Actually, our money is the product. EA sees gamers as a mine needing to be emptied so their profits increase, share holders are happy and CEO gets a bonus.
Just like you need equipment to dig out a mine, you need to build games to get money out of gamers. Bioware has been bought up by EA and is re-purposed to get as much money as possible out of as many people as possible. Not to deliver the best game gamers can make.
DA: I is a tool to get your money. It's measure of success does not come from the consumer response, but from sales.
It's sad, but especially after playing Witcher 2 I see that Bioware will never be what it used to be. I'm setting my sights on games like Divinity: Original Sin and Witcher 3. Not on DA: 4.





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