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Multiplayer Bug Fixes


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#1
Salvo1

Salvo1
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Hello, I've played the multiplayer part of the game a lot, and have noticed that there a lot of glitches.  The main one that I've encountered the most is one where the last enemy gets glitched or stuck and you can't open the door to the next area.  I'd really like to a see a fix for that.  At the very least, maybe a fix so that if all 4 players (or however many are in the game) stand in front of the next door, that it unlocks automatically if more than 75% of the enemies are dead.

 

I also had some other problems, like completing a mission to the end with a Necromancer and getting 0 xp (but all the gold) on routine difficulty, and one point where the whole team fell through the mission floor and all had to exit the game.  

 

It's because of frequent glitches like this that I wish that Multiplayer would be changed so that if you have to exit the game early due to bugs (which is the only reason I've ever had to leave early, especially when a monster gets stuck in a wall) that you get to keep all your xp and gold.

 

Also, it would be great if more cloth would drop from salvaged items.  At this point, I have a metric crapton of metal (especially iron), but very little cloth.  The drop rates on both gear and salvage from gear is way too metal-centric.  Everything seems to salvage into iron, but almost nothing into cloth.  I also think that staves should drop twice as often as other weapons because they're the only weapon that mages get.


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#2
Mofojokers

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You may want to see this

http://forum.bioware...7#entry18339242