find that one piece of masterwork tier 3 gear
after 30 hours of searching just to have to do it all over again if you want to create a new
level 1 character.
 
- At key level increments, all lower tier schematics need to be purchasable or quested for.
It is disheartening to never find what you are looking for and you run out of things to do (ie: win the game).
Example, once you reach level 8ish, *all* tier 1 gear is now considered "obsolete" and is made available
for purchase in Haven, Skyhold.   At level 12ish, *all* tier 2 gear is considered "obsolete" and made available
for purchase Skyhold.  Maybe it isnt level based but main storyline progression based.  There just
needs to be a point at which I'm not endlessly opening the same chests over and over hoping this time
the random number generator will smile at me.
 
- Your party members abilities can only be controlled through 3 states: on, off, or preferred.  We need more
ways to micro manage our 3 other party members. There needs to be another way to set a sequential list of 
preferred skills.  I didnt go through the trouble of perfectly speccing Cassandra the way I did just for her 
to screw around with less essential abilities while I want her to be doing something else.  IE:  #1 Horn of Valor, 
#2 Blessed Blades, #3 Spell Purge, #4 Wrath of Heaven, #5  Mighty Blow  etc
 
- There should be some sort of "milestone" for each zone, that once reached, you are able to 
create war table missions to collect crafting materials for that area.  There are some of those missions already in
game but they are mostly pointless, they dont give you any real quantities nor what you are looking for.  
For example, once I reach a milestone for a certain zone (close all the fade rifts, capture all the keeps, 
complete all the main quests in the area, etc), that zone is effectively a crafting materials farming zone for me from then on.
I can spend my time running my patterns collecting all the everite / stormheart metal nodes, but I'd rather be playing the game.
I'd like to dispatch a war table mission that could collect the same amount of materials that I can in the
same amount of time more or less.  You'll have to fix the device clock exploit in order to implement this
war table solution.
Or maybe create repeatable temporary zone quests where you are commissioned by nobles to re-take a massive keep, and
the nobles reward you with a fat chest of crafting materials instead of xp, gear, gold, influence, etc.  The point is
that I'd rather be playing the game than running around hunting for ore nodes etc.  Maybe you can even agree with 
the noble in advance that you'll clear out this keep of enemies that are threatening his territory in exchange for
a fade-touched silverite and 30 everites.
 
- Necros need their skill tree looked at.  Maybe a potent group lifetap spell or a pet or something, Dorian is a sad puppy when
he sees what Vivienne and Solas can do.
 
- 1 "real" repeatable dungeon per zone would be awesome.  Something where the enemies, chests, and crafting nodes
always fully respawn only after the "boss" of the zone is slain.  For example, I hesitate to kill red templars in 
emprise de lion because they dont come back for the most part and you lose more chances at certain crafting materials.
 
- A new "perk" or something that will allow me to "disenchant" old crafted gear for a random return on some of the
ingredients that I put into making it.  Selling it to a vendor for 3 gold just to free up inventory space is 
disheartening for the time I put into finding the schematic, masterwork slot, and rune.
 
- Skyhold needs chests where I can store gear.  I like to collect the purple rare items and not vendor them, but the
inventory system requires that I carry all this junk around with me.  It's like my character really has a magic bag of holding
or maybe he should look more like Santa Claus with a gigantic bag of crap strung over his shoulder.  You guys obviously
put time into creating unique purple items with their own special abilities, let us keep them around if we choose to.  

  • Andros_Hanarak aime ceci

#14
Angry_Elcor

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Bring back female Desire Demons again.....

 

She could poke somebody's eye out with them things!



#15
Guest_TrillClinton_*

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All this "we" talk? You remind me of my babymother tbh.

 

I do agree tho



#16
Icy Magebane

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...

 

Nobody said "storage chest" yet?  o.O 

 

Well, that's at the top of my list.



#17
luism

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Is this what we want or what YOU want?

#18
JumboWheat01

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A storage chest is almost needed.  Especially for the early part of the game, before you recruit everyone.  That way you're not stuck trying to craft or hunt down more gear just to get them up-to-snuff with the rest of your party.

 

Also wouldn't mind some more race-specific gear, even in the form of schematics as a DLC.  Would be nice to feel more elfy, for dwarfy, or qunarish.