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All the reviews could not prepare me for how bad the PC controls are


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#51
Frraksurred

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I would like to hear from the "haters" what control layout they would suggest for improving the game experience.


No haters here, it's our love for Bioware and their games that bring most of us here. As for suggestions, if you've read the thread than I think we've done that already. An action rpg control scheme option to the MMO style controls currently in use, such as is used in the ME series and most other action rpgs. For me, specifically not have to hold down a button to free look (like the console version), a radial menu for potions and squad commands (like the console version), being able to cycle through menu items with KB as well as mouse, a tac cam view that can be zoomed further out (like the console version)... and while we're at it, how about enemy's and loot that don't clip into the map and become irretrievable, being able to use mage powers while on higher ground without it launching me to ground level, squad that don't transport to the top of a building if they walk too close to it (all like the console version). Basically we just want mouse and keyboard support that wasn't sent home with a couple interns to do over the weekend. If that makes me a "hater" than whatever. If you spend any length of time playing both console and PC versions, you may understand where were coming from more.

#52
Kourd

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You guys know you can map camera pan left and right to the A and D (or whatever keys), right?  You can use that to steer your character, then just hold mouse to tilt the camera up and down when needed.  This is exactly how it was in previous DA games. 

 

There's plenty of stuff that isn't the same, but for general moving around that method above seems just fine to me.



#53
Ryzaki

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? I don't have to hold the mouse to move my character?

 

WASD

 

That's it.


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#54
Phonantiphon

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I still don't see what the problem is, or why it warrants such a fuss. Besides which a lot of what you've said has no relevance to the control system.
It seems to me that because you aren't prepared to actually just get used to it you want a brand new implementation so you don't have to make any effort.
And what is the deal with the mouse button, why is it such a major issue?

#55
Phonantiphon

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And sorry for double, but as has been pointed out Again, you don't even need to use the mouse to move...!

#56
robertthebard

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As a exclusively PC gamer I can't remember a game that uses that as a default setup. Care to throw some examples out? Not necesarily doubting you in this case as much as assuming that you maybe play a genre I don't.

As for the main point of the thread all I can say for the controls is that you get used to them eventually.

Not exactly glowing paise but there you go. With MMO style controls stapled onto an action RPG that about as good as it's likely to get.


Actually, the majority of MMOs I play have the holding both mouse buttons to move functionality. So if we've really got MMO based controls, why don't we have that? Examples include, but are not limited to Aion and swtor, off the top of my head, with the addendum that I really don't play a lot of MMOs anyway.
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#57
iceman228433

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This still pisses me off because I had just finished up DA 2 and bought DA I on the pc, and was so pissed off how the game ran and controlled that I just turned around and spent another 60 $ for the ps4 one.  I love that the pc version is such a pile of crap and none of the reviews mentioned that, great.  The controls for these games where fine in the first two DA's why screw it up?



#58
Phonantiphon

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This still pisses me off because I had just finished up DA 2 and bought DA I on the pc, and was so pissed off how the game ran and controlled that I just turned around and spent another 60 $ for the ps4 one.  I love that the pc version is such a pile of crap and none of the reviews mentioned that, great.  The controls for these games where fine in the first two DA's why screw it up?

So you paid $60 for *another* copy of the game because you didn't like the controls.

Geez I wish I had your job so I could throw rage-money about like that because I was in a strop because the controls weren't to my taste and I didn't want adapt...

And you're right, none of the reviews do seem to have mentioned that. It must be a conspiracy that only we can see through...

...ssshhhh...


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#59
Vindicare175

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I have had 0 issues with PC Controls , I'm able to perform perfectly and haven't had the controls in any way make doing something hard/annoying.


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#60
Qun00

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> master race.

#61
Hirokage

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I am not playing it all until they are corrected.  Probably have 2 or 3 hours into the game.. but the controls are so terrible (to me), it simply ruins all immersion.  This does not feel like the RPG games made by this company in the past.  It feels as if the PC version was an afterthought.  I hope that their next patch addresses the mouse and kb play.. I really don't enjoy running everywhere, it's ridiculous.  The camera is fairly awful too.  I do have hope they will patch it, just sad I had to wait what.. 2 or more months to play the game I payed for?

 

Disappointed.. but hopeful at a fix.



#62
Elhanan

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I am not playing it all until they are corrected.  Probably have 2 or 3 hours into the game.. but the controls are so terrible (to me), it simply ruins all immersion.  This does not feel like the RPG games made by this company in the past.  It feels as if the PC version was an afterthought.  I hope that their next patch addresses the mouse and kb play.. I really don't enjoy running everywhere, it's ridiculous.  The camera is fairly awful too.  I do have hope they will patch it, just sad I had to wait what.. 2 or more months to play the game I payed for?
 
Disappointed.. but hopeful at a fix.


Recommend re-mapping all the controls Keys and setting Options before starting play. I have over 470+ hrs currently, and it plays smoother than ME series or Skyrim which only had WASD; no driving Mouse.

#63
Firky

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Just one quick point about click to move vs WASD.

I personally prefer click to move and I miss it a lot in DAI, but you can use it in tac cam and I do play WASD games.

But, I was chatting to a guy online one time who played the first Witcher game and couldn't play the second because of how the control scheme had changed, simply because he uses a mouth controller.

WASD seems to be less accessible to people who use modified controllers, I don't really grasp how, because that's not me. But, it would be a shame to have to stop playing mid series, Witcher or DA, because of UI issues.
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#64
Frraksurred

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I did not play more than a couple hours of the first 2 Dragon Age games because of the controls. As I've said already, my background is not in MMO's or even hardcore RPG's. RTS' and other genres that utilize click to move or top down control schemes do not provide any enjoyment for me. This game (DA:I) looked like an action rpg, like the Mass Effects, Skyim, Fallout 3, Shadow of Mordor, Human Revolution, etc. All games that use a standardized 1st / 3rd person shooter control scheme, a scheme that is much more natural to me. I would like to see that same option in this game (hence the thread), but I'm still playing the game. It feels clunky, broken and unintuitive compared to what I'm used too, but I've hardly written it off for those reasons. That said, if this is how all the DA games have controlled, and will continue to control, I'll probably pass on the next one. It just takes too much away from the experience for me. I cannot focus on the game because the mechanics are a constant source of distraction. Again, this is about making the game enjoyable for the widest range of gamers (having options), not about pleasing every niche group or catering to only one group's preference. Keep the MMO controls if you like them, but give the action rpg crowd the option to use the same controls theyre used to in every other action rpg out there. That is all.

#65
Evene

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Honestly, I don't get the whining. Everyone who'd tried Witcher 2 knows what screwed controls are. Really, I don't think the controls are that different from most games.
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#66
Ashen Nedra

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f.e. dragon age origins and every mmorpg outthere, nearly every title with backview of the character uses it. when i remember right gothic 1-3 used wasd + right mouse button

Well, I'm afraid you have a very faulty memory: I wasn't aware that it was possible in DAO, where you could click to move, or use wasd.

 

As for the Gothic series, such option doesn't even exist by default .

 

I have the Gothic 3 community edition installed on my computer now.  wasd +free mouse look.

 

The two mouse buttons are used for fighting in the Gothic series, like their spiritual successor, the Risen series.  In fact, it's the exact same control scheme in the two series.



#67
Frraksurred

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Honestly, I don't get the whining. Everyone who'd tried Witcher 2 knows what screwed controls are. Really, I don't think the controls are that different from most games.

 

See, now personally I enjoyed Witcher 2.  In my experience, few understand "what the big deal is" when it comes to others complaining about things they do not have a problem with, but when something is different from what they prefer, it is a different story.

 

At the end of the day, there is a sizeable player base that like the current, MMO style controls, there is also a sizeable player base that prefer action rpg style controls.  The ability for both to exist as alternate options is not unreasonable, or labor intensive (all the tools and abilities are already there).  We are simply asking for that choice so we can enjoy the game without distraction.

 

I didn't have to navigate through the PS4 version holding down the X button everytime I wanted to free look, and I'd prefer not to have to do the equivelent in the PC version.  Why is that difficult for people to understand?



#68
Phonantiphon

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You could always put your complaining energy into just adapting and getting on with it...?

(Just a thought)

I mean you've very clearly registered your preference but I still don't see - and I'm sorry - but I don't see why it is worth 3 pages of threads - a mouse button...

<shrugs>


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#69
Hirokage

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I don't quite get the folks basically telling others to deal with it because it's fine.  It's really not.  I can't remember the last RPG I played where I was unable to walk.  The PC controls are seriously borked.  It's ok for you perhaps.. but I've played computer RPGs since I dunno.. 1985.  And the controls in this game were so annoying right out of the box, I decided to wait until a patch.  I've played dozens.. more likely hundreds of RPGs over the years.  And I've played most of Origins games in the past.  But these controls immediately make me think "console," and at the same time, infuriate me.

 

Businesses are simply dumping PC games in lieu of console games.  More money.  Such a pity.  Really holding out for Star Citizen, so that PC games not available on consoles can get at least some news again.  I bought this game thinking from news and game chatter from developers it was PC friendly.. even leaning that way.  Couldn't have been more mislead.


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#70
Darkly Tranquil

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Well, I'm afraid you have a very faulty memory: I wasn't aware that it was possible in DAO, where you could click to move, or use wasd.


Well you'd be wrong because you could press both mouse buttons to move forward. You could use WASD, click to move-to-point, or press LMB+RMB interchangeably to move.

#71
Phonantiphon

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I'm sure you've played loads of games, as have I, with multitudinous different control paradigms. Surely the evident breadth of experience and veteran standing as a long term RPG-er that you so clearly have should have prepared you to embrace all sorts of different control variations.
To actually not play a game simply because you have to hold a button down or can't walk - (as us the implication) - and this jibes with your fixed idea on "how a game should be controlled" is nevertheless, to my mind, ridiculous, particularly I think also because the amount of irritation being shown is so disproportionate.
Just my opinion, mind.
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#72
Ashen Nedra

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Well you'd be wrong because you could press both mouse buttons to move forward. You could use WASD, click to move-to-point, or press LMB+RMB interchangeably to move.

yep I know that now, thanks to the PC community concerns thread, God bless its soul.

 

But it wasn't the only way to do it, which was my -badly worded- point.


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#73
Frraksurred

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You could always put your complaining energy into just adapting and getting on with it...?
(Just a thought)
I mean you've very clearly registered your preference but I still don't see - and I'm sorry - but I don't see why it is worth 3 pages of threads - a mouse button...
<shrugs>


I don't disagree with the 3 pages, never thought this thread would get the attention it has, but you think this is my doing alone? As far as putting energy into getting used to it as is, I think I've mentioned twice that I'm still playing the game and making the best of it. I'm coming up on 20 hrs at this point. Sucking it up silently however doesn't dissuade the gradual degradation that happens every time we pay for something sub-standard. Without (constructive) feedback it only gets worse, not better.

Well you'd be wrong because you could press both mouse buttons to move forward. You could use WASD, click to move-to-point, or press LMB+RMB interchangeably to move.


A game that gave you options, I like it.

#74
Phonantiphon

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Why is it substandard just because it does not work how you want it?
Saying it's substandard implies there is some defining set of rules or indeed standards for this. I'm not convinced there are.

#75
Chari

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This is simply embarassing that a company like Bioware did it. They lied, they hid the truth and they didn't do any proper work at PC controls at all, it seems

And another reason I don't trust "professional" reviewers anymore. Only mundane players, only hardcore reviews with terrible grammar, semantics, lots of swearing and biases but at least honest opinions