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The most difficult feature to get right...


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55 réponses à ce sujet

#1
Owlowiscious

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For me, it is the nose, I can never get it to be in the right place or the right size.

I always think during the creation that I have finally fixed the nose, only for it to pop up as not being as good as I thought when it starts showing the cutscenes.

I also seem to have problems with getting the eyelashes to get the same color as the eyeliner, I match it up perfectly in the CC and then during gameplay they either seem lighter or darker than they seemed in the CC(Lousy CC lighting).

 

I am starting to think that the CC changes my character after I press "Accept Changes" =P

 

So, what is your CC nemesis? =)


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#2
Snook

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Cheekbones, cheek shape, and the cheek-jaw proportion are the banes of my existence.

Sometimes I do something with it, ruin everything, and can't get it back to normal again.

#3
Lylliaa

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For me, it is the nose, I can never get it to be in the right place or the right size.

I always think during the creation that I have finally fixed the nose, only for it to pop up as not being as good as I thought when it starts showing the cutscenes.

I also seem to have problems with getting the eyelashes to get the same color as the eyeliner, I match it up perfectly in the CC and then during gameplay they either seem lighter or darker than they seemed in the CC(Lousy CC lighting).

 

I am starting to think that the CC changes my character after I press "Accept Changes" =P

 

So, what is your CC nemesis? =)

This.

 

It might be stupid but I also have difficulties with the make-up. For some weird reasons, the sliders move on their own. For example, I put the eyeliner one on max, then fiddle with the eyeshadow and when I go back to the eyeliner, the slider is in the middle :blink:

 

I think my game is possessed.


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#4
tklivory

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The dimple area - or rather, the shape and look of the muscles around the mouth, particularly on the sides. It's subtle, but since it has to do with talking, and you watch your character do a LOT of that, it's something that you might not notice in the CC but which can drive you crazy in-game.

 

So many sliders in the CC affect that, it's nearly impossible to get it looking exactly right without something else being pushed into not looking right (mouth, jaw, chin, nose, cheeks). I blame the insertion of the Jowls slider, which seems to work interdependently with at least three other sliders and thus can make them all a bit off.



#5
Baboontje

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The eyelash colour is a problem. It changes when you change haircolour and you only get one shot at totally black lashes. If you pick a colour on the wheel it never matches up. It's the thing I save for the very last. Since I've noticed that if you do and then tap right in the middle of the little indicator once, it's the only way to get them to be pure black. But you can't change haircolour after that since it won't work a second time, apparently. :/
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#6
N1mh

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I also have some issues with the color pickers in the CC. Like, if I chose an eye color and move on to other options and I go back for some minor adjustments of the eye color, the picker has magically moved to the left bottom (grey). If I then move the picker/click in the color area, the eye color on the character will jump to whatever color it magiaclly selected. Same goes for makeup colors and tattoos. Makes it hard to tweak stuff. 

 

Actually, the colors of the color picker cause me lots of trouble to begin with. 90% of the colors are super light and only the absolute bottom give you dark colors. I tried to make a character with the darkest skintone  and she had so few color options. I went with softer peach colors in low intensity, because it looks great on dark skin and in the CC it was fine and sublte; in game she looked like a clown.

 

As for facial stucture, I think the chin and mouth are difficult to get how I want. Often times something is off; protruding teeth, fish lips, underbite etc. 

 

If I change the forehead settings it sometimes leaves me with a weird gap on the head that I couldn't see in CC.

 

And I wish there was an option to change the angle of the eyebrows.


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#7
S Seraff

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yes. I have the most frustration with the eyebrows I think. we cant turn them or adjust their width... it's actually very limiting, and I'm surprised to be hoest that they didnt give it more of a priority. Bioware seems to get that players focus on the eyes, outward. eyebrows are kind f the next thing there... ;)


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#8
Heathen Oxman

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I have trouble with mouths.

 

They're always too small or too wide.



#9
Owlowiscious

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This.

 

It might be stupid but I also have difficulties with the make-up. For some weird reasons, the sliders move on their own. For example, I put the eyeliner one on max, then fiddle with the eyeshadow and when I go back to the eyeliner, the slider is in the middle :blink:

 

I think my game is possessed.

 

Ugh, mine does that too.

 

 

The eyelash colour is a problem. It changes when you change haircolour and you only get one shot at totally black lashes. If you pick a colour on the wheel it never matches up. It's the thing I save for the very last. Since I've noticed that if you do and then tap right in the middle of the little indicator once, it's the only way to get them to be pure black. But you can't change haircolour after that since it won't work a second time, apparently. :/

 

Well, at least it is good to know that I am not the only one with the eyelashes being a problem =P


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#10
phyreblade74

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For me, it's the forehead and brows.  It's finally enough I don't even touch those sliders.  I mean, I completely bypass them entirely.  I just choose very carefully one of the heads who's forehead is fairly acceptable to the face-shape I'm going for or I rely entirely on the hair to cover the looming shape of the forehead.  But if I try to even bump the size and shape of the forehead myself, the whole face looks "off" to me.

 

I'm braver when it comes to the cheekbones and jawline.  But I'm still careful with those sliders, too.



#11
learie

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I am half way up the mountain with my new inquisitor, have got nearly black hair, green eyes that are not fluorescent, eye brows fine, non- shiny lips, eye shadow is juuuuuust the right intensity and a nice browny shade; and my eye liner appears to be ... Blue. Bright sky blue.
I was wondering how the hell that happened until I read this thread.
Am wondering how much the blue eye liner will bother me. I mean, I got the mouth exactly right. I know that will never happen again. Am I going to have to schlep back down to the dungeon because of my eighties eye-liner? I am, aren't I.

I like this character creator better than DA:Kirkwall and ME:3 - I had to go with the default characters for them, all my adjustments were just terrible. I could not make a decent face at all.
The unexpected colours in DA:I are causing me to spend a lot of time in that dungeon, though.
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#12
Xhaiden

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Eyebrows are definately aggravating because we have the least amount of control over them and only a handful that weren't torn off a Muppet. There really needs to be sliders for eyebrow spacing and angle.



#13
Catwall

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yes. I have the most frustration with the eyebrows I think. we cant turn them or adjust their width... it's actually very limiting, and I'm surprised to be hoest that they didnt give it more of a priority. Bioware seems to get that players focus on the eyes, outward. eyebrows are kind f the next thing there... ;)

Most of the eyebrows look like Dynasty Warriors character eyebrows. That's just weird.



#14
Coralei

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The whole jaw area. Just all of that.

#15
Daennikus

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Colors, every time. Either it's hair color, facial hair, eyebrow, eye or eyelash color, they're filtered weird and don't seem to match the desired look.

 

Also eyebrow angle adjustment would be cool, as mentioned earlier. 

 

And hair choices are super restrictive for females. You don't shape a face the same with short or long hair. 


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#16
Baboontje

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Colors, every time. Either it's hair color, facial hair, eyebrow, eye or eyelash color, they're filtered weird and don't seem to match the desired look.

 

Also eyebrow angle adjustment would be cool, as mentioned earlier. 

 

And hair choices are super restrictive for females. You don't shape a face the same with short or long hair. 

 

Basically this, exactly. But I thought I wasn't going to mention the hair options...or shouldn't, really.

I am a hairdresser irl and everytime I talk about it, I seem to be unable to stop myself from ranting. What were they thinking when they gave us overly manly unisex hair? What's with all the sideburn and receding hairline action? The 52 buzzcuts? What happened to the braids we saw on that one promo image we all remember? The only hair with actual braiding gives your character a ginormous forehead. And that's just the unspeakable meshes! Not to mention the gross spaghetti texture, popping in from the year 2000 when most hair in games looked like that. Oh and then the Qunari. I want to cry when I see their tarot card and then come into the CC and look at their hair options. It's tragic. And when will we ever get a decent black hair colour? It's either dark grey or blue. And then there's the atrocity of them linking the eyebrow colour to the hair colour. Some of the blond eyebrows look green! Or when I want a Qunari with the traditional white hair, I have to choose between the same white coloured eyebrows, which look so super weird or with dark grey eyebrows....

What has stopped them from googling some hairstyles and try to go with that, instead of what they've thrown at us now?

 

*deep breaths, ugly sobbing*


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#17
Catwall

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Let me:

 

have a color wheel for hair and eyebrows

 

pick eyebrow color separately from hair color

 

pick eyebrows that aren't enormous and furry (I don't want Instagram airbrushed and plucked brows, but lordy)

 

adjust the tilt of the mouth

 

adjust the angle of the brow

 

have more hair options

 

have a way to change hair and makeup in-game.


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#18
BaroqueOut

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It's the nose for me, as well. Mostly I have a hard time with the length of the nose / the size of the upper lip. Every time I think I've gotten the length right, then I get in-game and my character looks like

 

bNQ5BCx.png


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#19
Lylliaa

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It's the nose for me, as well. Mostly I have a hard time with the length of the nose / the size of the upper lip. Every time I think I've gotten the length right, then I get in-game and my character looks like

 

bNQ5BCx.png

 

I'm sorry but your post made me laugh :lol:

 

As for me, what I do to avoid this (and what usually works) is to look at your Inquisitor's profile. It should give you a first idea and then, spam the "test voice" button like no tomorrow. Might be stupid but it works for me :lol:


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#20
papercut_ninja

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Well, the facial hairs are notorious for ending up not actually attached to your face...so you basically have to match the face to the facial hair in order to avoid it.

 

But also making characters with older complexion, it is easy enough to make young, pretty faces, but trying to make an older, more distinguished and charismatic face is really hard.



#21
Avenger of Highever

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I've always struggle with noses and the cheekbones. I can spend hours on those areas and never get it right (it seems).



#22
Zarro-Morningstar

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Nose....always the freaking nose...



#23
Volcanthe

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Cheeks and eyes. Sometimes my character looks like they sucked on a lemon, other times they look like they've been hitting the camp stew too often. As for eyes, I try to get a nice brown shade happening there, but when I get in game the inner section closest to the pupil turns grey or dark red and the outer section looks a little too saturated or orange. Rargh. My noses have this habit of always looking the same or similar, so some of my characters get a slight broken nose to make them look a little different. At least with them they look okay. 



#24
supertouch

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The best way to experiment is to cycle through the face shapes after you've played around with the facial features. 



#25
LostInReverie19

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CHEEKBONES. Urgh, I hate doing cheekbones. They never look the way I want them to. 

 

Also I suck at makeup or maybe colors in general. Colors never come out looking the way I want them to. Black eye shadow never comes out looking dark enough. Blush turns a weird color when it gets in-game. It's hard for me to make super pretty eyes like I've seen some people do. Basically, all my Inky's are going to look like they never learned how to apply makeup properly. :(