To Drasca:
Just a thought: As you add more and more builds, you might want to condense the OP with some spoiler tags around each build to make it easier to navigate. It's getting a bit long up there. Again, just a suggestion.
Done. That's helpful thanks.
When I played ME3MP, I didn't just play for the optimal teams.
ME3 is a different story, as everyone is a shooter, with biotics and/or tech combos. You can play at odds with each other too with bad team compositions. All geth works because it is all tech, but remember Biotics that don't like Chain Overload on everything? Or those setting up level 6 tech explosions? Some playstyles work against each other, and are definitely not fun to do on the same squad.
It is be different if EVERYONE were on the same page and styling, but individuals styling outside and against the team objective is not welcome in my team.
I've done all reaver, all katari, all xyz, and other themed games, but the "I do what I want" (in Drasca's game/lobby) with no regard toward anyone else attitude is not welcome. Go do 'what you want' somewhere else.
I mean no disrespect in any way, just letting you know what put me off last time we played (aside from legitimate connectivity issues). You see, when I get an invite to play from you or anyone else, that to me means I get to play what I want. Isn't that the point of the game? I wanted to unlock my hunter banner and you told me to bring a level 1 keeper instead because she's useful. That, or a level 1 Katari. I don't like playing keeper. She's my least played class. And for Katari, I already have the banner.
You're a number cruncher, I get that, but screw the math and let your friends play for fun. You can pretty much carry an entire team of level 1s on your own so it really shouldn't matter what your friend brings to the fight.
What I didn't want to tell you at that time, but now as that you cannot (or at least I hope you cannot, because I certainly can't remember) the names of the players also in that lobby, were weaker players at their kits due to skill/gear/level etc. I often carry friends because they're friends, and I want to play with them... but it would've been a bad time with that particular team composition.
Even I admit there are limits to what I can do at times. I can't quite carry everyone with level 1 on everything, and wiping is not fun for me . . . particularly with weaker teams. I knew where that team was headed, and I didn't want to go there. It would not have been fun, and it would've been a waste of time. Wiping on a level one characters with more utility would not have been a waste of time. Hunter was not the only kit you had, or could enjoy. You can present alternative options too, for example if you're particularly strong on Templar, or another. However, I don't have fun if the team is not going to do well for xyz reasons, and I try to shore up the weaknesses.
Hunter in that particular composition would've been one of them. Hunter is a solo class, and doesn't directly contribute persistent CC, or as much dps, as an archer or other class would. I've personally played it enough to see I can do well enough, but I can do so much better elsewhere.
In the case of Katari and Keeper, they're go to classes that are reccommendable at level one because they contribute consistent DPS, CC (AoE knockdown) (Static Cage Paralyze), or Barrier from level one or within seven levels (zone one or two of perilous). Since you said you had all level one's, and there was no Dragonslayer DLC at the time (I think), that's what I recommended you do.
I've got to investigate the rumour that spike trap can be laid down multiple times simultaneously. Last time I tried, this was not the case. Multiple spike traps is a big deal. Also see the other buffs myself.
Finally as to Katari wins, I already have the Katari Banner too, but he's too much fun (and effective), I can't stop playing him.