It wasn't the ceasefire, but rather the lack of reasons for the war or why different factions had chosen who to stand behind. There was no moment with someone explaining why Celene was destroying everything, why Gaspard was a traitorous traitor who traitors, no one to speak of those caught in between. There was destruction, but that destruction would have been the same if the undead had swiped the area, if the Cory's forces had hit it.
To me, it didn't provide any real information or context for the conflict, it just felt destruction and desolution that didn't really build the story. As an example of what I would have preferred is actually the Hinterlands, which shows you on multiple situations the conflict between the Templars and Mages, where it is stemming from and how it is affecting those caught in between.
BTW, on the Elven uprising, I was also aware of TME, but it was still so weirdly handled on the game that for a long time I thought they just dropped it. But my favorite how they casually mention in war table operation that the Elves can use the Eluvians after making it such a huge plot point for the main story.
I totally understand where you're coming from, especially with regard to the Hinterlands. Not much I can say beyond agreeing with you on that point.
Where did you get the Eluvian war table mission? Is it if you side with Briala (which is an option that to me made no sense except along basically race relations reasons).





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