Alright, I've been playing around with the Katari, I'm leveling him up so I can promote him and rebuild him. As it is I have found a build I'm pretty satisfied with.
Active Skills
Charging Bull
Block & Slash
Grappling Chain
War Horn
Took most of passives in the second tree, focusing on building a bit more survivability into him.
As such, this build could certainly be better, Grappling chain, while the concept is nice, its just too buggy to be good. Block and Slash is a decent skill, but I'm on the fence whether I want to keep it, it doesn't provide much guard, and its no shield wall, to face a different direction you have to reset, you can't move, and as long as you have it active it drains stamina, I actually find myself not using it that often.
For the next build, War Horn and Charging Bull are musts to keep, I have a blast with that one two punch that is highly diruptive to enemies, and with the right team, utterly deadly, did this with a reaver and a keeper.... oh lord.
So saying all that my new build will be
Focus: The focus of the build I'm going for is to make the Katari a Sapper/Dirupter. Basically to get into enemy ranks and just keeping messing them up while the rest of the team doles out damage. This build can do damage, but certainly won't be the main death dealing force on the team.
Passives I can Handle, I have a good idea of exactly what I'm aiming for
Actives
Must Have
Charging Bull and its upgrade: Guard Generation and knocks down enemies.
Warhorn and its upgrade: Panicks and weakens enemies, makes a great one two with charging bull.
On the fence
Block and slash: generate guard and knock down enemies, but its no shield wall and I do find I don't use it much as when you use it, enemies dance around and strike from the side and you have to reset, really only good as a twitch move.
Maybes I'm looking at
Earthshattering Strike: This I think would be a good combo with charging bull, turn around and lay this down for free right after knocking over a line of enemies for some good damage.
Mighty Blow: Good single target damage, especially against knocked down enemies.
So, what are your opinions, which actives would you reccomend, do I keep block and slash, or do I pick up something not on my list? Only Charging Bull and WarHorn are utter musts.





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