All the reviews could not prepare me for how bad the PC controls are
#76
Posté 14 janvier 2015 - 04:44
How did they lie and obfuscate? It's not Watergate for heaven's sake it's a set of controls for a game.
Controls that you can fairly comprehensively customise and which appear to work perfectly well for the vast majority...
#77
Posté 14 janvier 2015 - 04:59
Why is it substandard just because it does not work how you want it?
Saying it's substandard implies there is some defining set of rules or indeed standards for this. I'm not convinced there are.
Have you played both a console version and the PC version? Because if you haven't I would understand why you would feel that way. Comparing the two, or even DA:I with other games of its genre (most of which I've mentioned), including BioWare's other action rpg the Mass Effect series, the controls are sloppy, clunky, features normally associated with almost any 1st / 3rd person action game are missing or poorly implemented. You are okay with them and that's great for you, but obviously a lot of us are not. No one is asking for the controls you are okay with to be taken away, but for the option to control the game the way most of us are accustomed to controlling this genre of game to be added. What I don't understand is why so many people have a problem with more options. It's like, take the mustard off the tabe because I don't like it... but what about the 2 people sitting with you who do? Screw them?
- Boogielicious et Morroian aiment ceci
#78
Posté 14 janvier 2015 - 05:16
Also...
How do you mean most of you? Are the people on this thread who don't like the controls a representative sample, in your view?
A problem is always bigger and more involving for the person for whom it is a problem, and I'm not denying that you have a problem but I would certainly argue that given that this thread is only just 4 pages long, it's hardly representative of the user base as a whole; bear in mind that people for whom the controls are fine are unlikely to start a thread saying so and the only reason I'm on this one is because (curses) I can't leave it alone.
Again though, just because you don't like it, doesn't make it rubbish, it's just different but to be honest it's not that far removed from, say, Aion or Lineage, if memory serves from my recent gaming...
...it's certainly not a glaring exception in the world of gaming controls, is my point there.
- Frraksurred aime ceci
#79
Posté 14 janvier 2015 - 05:23
I found the PC controls fine, and I'm not just saying that I played the entire game mouse & keyboard and never once ran into a situation where I felt the controls did not work.
- pdusen aime ceci
#80
Posté 14 janvier 2015 - 05:26
I think the character aiming is not a big issue, rather than the lackluster key binds.
They should enable Modifiers like Shift-E for example and second binds. Mouse button support can be done outside the game but should be supported ingame.
Hopefully they patch this but I know Frostbite Engine is somewhat different hehe
#81
Posté 14 janvier 2015 - 05:35
I don't quite get the folks basically telling others to deal with it because it's fine. It's really not. I can't remember the last RPG I played where I was unable to walk. The PC controls are seriously borked. It's ok for you perhaps.. but I've played computer RPGs since I dunno.. 1985. And the controls in this game were so annoying right out of the box, I decided to wait until a patch. I've played dozens.. more likely hundreds of RPGs over the years. And I've played most of Origins games in the past. But these controls immediately make me think "console," and at the same time, infuriate me.
Businesses are simply dumping PC games in lieu of console games. More money. Such a pity. Really holding out for Star Citizen, so that PC games not available on consoles can get at least some news again. I bought this game thinking from news and game chatter from developers it was PC friendly.. even leaning that way. Couldn't have been more mislead.
Hold on a second... you can't even walk? Is this the real life? What kind of PC gamer doesn't understand WASD?
- Cette aime ceci
#82
Posté 14 janvier 2015 - 06:14
LOL! I can't leave it alone either, and at this point I've had to repeat myself enough that I'd just a soon move on. At least we can have a respectful debate, which I thank you for.I don't have a problem with more options I just can't see why this is such a problem that it warranted a thread with a tabloid headline for a title.
Also...
How do you mean most of you? Are the people on this thread who don't like the controls a representative sample, in your view?
A problem is always bigger and more involving for the person for whom it is a problem, and I'm not denying that you have a problem but I would certainly argue that given that this thread is only just 4 pages long, it's hardly representative of the user base as a whole; bear in mind that people for whom the controls are fine are unlikely to start a thread saying so and the only reason I'm on this one is because (curses) I can't leave it alone.
To answer your question I'll give you some perspective. I've been gaming since Pong, literally. I've been on PC since X-wing was a DOS game of little green boxes that blew up into little green dots and lines. I've accumulated a lot of friends, including developers, over the years. Until this thread, I had never encountered a fellow gamer that had to hold down one or both mouse buttons to free look. Obvious exceptions are the early DOOM & Wolfenstien games, and minor mechanics like free looking while flying a jet in BF4. Never for full-time character navigation. Of course I come from primarily a shooter based background, as do most my friends. I'd never played an MMO or RTS, so this style of control was new to me. When I say "most", it comes from the crowd of people I game with who frequent this genre of game. This seems reflected where I post online as well. I haven't traditionally hung around in MMO circles, so your reaction to these controls was not the norm for me. Everyone I know that has played the PC version of this game has given the control scheme the stink eye, hence my statement. I imagine we simply move in different circles, shaping our different perspectives.
- Phonantiphon aime ceci
#83
Posté 14 janvier 2015 - 06:25
Um.. what? WASD doesn't let me walk.. it lets me sprint around at breakneck speeds, and that's it. Lunging up to people to talk to them is a bit ridiculous.
#84
Posté 14 janvier 2015 - 06:37
Sure, you shell out another $30 for something that you wouldn't need if the game had your expected controls. But at this point you have the choice of not playing the game (wasting effectively $60), playing the game without enjoying it or paying some more money and enjoying the game.
#85
Posté 14 janvier 2015 - 06:40
For those who consider the PC controls so awful that it ruins their gameplay, but still want to enjoy the game, the purchase of a controller might make sense.
Sure, you shell out another $30 for something that you wouldn't need if the game had your expected controls. But at this point you have the choice of not playing the game (wasting effectively $60), playing the game without enjoying it or paying some more money and enjoying the game.
Or the other two options, that i have seen on this forum of:
1. buying another copy of the game for the Playstation.
2. BUYING A PLAYSTATION AND A COPY OF THE GAME BECAUSE YOU HATED THE PC VERSION.
#86
Posté 14 janvier 2015 - 08:06
Or the other two options, that i have seen on this forum of:
1. buying another copy of the game for the Playstation.
2. BUYING A PLAYSTATION AND A COPY OF THE GAME BECAUSE YOU HATED THE PC VERSION.
If the PC is better than the console, buying a console version of the game and/or with the console itself, would be a stupid thing to do. The optimal course of action would be to get a X360 controller which can be acquired for pretty cheap these days, at best it's 30$.
Buy the inferior console version, and you lose access to Fade Touched textures, higher mesh qualities and other Ultra settings PS 4 doesn't have, not to mention any mods that may hit the game in the future. Just get the controller guys, it's useful for plenty of other games you may want to play. If you are a strict K/M player however, you can do nothing but wait for the next patch and hope that resolves the issue.
#87
Posté 14 janvier 2015 - 08:12
Um.. what? WASD doesn't let me walk.. it lets me sprint around at breakneck speeds, and that's it. Lunging up to people to talk to them is a bit ridiculous.
Apologies, I misunderstood the complaint.
I don't know why anyone would prefer to move more slowly, but to each their own. It does seem seem like an odd thing to leave out.
#88
Posté 14 janvier 2015 - 08:37
To those who advise PC gamers to buy a controller, why should I?
I don't own a console, I don't need or want a controller. I bought this game for the PC to use the standard PC controls which were deceptively advertised as "fine tuned for the PC mouse+keyboard"
#89
Posté 14 janvier 2015 - 09:01
#90
Posté 14 janvier 2015 - 09:04
And again, why are not?
If you seriously think its ok to require someone to buy a controller to play a game properly on a PC then you need to get some perspective.
#91
Posté 14 janvier 2015 - 09:12
Actually I don't dude, what I meant was Again, why are the keyboard controls not any good?If you seriously think its ok to require someone to buy a controller to play a game properly on a PC then you need to get some perspective.
I'm genuinely curious, seriously.
#92
Posté 14 janvier 2015 - 09:30
To those who advise PC gamers to buy a controller, why should I?
I don't own a console, I don't need or want a controller. "
If you are happy with the PC K+M controls, then there's no need to.
Some people are not. It might be a solution so they can be happy with the game.
#93
Posté 14 janvier 2015 - 09:33
Actually I don't dude, what I meant was Again, why are the keyboard controls not any good?
I'm genuinely curious, seriously.
Why are you harping on about an issue that has been well and truly discussed in multiple threads almost since the launch of the game? But anyway here's some feedback from someone who played it using kb&m then used a controller:
http://forum.bioware...ots/?p=17855559
That whole thread has more discussion on the issue.
#94
Posté 14 janvier 2015 - 10:00
#95
Posté 14 janvier 2015 - 10:21
I don't want to read another thread,
God forbid you actually do some research, and anyway my reply to you was specifically about whether its ok to require someone to buy a controller to play a game on PC not about the specific issues with the controls.
#96
Posté 14 janvier 2015 - 10:21
Honestly, I don't get the whining. Everyone who'd tried Witcher 2 knows what screwed controls are. Really, I don't think the controls are that different from most games.
Witcher 2's problem was the consolized interface.
DAI is just the same, exactly as bad, for the same reason. AND it also is clunky, unresponsive and unintuitive. It's worse. Which is somehow quite a feat.
#97
Posté 14 janvier 2015 - 10:50
God forbid you actually do some research, and anyway my reply to you was specifically about whether its ok to require someone to buy a controller to play a game on PC not about the specific issues with the controls.
It's not okay, which is why it's good that DAI doesn't do that.
And they asked you to back up your opinion, not point at someone else's opinion and say "Because that!"
#98
Posté 14 janvier 2015 - 11:14
What I'd like to know is, why do people who claim to not have any issues with the kb/m, question and harrass those that do? Why would you be in this thread at all?
Anyway, for those of you demanding answers (and this only addresses my personal issue), I generally (in most games & 5 mmo's) use my left mouse button for movement. It's a standard I've become accustomed to. That's not working out so well in DA:I, obviously. Do I like it? No, no I do not. Have I adapted to it? Unfortunately, yes I have. Do I understand why people without this issue get huffy? No, no I do not.
#99
Posté 14 janvier 2015 - 11:20
I'm with everyone who's unhappy with the always run thing. I couldn't play DA:I till that was fixed (by the community though).
But again, you CAN use WASD to control movement. I explained it in my last post. Having to right-click and move the mouse to tilt the camera's elevation ocasionally still breaks the controls for you? I've been gaming since Pong too, but geeze. Jedi-Kermit, you mentioned having played the X-Wing series.. do you remember the controls for THAT? I'll just say, power cycling shields, and I'm out of here..
Edit: To the post above mine - I'm just trying to make sure everyone's aware that you don't *have* to use the mouse to steer your characters around. You can set it up to use WASD entirely for that (set A and D to pan camera left and right.. your toon walks in the direction the camera faces). Seems like either people don't know that, or it's still not good enough, which honestly boggles me.
- pdusen aime ceci
#100
Posté 14 janvier 2015 - 11:20
Um.. what? WASD doesn't let me walk.. it lets me sprint around at breakneck speeds, and that's it. Lunging up to people to talk to them is a bit ridiculous.
Playing on console I do have the option to walk. However, the walk speed is sooooo slow and the distance between various points are so big, that I always run anyway. If you need walk for roleplay that's a plus, but if you want walk for gameplay, believe me when I say that when the patch does correct it you'll try it once or twice and be done with it. Things like click to move or click to move and activate seem like a lot more important to fix imo, I can't imagine playing it on PC without them.





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