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All the reviews could not prepare me for how bad the PC controls are


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#101
In Exile

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See, now personally I enjoyed Witcher 2. In my experience, few understand "what the big deal is" when it comes to others complaining about things they do not have a problem with, but when something is different from what they prefer, it is a different story.

At the end of the day, there is a sizeable player base that like the current, MMO style controls, there is also a sizeable player base that prefer action rpg style controls. The ability for both to exist as alternate options is not unreasonable, or labor intensive (all the tools and abilities are already there). We are simply asking for that choice so we can enjoy the game without distraction.

I didn't have to navigate through the PS4 version holding down the X button everytime I wanted to free look, and I'd prefer not to have to do the equivelent in the PC version. Why is that difficult for people to understand?


I loved TW2. But that doesn't mean the UI isn't complete garbage, even as updated as it is at present. And the controls are not especially great for an action game.

#102
Frraksurred

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I'm with everyone who's unhappy with the always run thing.  I couldn't play DA:I till that was fixed (by the community though). 
 
But again, you CAN use WASD to control movement.  I explained it in my last post.  Having to right-click and move the mouse to tilt the camera's elevation ocasionally still breaks the controls for you?  I've been gaming since Pong too, but geeze.  Jedi-Kermit, you mentioned having played the X-Wing series.. do you remember the controls for THAT?  I'll just say, power cycling shields, and I'm out of here..


LOL, I DO remember! I loved that game, but bouncing between my joystick and all the F1-F12 keys was annoying, particularly in a dogfight.

As to your KB only suggestion, I have tried this out but found it too jerky for my liking, especially when walking ledges, fallen trees and the various beams you have to cross to get to some of the games hidden items. I also find myself adjusting my viewing angle frequently, this again feels jerky instead of the smooth movement I'm used to in other games. I prefer to just hold the button down and navigate naturally. A needless requirement in my mind, but I'm making the best of it. This game has already been immortalized in my mind as the great game with the gimped controls. The friends that have asked my recommendation have been told to get a console xersion or wait and see if they fix the PC version. This seems reflected in all the retail site reviews as well.

#103
JackPoint

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Play it like an old man, 50" screen 360 controller and a super soft sofa and pretend your pc is on vacation.



#104
dekarserverbot

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this again? have you not played ME on PC? the controls are way worse



#105
Fiery Phoenix

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Pretty sure most reviews weren't even of the PC version.



#106
JackPoint

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yeh even angry bought n paid for joe swapped to controller after 5mins of mouse n keyboard lol



#107
Frraksurred

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Play it like an old man, 50" screen 360 controller and a super soft sofa and pretend your pc is on vacation.

I did, lol. 318hrs in the PS4 version on my 65" with 300 watts per channel to my Martin Logans. If it was true 5.1 it would have been awesome. Still, I prefer the PC.

Pretty sure most reviews weren't even of the PC version.

Actually if you compare the console reviews to the PC reviews on Amazon and Newegg, you'll see the contrast. The PS4 version, for example is typically 4.5 out of 5, where as the PC version is getting 2.5 to 3 out of 5. Every PC piece of feedback I read nailed the controls as one of the main complaints.

#108
pdusen

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What I'd like to know is, why do people who claim to not have any issues with the kb/m, question and harrass those that do?  Why would you be in this thread at all? 

 

Because those that do have a strong tendency to cry about the game being unplayable. Which it isn't. And as a general rule, I have a problem with lying.

 

Don't get me wrong, you're entitled to ask for better control schemes. More power to you. Just don't make the current one out to be worse than it really is.


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#109
Shelled

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i'll pass on the radial menu. Got hotkeys for a reason. Other than that, yes it is very broken in terms of controls and the u.i is a freaking bloated mess, and the tactical mode is a downright joke compared to DA:origins on pc.

Then again pc didn't even ship with walk toggle so it looks like instead of delaying the game again they just shipped the pc version as it was, a pile of crap.



#110
FOE

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I have an idea.  Could we all go back to what worked, like in Dragon Age Origins?....what about Neverwinter Nights?  That was also intuitive.  The controls and UI made sense.  This is a ****** console port.  Nothing more than EA trying to save money.  Bad move.  You created a cross-platform disaster.


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#111
JackPoint

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This game needs a GOTY for the bullshit lies "A game for Pc Gamers by Pc Gamers" I'd certainly like to meet one of these so called PC Gamers they have working there. I'd bet my left nad they have never played Baldurs Gate -Dao or we wouldn't be in this shizzle.


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#112
tjorubu

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The controls of this game are bad and by that I mean how the character and tactical cam feels to control, not that you have to hold a mouse button to steer the camera.
As others have pointed out it's a very common thing in mmo's and saying you can't do it just boggles my mind. It's effortless to do.

You are 46 years old and have never played an mmo or any game with a control scheme like this.
Your reasons for not liking DA:O makes me sad too, you are supposed to issue commands to all your characters and play the game tactically. Does this mean you don't like turn based games either? never played the old wrpg classics? how about RTS or jrpg's? :<



#113
Frraksurred

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The controls of this game are bad and by that I mean how the character and tactical cam feels to control, not that you have to hold a mouse button to steer the camera.
As others have pointed out it's a very common thing in mmo's and saying you can't do it just boggles my mind. It's effortless to do.
You are 46 years old and have never played an mmo or any game with a control scheme like this.
Your reasons for not liking DA:O makes me sad too, you are supposed to issue commands to all your characters and play the game tactically. Does this mean you don't like turn based games either? never played the old wrpg classics? how about RTS or jrpg's? :<

The mouse controls were only one of my complaints, it's just the one that has gotten rehashed the most in this thread because people cannot seem to get their heads around the concept of someone never playing an MMO, RTS (or any of the other genres you mentioned). I come from a shooter background with some space sim, racing and platforming thrown in for fun. As I've mentioned numerous times already (people you really need to read before throwing blanket statements out) Im making the best of the game. I've never said I "couldn't do it" or wouldnt, just that it is clunky, annoying, constantly getting interrupted by the ability icons at the button of the screen and would be easily fixed for the masses that are used to action rpg controls rather than MMO controls. As I have also mentioned numerous times, I have no interest in games that take the control out of my hands. Games that force me to pause, assign a bunch of actions and then play out without my involvement (which is the key part) bore and frustrate me. Hence, I don't play them. :) I do not require this mechanic to employ tactics, but if you do not come from a shooter background, that idea may be as alien to you as needing it is alien to me. The fact people cannot grasp or accept this, or anything that might be different from them, is something I'm finding increasingly more amusing. I ask for options and people just freak out. "Why? Why do you need different than what we find acceptable? Conform, just shut up and conform."

Uh, no.

#114
dlux

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I bought it for PC and cannot believe a Developer with the Pedigre that BioWare has actually released this version in its current state.  Talk about polar opposite experiences.  I cannot stop swearing at this mess of a control scheme.

 

Why the hell do I have to hold down a mouse button to steer or aim my character?  I'm holding a mouse button 90% of the time, this didn't raise any eyebrows during testing?

The game was made for PC gamers by PC gamers according to EA.

 

 

I hope you are not implying that EA is just a big fat liar.  :lol:


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#115
atlantico

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Yes, good grief the mouse controls are bad. So is the UI. The keys can be rebound, for the most part, but the mouse is severely handicapped. The UI is big, intrusive, ugly, slow and makes no sense when you're sitting 30cm from a 27" monitor. It's kind of laughable. The UI can't be customized to any meaningful degree, just various versions of on or off.

 

I know this is a "big" idea for many people, but customizing just about every aspect of input devices is a non-negotiable demand for PC gamers. Customizing the UI is usually not expected, but a nice bonus - but then again, it's rarely needed, since they UI is usually designed for a PC in the first place.



#116
JackPoint

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Yes, good grief the mouse controls are bad. So is the UI. The keys can be rebound, for the most part, but the mouse is severely handicapped. The UI is big, intrusive, ugly, slow and makes no sense when you're sitting 30cm from a 27" monitor. It's kind of laughable. The UI can't be customized to any meaningful degree, just various versions of on or off.

 

I know this is a "big" idea for many people, but customizing just about every aspect of input devices is a non-negotiable demand for PC gamers. Customizing the UI is usually not expected, but a nice bonus - but then again, it's rarely needed, since they UI is usually designed for a PC in the first place.

thats because it was never ment for Pc Gamers, the ui is based around the controller perameters of Xbox/PS, KB/M was an after thought, one in which i believe they will  never fix becausee if they do they alienate the console players from such diversity.


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#117
Elhanan

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The mouse controls were only one of my complaints, it's just the one that has gotten rehashed the most in this thread because people cannot seem to get their heads around the concept of someone never playing an MMO, RTS (or any of the other genres you mentioned). I come from a shooter background with some space sim, racing and platforming thrown in for fun. As I've mentioned numerous times already (people you really need to read before throwing blanket statements out) Im making the best of the game. I've never said I "couldn't do it" or wouldnt, just that it is clunky, annoying, constantly getting interrupted by the ability icons at the button of the screen and would be easily fixed for the masses that are used to action rpg controls rather than MMO controls. As I have also mentioned numerous times, I have no interest in games that take the control out of my hands. Games that force me to pause, assign a bunch of actions and then play out without my invlove mentioned (which is the key part) bore and frustrate me. Hence, I don't play them. :) I do not require this mechanic to employ tactics, but if you do not come from a shooter background, that idea may be as alien to you as needing it is alien to me. The fact people cannot grasp or accept this, or anything that might be different from them, is something I'm finding increasingly more amusing. I ask for options and people just freak out. "Why? Why do you need different than what we find acceptable? Conform, just shut up and conform."

Uh, no.


If you have experience with Skyrim or the ME series, DAI should play much like them utilizing WASD only in Action mode. I prefer Tac-Cam and Pause myself, as well as the driving Mouse for more accurate steering, but this is optional.

#118
Frraksurred

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If you have experience with Skyrim or the ME series, DAI should play much like them utilizing WASD only in Action mode. I prefer Tac-Cam and Pause myself, as well as the driving Mouse for more accurate steering, but this is optional.


Agreed. Those games had the option to control it how you prefered, which I respected about them. Being used to the precision and speed of KB/M, controllers are usually a distant second choice for me. Even on the PS4 I use a ZIM4 (adds KB/M abilities) for shooters. Before anyone flames me for this, I only play MP on PC, I don't even have a PS+ account. This does not mean I have anything against controllers or the people that prefer them, I am simply tuned to the KB/M more. Most of us old farts that came up through the birth of electronic gaming are, but that's beside the point. I'm glad there's a PC version of this game, and I'm glad there's mouse and keyboard support, I just wish it was better implemented with more options.