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Drasca's favorite MP builds:


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#126
Drasca

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You seem to hate pugs because you can't dictate what they do, I say so what. I mostly play pugs and actually enjoy it. Sometimes we win, sometimes not, but everyone's playing what they want and hopefully having some fun doing so.

 

You probably have some kind of points to refute everything I've said anyway so I'm just going to /abandon thread at this point.

 

Yep, you've missed the point completely. We each get to dictate how we want to spend our time, just as I don't want to waste my time with losing, you would rather pug. Hunter's completely wrong for my matches, and no one's actually proven otherwise.

GG HF in your own games. I'll play in mine where we're winning.


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#127
yarpenthemad21

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Hunter was the wrong choice for team composition & map at that time. In a different team composition, it could've been the right choice, or a reasonable one at least. In general, I would still prefer an archer most of the time given two bow kit options of equal level and gear.
 
Stealth rogues have it bad right now. There is no stealth to be had in FC, and that's where the coolest toys are.


Maybe I'm noob but I don't really see any point in LoSing and corner pulling on normal maps on perilous. If you act fast and attack spawn fast you don't need it.
And stealth classes are made for it. Go stealth, attack those annoying ones from back.
 

Wouldn't the upgraded Spike damage and multiple spike traps be useful here? ES for sure, but at the same time Archer would do this better given OK. That's how badly imbalanced the power shift is away from Hunter. Archer even does the Hunter's featured "traps" better than Hunter does, because he can do way more of them. Need to test if Archer can do multiple traps of course... but if so... even more reason not to use Hunter as-is.


Yes you can spawn multi traps but hunter does not have cooldowns for it, you would get 2 at once.
Still toxic cloud can be useful on those checkpoints, if somebody really care about it's lame damage.
 

Hunter has no speed skills, and cannot shoot around corners. He'd never catch up to archer's lance or allies with speed buffs charging past him attacking while moving. I think he'd have to take hook and tackle in order to possibly be on par just getting to enemies.
 
Playing batman is fun (hook and tackle, leaping shot, throwing knives, stealth-- maybe replaced with explosive shot) , but not nearly as time efficient as others -- thus he's a carried class because I know I could be clearing soooo much faster elsewhere . . or providing better CC, or better support


Stealth gives speed bonus, enough on normal maps to be first and to start from back of group when other party start from front. Hook is a bad choice, no synergy with stealth, stagger from attack sometimes fails and you can get hit.

FC is map which even makes also classes like necro harder to play. Aside from larger groups it's more about continuous spawning of them.
On normal maps you see a group, you can blow it and that's it, sometimes some 2 mobs show and that's all.
So necro can use spirit bomb and just forget about it and go to another group of enemies. Of FC you need to kill all the time, to be effective necro should try to aim with walking bomb on stacked targets and this make this mage way less effective because her defense sucks.
The same problem has hunter. Upgraded explosive shot with stealth can obliterate group of enemies on normal map. Stealth gives you required time and space to aim it good. After that group is dead and you go to another. On FC another mobs spawn right next to you and this hurts hunter the most, because he sucks at cooldown and it's made around short burst, not high aoe sustain damage.

FC changed a lot in gaming and build made around "camping" are the best in general. You favourite ele build, fire mine, wall, barrier and firestorm is great for FC. On normal maps it's just decent. Groups are smaller, firewall isn't that "great", fire mine isn't that handy and even rogue type enemies aren't that many.
Best rogue for FC is Isabela, archer also sucks there. If you use cover it's hard to use longshot in proper way. Reduced damage of longshot makes it quite impossible to kill with single longshot. This makes huge agrro on archer so he can't stay to shot another one without being with barrier all the time.
On dragon fight the same. Vs dragon itself longshot sucks. Damage is from explosive shot and leaping shot (so here hunter is the same) and you can't even use those fast cooldown because dragon chickens so fast that it won't work most of the time.
On dragon babies you either need KOB or you are screwed. Archer tend to get aggro a lot, strangely for this fight hunter is also better, stealth would help him a lot.
Archer will be good on FC in one scenario. With keeper in party and her static cage. Spammable detonator + stacking targets for explosive shot and enhanced damage from leaping shot make him good choice there. For everything else Isabela just owns and nobody can be even close to her.
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#128
nibyl

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Yep, you've missed the point completely. We each get to dictate how we want to spend our time, just as I don't want to waste my time with losing, you would rather pug. Hunter's completely wrong for my matches, and no one's actually proven otherwise.

GG HF in your own games. I'll play in mine where we're winning.

Ok I'm going to say this before I /abandon. You shouldn't try to tell other people on the forums how to play when your experience comes from a different setting than most of the casual playerbase. Saying "hunter sucks" and "hunter doesn't fit in the way I play my games" have very different meanings. Have a good day.



#129
Guest_parkchesterbrah_*

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Want to share your L19 build too?

The only difference is that I substitute throwing blades (or spike trap) for explosive shot.  Spike trap is great in that it doesn't break stealth when you use it.

 

I completely understand the XP issue.  He definitely does not bring in a massive amount of kills, which is why I also prefer to use the Archer.

 

My thing is that I've simply played this game so damn much that I get more enjoyment these days from playing lesser used kits, such as the Alchemist and the Hunter (not a hipster, I swear  B)).

 

TBH, that's the main reason why I haven't joined any of your games recently.  I'm just having too much fun with these "trashy" characters, which I realize irks some people who are trying to farm as much XP as possible every game.


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#130
Drasca

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Damage is from explosive shot and leaping shot (so here hunter is the same) and you can't even use those fast cooldown because dragon chickens so fast that it won't work most of the time.

 

Reduced damage of longshot makes it quite impossible to kill with single longshot

On dragon babies you either need KOB or you are screwed. Archer tend to get aggro a lot, strangely for this fight hunter is also better, stealth would help him a lot.

 

You make some great points, but these are not all quite right here. It certainly isn't impossible to OHKO with LS-AL, even though both gear + build is required.

 

You need to learn to LpS with cover behind you. You can LpS repeatedly with minimal cooldown. I'll demonstrate in game if you want.

 

You don't need KoB, though it does help. ES if frost dragonlings, and LS for everything else, because you can spam LS due to OK at close range.



#131
Drasca

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Ok I'm going to say this before I /abandon. You shouldn't try to tell other people on the forums how to play when your experience comes from a different setting than most of the casual playerbase. Saying "hunter sucks" and "hunter doesn't fit in the way I play my games" have very different meanings. Have a good day.

 

You mean like you're doing, telling me how I play my own games



#132
Drasca

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My thing is that I've simply played this game so damn much that I get more enjoyment these days from playing lesser used kits, such as the Alchemist and the Hunter (not a hipster, I swear  B)).

 

Pfft you're totally a Thedas Hipster



#133
yarpenthemad21

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You make some great points, but these are not all quite right here. It certainly isn't impossible to OHKO with LS-AL, even though both gear + build is required.
 
You need to learn to LpS with cover behind you. You can LpS repeatedly with minimal cooldown. I'll demonstrate in game if you want.
 
You don't need KoB, though it does help. ES if frost dragonlings, and LS for everything else, because you can spam LS due to OK at close range.


FC map don't like archers.
Typical spot (we know where) on wave 4 sucks. Something similar to pillar on right side (opposite treasure doors) blocks vision to mobs in tower. Those mobs when get aggro jump down and show up next to it so they sometimes barely visible even.
Open for longshot is only left side of stairs (when you shoot from inside or from place where should be "doors")
Problem is that 99% of times when you use longshot those archer on right side just aggro on you and start shooting. Longshot does not work on them, they tend to stay next to each other so it's more for the explosive shot target.
On general left side is more with melee units.
Melee units just ninja block longshot and this makes damage even less.
To even think about killing archers, which is simpler because they have less health you need to go out of spot for few meters and aim at standing or running down the stairs (right side of it) archer or something. Longshot should bounce to tower. But this is like shouting "come over here" and everything in this tower will aim at you right after so you can't just stand there.

There is a way to make archer godly but you need to reverse your tactic. Team need to rush to doors and stay up, so spawn will be on lower ground (wall above spot etc). This is great spot for archer, hiding in some small walls near tower or rock near door should be enough for projectiles and longshot has enough space to hit many targets. But you can't make choke points there and projectiles fly all over the place.

#134
Guest_parkchesterbrah_*

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Pfft you're totally a Thedas Hipster

vb2Tugm.gif


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#135
Drasca

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FC map don't like archers.
Typical spot (we know where) on wave 4 sucks.

There is a way to make archer godly but you need to reverse your tactic.

 

As Archer, you can camp the font room, using the left doorway, using cover on your left side, AL shooting across the map as the enemies string themselves out across the map trying to get to you. Leaping shot / explosive shot the stalkers / shadows. Spike trap if you really want to but should be unnecessary.

 

Secondary hits from AL penetrate walls, so if you line up your shots on targets trickling, you can still hit everything through cover via AL, if you want to use the typical spot while remaining in cover..



#136
Drasca

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Avvar: Expanded and Clarified seperate Greatsword and Maul Avvar build differences



#137
Drasca

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Added Offensive Virtuoso build: Power Overwhelming

Added Alchemist counterpart to Virtuoso: Knockout Spam

 

Combo everything together



#138
P51Mus7ang

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Thank you very much for this, tremendous help for a new player as it's  a bit overwhelming looking at all the options and wanting what is best for the character to get the gear and win the battles:)


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#139
Drasca

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Added Notes on how to maximize Virtuoso's abilities, Killer Set, Power Chord, and Encore



#140
Thadrial

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FC map don't like archers.
Typical spot (we know where) on wave 4 sucks. Something similar to pillar on right side (opposite treasure doors) blocks vision to mobs in tower. Those mobs when get aggro jump down and show up next to it so they sometimes barely visible even.

I get where you're coming from here but zone 4 is probably the best one for the archer. The amount of stamina I get from LS all the way through the map allows me to evade spam like there's no tomorrow and it's so much fun that I actually enjoy pulling aggro on the whole map sometimes. It's just a matter of if you longshot can you handle the aggro? You have to have a skill or two dedicated to your safety rather than massive damage unless you have a barrier monkey, but I don't like making any builds based off of that hope since I PuG so much.



#141
Unknown???

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Drasca`s on your list some of your builds are not complete. Lack indicate the recommended equipment and armor .

Please update your list. It opened my mind to other ways to build builds and play. I do not mean by this that all builds are perfect for me, depends on how you play, but has been quite constructive your ideas and I have made ​​use of many. Thanks...


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#142
Drasca

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Drasca`s on your list some of your builds are not complete. Lack indicate the recommended equipment and armor .

Please update your list. It opened my mind to other ways to build builds and play. I do not mean by this that all builds are perfect for me, depends on how you play, but has been quite constructive your ideas and I have made ​​use of many. Thanks...

 

Which ones do you want?
 

This thread is a perpetual work in progress, so I update as I have time and inspiration, and as things change (and I play classes) so do I update what I use. It is large enough however, that I cannot update everything at all times equally. 

 

These builds are what's called 'reference' builds. Something to look up for a known useful comparison, because they've been played and tested thoroughly. The exact optimization to your own specific needs requires tweaking on your own part.

 

So if you want more specific advice, ask for it.



#143
Rundagutz

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Give us an alchemist spec noob.  Stop complaining about the explosions hurting your eyes.  lol


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#144
kaileena_sands

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I have a pretty important critique for you. The assassin's build should be named princess of Persia pls. :P But I am going to try the build, I've repeated my old one 4 times and it's time for a change. Will get back to you if it works for me or if I fail most hilariously. :lol:


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#145
Drasca

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I have a pretty important critique for you. The assassin's build should be named princess of Persia pls. :P But I am going to try the build, I've repeated my old one 4 times and it's time for a change. Will get back to you if it works for me or if I fail most hilariously. :lol:

 

Done. Also added a Princess of Deathblow build.

 

 

Give us an alchemist spec noob.  Stop complaining about the explosions hurting your eyes.  lol

 

I have them already, and they doesn't use Mines. I also have one WIP for poison farming. She drops farts (toxic clouds) all over the place, and lets folk come to her, and parries all the attacks. It is quite amusing on perilous to run and gun fart bombing all the stationary targets that just stew in Luka's gasses.

 

Level 19:

http://da-skills.net...111,00000,000,0


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#146
kaileena_sands

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Done. Also added a Princess of Deathblow build.

 

 

Blighted cow nugs, naming, Drasca. Have you realized what you've done. :lol: 


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#147
Rundagutz

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What are you going to name that spec?  Molotov Pooptail?


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#148
Drasca

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New Lego Build: Castle King, primarily used for FC NM and above

AW Minor variation added

Guard passive recommended for Templar now.



#149
muadrob

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Hoping for some updated builds or guides for nm and hb! Any chance of level 20 builds w video for these difficulties? Specifically for ele please and thank you. I can't do much damage in nightmare so it's pretty much cc and barrier rt now. Desire to get shiny new weapons > desire to get promotions. Short term thinking but hey they are shiny.

#150
Yallegro

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Castle King

Counterstrike, Walking Fortress, Shield Bash, To the Death

http://da-skills.net...1,001D1,010,1,a

 

--Tank everything

--Kill everything

--TTD high health targets

 

Equipment:
Shock weapon / Sword preferred, Caliban with +crit chance / cunning / crit damage bonus ideal.

+Shield of the Emperor / Dwarven Proving shield (heal over time or +5% damage per enemy within 8m)

+Heal on Kill, from sword or Rings

+Superb Critical Damage bonus if high cunning

+Skill Damage (Shield Bash, Lunge and Slash, Payback Strike) or Attack ring if low cunning

+Health Belt

+Constitution / Heal bonus armor upgrades.

 

[/spoiler]

 

 

 

 

 

Darn, I was going to post that one

 

The testing continues