As I pointed out in another thread, my only disappointment was that DA:I didn't end with a musical song and dance number involving all your companions, advisers, and army.
Dear BioWare, Your Ending Sucks
#76
Posté 12 janvier 2015 - 11:08
#77
Guest_Vultrae_*
Posté 12 janvier 2015 - 11:15
Guest_Vultrae_*
Choose an ending...red, blue or green.
Is purple an option? If not, then GREEN!
I saw the ending as a hook for the DLC. The Inquisitor's story isn't quite done yet, and the Stinger after the credits pretty much confirmed that for me. I have a feeling that more of what we saw will be addressed in DLCs for DA:I. "The Hunt for the Dread Wolf," or something like that. I would expect it to get mostly addressed with some closure before the DA team starts focusing more on DA:5.
So I wouldn't sweat it just yet.
That's just an excuse for a horrible ending though. I should get my money's worth as part of the main game, not with DLC. That is outrageous.
The whole game sucked.
I disagree.
Wasn't forced to do something I found incredibly evil in order to "win"
No stupid forced sacrifice.
Good enough. Not as good as DAO. But passable.
Passable doesn't cut it.
The only evil things you could do was during judgments....
My only complaints about the game is:
Lack of blood explosions/gore
No evil choices.
But I'm afraid I don't require a box of tissues.
This. ^
I'm just happy we don't have parachuting blood sacks anymore...
As to the OP...just because you complain about the ending, doesn't mean Bioware is going to give you new ending DLC.
Just saying.
Actually, I DONT WANT A NEW ENDING DLC!!!
It was ight. I liked the bit with solas though.
I'd give the conclusion a 7/10
I'd give it a 5/10.
You know I didn't like the ending, but this thread title just reduces me to bratty mode, so my only response is that your face sucks and also your mom sucks, every night HEYOOOO and also suck it.
Must be five years old or something. Who let you on the BioWare forums, kid?
#78
Guest_Vultrae_*
Posté 12 janvier 2015 - 11:15
Guest_Vultrae_*
they played it safe what a shame
Exactly.
Here we go...
What a lovely troll post. 10/10.
Just look at it like this- the real climax of the game was The Arbor Wilds. That's where your amassed forces and allies made their stand. That's where Corypheus officially lost against the Inquisitor. The final battle was just a means of getting rid of Corypheus, solidifying the Inquisitor's awesomeness, and establishing Solas as...something. I don't know if I'm optimistic enough to think that the Inquisitor will be the PC in DA4, but I do think that they will be the one who deals with Fen'Harel and his plans, so I imagine they'll at least get something on par with Awakening to deal with that.
No, because that is not the ending. I refuse to do that.
Uhm.... In case you haven't noticed, you had used an Iluvian. While your forces obviously had no such luxury. A small group might have followed back quick enough (e.g. Cullen) but it takes longer to relocate vast armies across the land. Also note, that they had no internet and delivering a small message like "I'm safe and I'm home. Get back. Yours, Inquisitor" takes some time.
Actually. the REAL climax of the game was 'in your heart shall burn'. Emotional-wise that was the most epic moment, imo. Arbor was even slightly weaker than retaking the Adamant. That's kinda strange to get the 'top' moment in the middle of the game, but (as I've mentioned many times) that's probably intentional.
The game does not really 'end' per se. It feels incomplete because it IS incomplete - the Inquisition still continues, with all its powers, allies and enemies. To me the only possible 'ending' can be disbanding the Inquisition, preferably - by my own choice (I'd hate it to be done off-screen by a random tweet, really)
No 'big plots' are available with such a scale of influence, which means that any sequel would require sweeping it away first somehow. Or, may be, some sort of 'lesser' plots (e.g. DA2).
Horrible excuse for the army not returning, but I agree about the In Your Heart Shall Burn part.
yep that's a good one.
Secondly:
Thirdly:
- Sarcasm may be the lowest form of wit, but
- my amount of sarcasm is proportionate to the amount of stupidity I am presented with.
Oh, and to go full circle, fourthly:
- None of the above is personal to you by the way,
- with regard to the 'if you can say nothing nice...' saying
that ship had already sailed with the OP's title and original post.
My favorite post in the whole thread.
If we all went by the doctrine of..........
"If you haven't got anything nice to say, don't say anything at all."
These forums would be... empty.
Haha:)
You lost me at "we only had one ending". There were a ridiculously large amount of endings to this game, not only with regards to your final world state but also the myriad of possible outcomes for your companions.
Did you play a different game? or did you just get paid to say that? No there was one ending with different pictures at the end. Big difference.
Dear Vultrae,
you sadly have wrong information on this issue. Bioware never promised us 40 endings. But instead 40 threads complaining about the ending each day.
And I think they kept their promise on this, with your help. Very kind of you, a true fan!
Sincerly Vox, EA-Bioware-Fanboi-Money-Revceiver
I'm glad I could help.
This
Bioware explained repeatedly that the 40 endings in the publication was wrong. I knew as soon as I saw it that it would come back to bite them. They tried to clear this up but you did not see it or bother to google it.
There was never a true number given. The endings do vary based on your choices. Also, your experiences do vary as well. I have completed 4 different playthroughs now. The first 3 were completely different except for some of the main story outcomes which will be the same for all of us (e.g. Cory being defeated). The 4th playthrough was the first time I started to feel like I was having a similar experience as the others. But even in that one, I still discovered things I never saw in the other playthroughs.
We should give Bioware credit for greatly improving choice impact, character development and dialogue options.
Regarding the Cory fight, I completely agree. Bioware seems to do this to themselves a lot. They will have these epic battles early in the game or series (in this case Arbor Wilds and Haven). But fail to have the final battle exceed the previous. Given how much we are told about Cory being a powerful mage and possibly unkillable, it was lame. He used very few abilities. Also, the fight was really lame compared to the Cory battle in Legacy DLC.
I wish they would have someone review the final battle designs in comparison to previous ones. If it is not more epic, scrap it and come up with something else. It also appears that the individuals that designed the final battle were different than the Haven or Arbor Wilds group. Developers should keep their same people on boss battles to maintain consistent level of quality and ensure that each battle is better than the previous one.
Pathetic excuse for a lie told by BioWare. It was not a "mistake". You do not confuse the number 1 with 40, ever. No one does. But I agree about your opinions of the ending and final battle.
#79
Guest_Vultrae_*
Posté 12 janvier 2015 - 11:15
Guest_Vultrae_*
I never expected different endings for DAI, so I wasn't disappointed. To me, this is very different than the debacle that was ME3's horrendous ending (didn't help that individuals such as Casey Hudson were lying constantly). I didn't see such grand promises for the ending this time. Overall, I would rate the ending as "adequate". The final boss fight, along with the ending felt very rushed to me.
It did feel rushed indeed.
Ah, another opinion thread present as fact.
It was admittedly a little anti-climatic for my tastes, but did I think it was genuinely terrible? No. I've played far too many games with far worse endings to even consider labelling it a an awful ending.
It did enough to leave me content but could have done more I suppose.
I never said my opinion was fact. Read the post again before you give me a headache.
I myself would've loved atleast to have the option of an Ultimate Sacrifice. Not because I love death or anything, but because like in Origins, I'd like to see how deeply my Inquisitor had affected the people around him/her. It would've added depth to it all. Just as it would've added depth to it if they would've greeted a surviving Inquisitor with more relief and gratitude.
The last scene in your quarters is cute yes, but it felt like there had never been any doubt concerning his/her survival.. I can't really put my thoughts to words.. I just love to see true, deep passion of any aspect in action, not just leave it to my own imagination, not when it comes to games like these. I like true romantic happy endings, just as much as I like tragic ones, where you still cry tears of respect and honour in the memory of the person who sacrificed themselves for the greater good. Call me a hopeless romantic, but since the only thing I can do is write my own stories with my own characters, I love to see other people write stories about theirs, and in this case I find it awesome that I can have a hand in shaping that story. :3 Just make the choice/consequence thing more visible.
Now I'm just eagerly waiting for the expansions and my lottery win so I can buy a new gen console, and be able to enjoy the game in all its glory. No hate guys! I respect all your opinions, these are just my thoughts.
This! I agree with this post
#80
Posté 13 janvier 2015 - 12:32
Seriously...?
You're saying this ending sucks? Seriously?
There is a difference between an ending that sucks and an ending that's generic. When people got pissed about the ME3 ending, I was fairly on board with the criticism as the ending was really inconsistent with the game(s) that we experienced beforehand and was absurdly vague and confusing. That is an example of a bad ending. This ending is just kind of bland. Something being bland doesn't mean that it sucks.
- Mann42 et X Equestris aiment ceci
#82
Posté 13 janvier 2015 - 01:06
Seriously...?
You're saying this ending sucks? Seriously?
There is a difference between an ending that sucks and an ending that's generic. When people got pissed about the ME3 ending, I was fairly on board with the criticism as the ending was really inconsistent with the game(s) that we experienced beforehand and was absurdly vague and confusing. That is an example of a bad ending. This ending is just kind of bland. Something being bland doesn't mean that it sucks.
I dunno. For me the purposes of entertainment are excitement and satisfaction. DA:I's ending only confirmed my theory that BioWare is now incapable of writing good beginnings and endings.
#83
Posté 13 janvier 2015 - 01:08
The final mission didn't feel like a final mission. You amass an army (apparently) and yet you go out to final battle with three other people, the exact same amount you take with you to go look for random stray pets... Why did I bother waiting again?
Now, to say the final mission was disappointing doesn't equal a bad game to me...but it does indicate a fairly big miss-step by Bioware, in my opinion. I hardly think that in the planning stages they all got together and gleefully said "YES! Lets make the climax actually just before the middle of the game, with a huge epic battle, and then at the end just not do much at all. OK? YAY! GREAT IDEA!" *jazz hands all around*
Now, they *could* have faked it. Had everyone go running, magic and weapons flying and have everyone fall almost certainly "dead" (or are they?!) and then you still end up fighting basically alone or with your small 4 person squad/team. But there wasn't even the lie of an epic battle. It was just all "Yeah, so I guess you have to do this alone. See ya! " No major emotional scene to send you off either.
Ho hum. I loved the game until the end, even with its flaws and some heavy bugs. Still really, really enjoyed it. Until the ending. Some of the info was good, liked the Solas bit also, but that final battle? I'd love to know what happened there. Did they run out of time? Is it a setup for DLC (even still, not a good ending I don't think....)
- loyallyroyal aime ceci
#84
Posté 13 janvier 2015 - 01:19
Something tells me DAI is the first DRAGON AGE game the person played despite hinting at DAO's "do not do ritual" and "warden kills arch demon" ending. Frankly I doubt forty endings are required for this game and honestly I was fine with the ending. My only quarm was the battle against Corepheus wasn't that epic enough unlike DAO, DAA, and DA 2. It was kind of hard sure but it didn't take me to the edge of my seat like the previous games. I was fine with the opening where Cassandra is trying to escort you by force but after you close several gates and give Haven a form of semi peace she realized that yeah you are trying to help.
There are some stuff I do have questions about but to me I believe and hope they will be answered in a DLC or sequal. Yeah sure the end hints at "SEQUAL!!!" but I have no issue with that. Weak endings to a game that has no sequal I hate.
#85
Posté 13 janvier 2015 - 01:19
Oh great we have another one.If ending suck for you then make a better one, instead wasting time and make stupid topic.
This is so dumb.
"Just make your own ending for this AAA, unmoddable game instead of spending 3 minutes on the BSN!"
Or how about you grow the hell up and learn that some people don't love all the things you love? Maybe?
#86
Posté 13 janvier 2015 - 02:18
You can't fail against the archdemon either. You or your companion can die, but you know it's coming because you refused your get out of death card, but you always succeed.
What? in the darkspawn chronicles the story is different. ( my favourite ending.....)
#87
Posté 13 janvier 2015 - 02:23
I will first say that the final battle with Corypheus was a tad underwhelming, the Dragon fights were a lot harder but I digress. You had some decent points but the "40 different ending" was never gonna happen and even Bioware said so. I'd wish people would stop bringing it up. Its just minor variations to the ending. And seriously who is gonna play the game 40 times lol. I love the game and I will probably only play it 3 times max like i did for the other DA games. I personally liked the ending. It was open-ended and gives Bioware an opportunity to continue the Inquisitor's story if they want in a future game. Its mentioned several times that the inquisition still has a lot of work to do and I for one wouldn't mine revisiting the Inquisitor's story in a new DA game.
- loyallyroyal aime ceci
#88
Posté 13 janvier 2015 - 03:23
- pdusen aime ceci
#89
Posté 13 janvier 2015 - 04:20
You either count the ending variations as separate endings, or you don't. To try and say that, including minor variations, there is still only one ending, is a blatant lie.
#90
Posté 13 janvier 2015 - 04:29
so many people are going about the ending I bet you anything that Bioware are making another ending dlc -_-'
#91
Posté 13 janvier 2015 - 04:31
I will first say that the final battle with Corypheus was a tad underwhelming, the Dragon fights were a lot harder but I digress. You had some decent points but the "40 different ending" was never gonna happen and even Bioware said so. I'd wish people would stop bringing it up. Its just minor variations to the ending. And seriously who is gonna play the game 40 times lol. I love the game and I will probably only play it 3 times max like i did for the other DA games. I personally liked the ending. It was open-ended and gives Bioware an opportunity to continue the Inquisitor's story if they want in a future game. Its mentioned several times that the inquisition still has a lot of work to do and I for one wouldn't mine revisiting the Inquisitor's story in a new DA game.
I played origins 20 times so there is no reason for someone to not play a game 40 times but after my third playthrough of Inquisitation im boared to death so even if they had 40 endings I would not play it
- Elyunha aime ceci
#92
Posté 13 janvier 2015 - 04:32
What? in the darkspawn chronicles the story is different. ( my favourite ending.....)
Lol. The Darkspawn Chronicles? It's just a slog through Denerim fighting familiar characters and killing random screaming civilians. Besides, it's not an alternate ending for the game, and some of it doesn't make sense. Like, why would Alistair free Sten, or spare Zevran? And Herren a desire demon? It feels more like a joke to poke fun and have us play a darkspawn for a little bit.
so many people are going about the ending I bet you anything that Bioware are making another ending dlc -_-'
Nah, there just doesn't seem to be nearly enough drama for that. In any case, there's nothing in the epilogue that really warrants a rewrite. The only thing that could use improvement is the actual battle against Corypheus, but nothing more than that, I think. Plus, with a playable epilogue, it could just as well be more story-related DLC, rather than padding the current ending.
#93
Posté 13 janvier 2015 - 04:57
so many people are going about the ending I bet you anything that Bioware are making another ending dlc -_-'
Not a chance. The backlash at the ME3 ending was enormous(and entirely justified). The ending to Inquisition is just underwhelming.
- _Aine_ aime ceci
#94
Posté 13 janvier 2015 - 05:08
It was pretty much a par for the course ending, with some slides and a cutscene. What could you have possibly been expecting otherwise? Its basically the same as the last two, but prettier.
Why bother with the slides when Gaider made it clear that epilogues are rumors at best? It's not what happened to the characters, just what might have happened.
#95
Posté 13 janvier 2015 - 05:12
I really have to remind myself that when a thread title has the word "sucks" or "worst" I should skip it all together because it can't be good going into it.
Instead you add statements like "your threads sucks". So you apparently like wallowing in the mire more than you claim.
#96
Posté 13 janvier 2015 - 06:33
Ah, it wasn't too bad. At least it was a cliche epic battle thing, not pick a color etc.
#97
Posté 13 janvier 2015 - 08:53
No there was one ending with different pictures at the end. Big difference.
You mean just like in DAO?.. ![]()
#98
Guest_Vultrae_*
Posté 13 janvier 2015 - 03:10
Guest_Vultrae_*
Vast armies? What vast armies? My inquisition felt very small and i wouldnt think that Gaspard or Celene would lend tens of thousands of soldiers to fight a couple of hundred venatori or red templars in a jungle. It was no battle of adrianople or anything big like that.
I know right! I felt that I had little to no forces to back up my small Inquisition agents. Completely agree.
Oh my, I do love a good logical fallacy.
As do I, friend, as do I.
I really have to remind myself that when a thread title has the word "sucks" or "worst" I should skip it all together because it can't be good going into it.
Then explain to me why you continue to post here, if it is such a waste of your time?
Are you kidding? Have you ever tried to actually look down from the battlements?...
There's a special spot for that not far from Cullen's lair. The whole bloody valley is swarmed with your camps (by the end of the game that is).
Sure, just a crazed Darkspawn Magister (known to have a pet archdemon\dragon) with a bunch of crazed tervinter fanatics& corrupted templars. Nothing to worry about, really. Anyone can beat those with a pillow. The Haven had fallen for no reasons at all...
I have never seen such a place and still have yet to see it. He has no forces at the final battle, just himself and a fake archdemon. Seems more like a pathetic madman than ancient, powerful magister.
i tgink he is kidding.. there is no such place to my knowledge... if it was why would it be hidden?
Exactly. I have yet to see this place.
Whatever. Anyone with a brain that works would've called bullshit immediately when Mark Darrah said "This will have 40 different endings" just a year after Casey Hudson's scandalous "ME3 will have 16 WILDLY different conclusions"
I didn't believe it, but that doesn't make them any less accountable for their lies. Sure there didn't need to be forty endings for it to be great, even a smaller number would have sufficed, but one ending? This is a joke. On no planet does the number forty come close to the number one.
Mark Darrah NEVER said there would be 40 different endings. This was a mistake by a journalist which Mark Darrah CLARIFIED on his Twitter account first quarter 2014.
A convenient mistake, I might add. More like an outright lie or publicity stunt if you ask me.
- Elyunha aime ceci
#99
Posté 13 janvier 2015 - 03:12
Ah, it wasn't too bad. At least it was a cliche epic battle thing, not pick a color etc.
The only color you can choose in this game is green...... ![]()
- 9TailsFox aime ceci
#100
Guest_Vultrae_*
Posté 13 janvier 2015 - 03:24
Guest_Vultrae_*
I just finished my second run. My ending was very much different from the first run. This time around Gaspard rules, the southern Greg Wardens are rebuilding (rumored to be feuding with Wieshaupt, which goes silent), Cass becomes the Divine. I like this second ending better than the first.
On a side note, I purchased the Legacy dlc for DA2 yesterday morning for the first time. Coryfish was much tougher when Hawke freed him from the prison.
That is the epilogue friend, not the ending. Epilogue, by definition, is what happens after the conclusion of a story. It is the post-ending. Not the ending.
Eh. I'll make my response simple; I enjoyed it. I know. Scandolous, right?
See, opinions are varied. I just disagree with this one.
Not at all. You have your own opinion, as do I. Nothing wrong with that.
I concur. It felt like the ending...wasn't an ending. Until DLC is released, I will withhold judgement.
It's not hidden. On the battlements of Sky Hold roughly around the time you're doing Adamant (IIRC) there is a large camp in the valley below. (Near to where Cullen is found).
You just have to angle the camera to view it.
I know, I felt like the ending wasn't a real ending. If they do release DLC to improve the ending or expand the story after the epilogue, then I may change my opinion, but I still am disappointed in the fact that there was basically one ending. I don't like the idea of changing what I think because of DLC, because that is not part of the original game, but I will wait until it is released to make my decision.
You lost me when you said that, including minor variations, there is only one ending. Which is just... blatantly not true.
It is precisely true. There are multiple epilogues, but only one ending.
We all killed Cory. That is ONE ending. Then there is minor differences (divine, grey warden, Orlais...).
If we could fail, and die against Cory. Or screw everythings and make the Inquisition fall (as the title say...). Yeah, it could has more than one ending. But it doesn't.
Yeah, exactly.
You can't fail against the archdemon either. You or your companion can die, but you know it's coming because you refused your get out of death card, but you always succeed.
The Darkspawn Chronicles? Lol yes you can fail against the archdemon.
Yeah I know. What's the point about DAI having only one ending ?
I know. It's a complete dissappointment and a joke.
DA:I only has one ending if you ignore every other story detail.
Um no. If you ignore the epilogue, which is the post-ending by very definition for the hundred-millionth time, the game has only one ending.
Lol I don't know why you're talking about DAO now. I never said previous DA were different. People said DAI has multiple endings. I say no.
I agree. It does not have multiple endings.
If I reacall currectly Mark Darrah said there would be 5 diffrent endings.
Still a lie, since there is only one ending.





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