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All the reviews could not prepare me for how bad the PC controls are


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#1
Frraksurred

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I have over 300hrs into the PS4 version.  Enjoyed it thoroughly, a few minor complaints, but GOTY otherwise... then I bought it for PC and cannot believe a Developer with the Pedigre that BioWare has actually released this version in its current state.  Talk about polar opposite experiences.  I cannot stop swearing at this mess of a control scheme.

 

Why the hell do I have to hold down a mouse button to steer or aim my character?  I'm holding a mouse button 90% of the time, this didn't raise any eyebrows during testing?  Why do I constantly have a cursor floating around my screen?  If I want to interact with something, I'll use the "interact" button (or tac cam).  If the cursor is at the bottom of the screen when I have to aim or position one of my attacks, it is interupted by all the ability icons.  Thanks for getting me killed (nightmare only).  Why can't I assign things to my mouse buttons?  WHY IS THERE NO RADIAL MENU!?!  It's like this game threw away every useful control scheme standard established in the last 15 years of gaming (I'm 46, been doing this for awhile).  This is perhaps the most non-sensical setup I've ever used in a AAA game.  Am I missing something, or is this game truly this broken?


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#2
Chaos17

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You can join other pc users over there : http://forum.bioware...unity-concerns/


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#3
RUDAL

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welcome to a DA PC world where hate of combat and tactical camera are the best friends you have and it don get better with time    :)



#4
Shinobu

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Just mash buttons wildly. That's what I do.


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#5
Nimlowyn

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I returned my PC version and got a PS4 when I got wind of the controls. Though this ended up being the better decision for me, and I'm enjoying DAI on the PS4, I still miss it on the PC. Maybe one day...

#6
In Exile

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I returned my PC version and got a PS4 when I got wind of the controls. Though this ended up being the better decision for me, and I'm enjoying DAI on the PS4, I still miss it on the PC. Maybe one day...


It seems like getting a controller for your PC would have been way smarter.
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#7
Guest_Lathrim_*

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It seems like getting a controller for your PC would have been way smarter.

 

Didn't even need to, assuming they had a PS4 before returning their PC version of Inquisition. This works like a charm.



#8
In Exile

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Didn't even need to, assuming they had a PS4 before returning their PC version of Inquisition. This works like a charm.


I'm tempted to install that for other games. I prefer the PS4 controller to basically any other one.

#9
Jestina

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Most of the reviewers for the pc version apparently never actually played the game. I've seen a few and they either barely mention all the problems or don't mention them at all. 


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#10
GuyNice

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I have over 300hrs into the PS4 version.  Enjoyed it thoroughly, a few minor complaints, but GOTY otherwise... then I bought it for PC and cannot believe a Developer with the Pedigre that BioWare has actually released this version in its current state.  Talk about polar opposite experiences.  I cannot stop swearing at this mess of a control scheme.

 

Why the hell do I have to hold down a mouse button to steer or aim my character?  I'm holding a mouse button 90% of the time, this didn't raise any eyebrows during testing?  Why do I constantly have a cursor floating around my screen?  If I want to interact with something, I'll use the "interact" button (or tac cam).  If the cursor is at the bottom of the screen when I have to aim or position one of my attacks, it is interupted by all the ability icons.  Thanks for getting me killed (nightmare only).  Why can't I assign things to my mouse buttons?  WHY IS THERE NO RADIAL MENU!?!  It's like this game threw away every useful control scheme standard established in the last 15 years of gaming (I'm 46, been doing this for awhile).  This is perhaps the most non-sensical setup I've ever used in a AAA game.  Am I missing something, or is this game truly this broken?

While I agree there are many infuriating oversights with the PC version, you can alleviate some of the pain by rebinding hotkeys (sadly on the keyboard only). Use R to auto attack, I found it to be way more comfortable than left clicking.

 

Press Ctrl to pause the game instead of the radial menu, it achieves the same result since you have all the buttons around the hotbar.

 

Try rebinding move left and right to A and D and use the mouse to turn instead of the keyboard (in case you hadn't already).

 

I also bound search and interact to F and E accordingly, use mount to B, disengage to X, as well as some hotkeys for abilities. Q is quick heal.

 

That being said, I still find the A.I tactics (basically no options, this feature doesn't deserve to be called 'tactics') and tactical camera (zoomed in too close, switching between camera modes breaks A.I commands you've ordered) to be basically broken.

 

TL;DR there's good reason to complain, but the game isn't unplayable.



#11
AlanC9

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Note that some of the lousy default key assignments go back to DA:O; maybe nobody noticed back then because everybody was using click-to-move?
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#12
gay_wardens

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then I bought it for PC and cannot believe a Developer with the Pedigre that BioWare has actually released this version in its current state. 

 

But... you bought it. Why'd you buy it?

 

You're in your late 40s but you still trust companies solely because of their namesake?

 

You've already lost, dude. They have your money now.


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#13
Phonantiphon

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I just don't get why no one likes the PC controls, loads of games use the "hold down the right button to move" paradigm, not just this one. Buying a PS4 simply because you don't like the controls seems a bit extreme to me, you could have just got a controller and a bridge!!

Equally, if the cursor is there all the time you'll eventually get so used to it you'll forget it's there, I know I do.


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#14
ThreeF

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There are 5 buttons you really need: move (W) pick/interact (F) search (V) jump (space) and pause (ctrl). The placement isn't all that bad, if you are having trouble to get used to them, there is an empty space with goats and duffaloes near Haven where you can practice until you feel comfortable, that's what I did.



#15
In Exile

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I just don't get why no one likes the PC controls, loads of games use the "hold down the right button to move" paradigm, not just this one. Buying a PS4 simply because you don't like the controls seems a bit extreme to me, you could have just got a controller and a bridge!!

Equally, if the cursor is there all the time you'll eventually get so used to it you'll forget it's there, I know I do.

 

I was just replaying TW2. In comparison to that game, DAI's PC controls are an absolute work of art. 



#16
BammBamm

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I have over 300hrs into the PS4 version.  Enjoyed it thoroughly, a few minor complaints, but GOTY otherwise... then I bought it for PC and cannot believe a Developer with the Pedigre that BioWare has actually released this version in its current state.  Talk about polar opposite experiences.  I cannot stop swearing at this mess of a control scheme.

 

Why the hell do I have to hold down a mouse button to steer or aim my character?  I'm holding a mouse button 90% of the time, this didn't raise any eyebrows during testing?  Why do I constantly have a cursor floating around my screen?  If I want to interact with something, I'll use the "interact" button (or tac cam).  If the cursor is at the bottom of the screen when I have to aim or position one of my attacks, it is interupted by all the ability icons.  Thanks for getting me killed (nightmare only).  Why can't I assign things to my mouse buttons?  WHY IS THERE NO RADIAL MENU!?!  It's like this game threw away every useful control scheme standard established in the last 15 years of gaming (I'm 46, been doing this for awhile).  This is perhaps the most non-sensical setup I've ever used in a AAA game.  Am I missing something, or is this game truly this broken?

 

normal movement scheme on many pc games is to press both mouse buttons, so how is pressing only one a flaw?



#17
archav3n

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Thanks for your 300 hours on PS4 otherwise with your comment i'm sure you be flamed to death by Bioware fanboy defense team. The game is designed to be played on a controller. The tac cam and UIs were probably added in last minute. Not to mentioned limited 8 skills ability on PC (are you kidding?) and the no tactics and simplified skill trees. It's just an action RPG game with very simplified and gimped gameplay. Although the RPG and story were great.


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#18
Phonantiphon

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Thanks for your 300 hours on PS4 otherwise with your comment i'm sure you be flamed to death by Bioware fanboy defense team. 

lol, I'm not sure there is actually  "Bioware Fanboy Defence Team". I think there are just people with opposing views.

But whatever though, it's not really worth pursuing.



#19
Frraksurred

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Thanks all for the replies. A few clarifications: I'm a lefty, so I use the Num Pad for movement. I spent about an hour getting the controls to the best workable configuration for me. I try to find solutions on my own before I go on a wild, groundless rant. However some games are simply broken and need an outcry to drive change. I will "get used to" them if I have too, but this is hardly the right solution and allows publishers to continually push their developers to cut more corners. As Gay_Wardens pointed out, they have my money now.

The thing is, as good as the PS4 experience was (by comparison), PC is still the platform I enjoy most. This is largely because of mouse and keyboard, not despite it. I want to play this game on PC. I want it's development to be given the same respect and care as console. Realistically I know that's not going to happen, but I'm still not going to just let it die. As the older crowd seems to fade into the background, publishers are making it more and more inconvenient to use a peripheral other than a controller, so they don't have to spend money on their development. This is solely about making money and ignores what sells games in the first place... fun. Historically most large corporations that think they've latched hold of a cash cow lose sight of what made it that, and resort to pushing the boundaries of ethics to line their pockets quickly, rather than the boundaries of creativity and enginuity to build a long term return business. EA is no different.

But I digress.

I have never played a 1st or 3rd person shooter / rpg that required me to hold down a button (in addition to direction) to navigate my avatar through a game, this seems counter-intuitive to me. If they must do this, it would be nice if ther was at least an option to make it a toggle. I have the tac cam bound to Num +, which works well enough, but the radial menu would be nice for potions and squad commands so I don't have to keep moving my movement hand away from the controls for all the keys I have to have bound. We'll see what the next patch holds for us, I may have to take a break from this game until it's patched further.

Posted from my phone, so sorry if I missed any auto correct madness.
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#20
Elhanan

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After re-mapping, my game feels and works much like SWTOR, and is smoother and easier for me to control than Skyrim or the ME series; other WASD games. Keeping the button depressed is not as difficult as it was in SWTOR, as I utilize Pause and Tac-Cam frequently. And by using the Tab key to scroll through opponents, or by clicking on them with the cursor, combat is not that complicated.

#21
Akka le Vil

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lol, I'm not sure there is actually  "Bioware Fanboy Defence Team". I think there are just people with opposing views.

 

Well, pay a bit of attention to people who constantly defend the game in whatever thread, and notice how there is always the same three to five names appearing.


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#22
robertthebard

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Well, pay a bit of attention to people who constantly defend the game in whatever thread, and notice how there is always the same three to five names appearing.


I do that already. I know who the trolls are, and I don't even have to read what they said to know. Such as this post, right here. What did you really bring to the discussion other than trolling people that might actually like the game? I know if I went after posters as much as you do, I'd be banned, again, because it seems like the trolls need thicker skins than the people that actually like the game. They are much faster on the Report Post button.

OT: I found the controls to be cumbersome, but I did some creative keybinding and got used to it, and then, ultimately, just picked up the controller I had already installed for The Witcher 2 and the AC games. I'd have stuck with the KB/M if I could have bound a couple of items to the mouse, but it seems like they overlooked that bit of established keybinding as well.

#23
Phonantiphon

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Well, pay a bit of attention to people who constantly defend the game in whatever thread, and notice how there is always the same three to five names appearing.

Well, in fairness, I think you'll find this one crops up a by but I would refute the Bioware Fanboy accusation. I think they're big enough and ugly enough to not need any help from the likes of me.

I don't think it's a question of "defending" the game - I just happen to think that the amount sh*t that gets thrown around needs a degree of mitigation, and I do disagree with a lot of the negative stuff.

If that does make me a fanboy, then so be it. I don't suppose I'll lose much sleep over it but neither am I interested in getting into a flame war.

It's a great game, but it is just a game, after all...


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#24
igneous.sponge

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For me, the game functions somewhat similarly to DAO, with the notable exception of the tac-cam behaviour.

My keybinds...

Tab: Ping highlight.
Space: Pause.
E: Jump.
F: Interact.
W: Forward movement.
S: Backward movement.
A: Turn left.
D: Turn right.
T: Tac-cam.

Default binds for Attack My Target, Hold Position, and so on.

I was already used to right mouse-hold for general camera orientation, so that hasn't been a problem for me.

The tac-cam is a struggle, what with the camera movement being bound to the terrain and the claustrophobic tilt, but now that I've learned its in's and out's I find it a lot more tolerable than OTS combat. Lack of auto-attack in OTS view is just awful.

I really hope that if we get a DA4 the tac-cam will be a true hovering camera with flexible tilt options.


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#25
Frraksurred

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Apparently I just haven't played enough "pure" rpg's. I tried playing KOTOR, but walked away from it because of the combat mechanics. Tried playing DA:O, but walked away from it for the same reasons. I really wanted to play these games because I'd read so much good about them, but the combat sapped the enjoyment out of them for me. So much so for DA:O that is was sentenced to the "zero interest" category of my Steam library.

I've played Skyrim, ME franchise, Deus Ex franchise, Shadow of Mordor and the last couple Fallouts. Enjoyed most of them, but they use a standard control scheme. Anything that forces me to pause, assign hits and then watch it all play out without my involvement immediately loses my interest, if not garnering a hostile response from me, definitely not my cup of tea. These games have held my interest because I still play a major role in the combat.

Having to hold a mouse button while I explore a level makes zero sense to me, and I've yet to be sufficiently desensitized to its stupidity. I will press on, but I will grumble as I do. ;-)
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