Starting nightmare DW rogue run
#1
Posté 11 janvier 2015 - 07:21
#2
Posté 11 janvier 2015 - 09:04
My advice.. go rogue archer.. Much better to play than rogue DW.
#3
Posté 11 janvier 2015 - 09:18
#4
Posté 11 janvier 2015 - 09:18
So, I'm gonna get off my butt and do a nightmare run. Planning to go melee rogue, and since I've already done archer assassin and Sera does a perfectly good job as tempest, it'll be as DW artificer. Any tips, especially for the beginning? I figure that once I've beaten the pride demon at the start, and the boss fight at the trebuchet, I should be ok.
I'm doing the same thing. I switched after Skyhold to DW Artificer, which was amazing fun, but felt like I hadn't "earned" the right to do it, having used Rogue Archer to get to Skyhold.
So starting again with a Nightmare run. I beat the Pride Demon at the start, but it was a tough fight. My main plan is to get all the Forces agents in the Hinterlands and the Storm Coast (http://dragonage.wikia.com/wiki/Agents), so I can get the Rogue Schematics perk with just one perk point. From my research, those schematics look awesome and should be enough to get me through the rather difficult trebuchet fight. Pre-Skyhold build wise I'm think I'll probably go down the Subterfuge route and test out shadow strike. Vaguely considering combining static cage, wall of fire and mercy killing for automatic, static cage enhanced criticals on enemies who aren't immune to panic. We'll see if that works. It may not.
Hope that's helpful. I'm sure there'll be people who've actually done this who can give better advice.
Definitely after Skyhold, you're sorted. I used this build and loved it: http://forum.bioware.../#entry18053543
- hong aime ceci
#5
Posté 11 janvier 2015 - 09:20
--Rogue DW is well-suited for sneaking up on squishy enemies like archers and killing them quickly, but not very good at fighting melee enemies toe-to-toe. If you fight melee enemies head-on on nightmare with this class, you will get your ass handed to you. Focus on the ranged enemies with your rogue and let your party handle the melee. If you have aggro from a melee enemy, just run around and let it chase you while waiting for a way to lose the aggro (stealth, knockout powder, etc.), don't bother fighting back. If you are very good with Parry you can stand against some enemies this way, but generally it's not worth it.
--When you have to fight melee enemies stay behind them if at all possible. Most enemies actually have a small AOE arc in front of them when they swing, if you are standing right next to your tank both of you will get hit even if the enemy's aggro is on the tank. Flank Attack and upgraded stealth are useful abilities for re-positioning behind an enemy if they turn to face you.
--You will need to take Evade in order to handle the obnoxious 360 radius AOE knockdown attacks that some enemies have (terrors and bears are two great examples). These attacks are devastating, but are always telegraphed and can be easily avoided if you have decent reflexes with Evade.
--Artificer does not have as much synergy with DW compared to archer since its focus ability is specific to archery abilities. However you do still get the Opportunity Knocks passive which can be very broken. Upgraded knockout powder with this passive and Mercy Killing is very powerful.
--If an enemy is moving around while you are trying to auto attack them, tapping the attack button instead of holding it down will result in more consistent lunge attacks to keep up with them.
- hong aime ceci
#6
Posté 12 janvier 2015 - 12:32
If you want to go Dual wielding.. go Tempest. Flask of fire + stealth + flank attack w. stealth upgrade = everything dead.
#7
Posté 12 janvier 2015 - 01:36
My advice.. go rogue archer.. Much better to play than rogue DW.
crutch
archer is easy to play on any difficulty even with out specs.
Artificer is fun!
Are you going solo or no?
get to spinning blades for: Proc masterworks and CDR
as an artificer hook and tackle was super fun!
poison weapons -> Hook and tackle+ -> stealth+ -> spike trap+ -> twin fangs -> flank attack -> spinning blades
My abilities were
Poisoned weapons
hook an tackle
Twin fangs
Flank attack
Spinning blades
Deathblow / Elemental mines
Spike Trap
Fallback plan
also if you use an upgraded fallback plan near an edge sometimes the enemy will fall off the map / edge and die/take massive damage :33
or even better have a fire mine/elemental mines waiting around your fall back plan >![]()
#8
Posté 12 janvier 2015 - 01:41
also my masterworks for cheese were: walking bomb / 5 hidden blades / horn of valor
#9
Posté 12 janvier 2015 - 08:40
For the Pride demon just remember that disrupting the rift and your AI support are what does the significant damage. You just mainly have to focus on disrupting the rift, killing adds and surviving; don't aggro the Pride Demon until you have to.
After that you just have to remember that DW Rogue is burst damage, not sustained. That means get your tier 2 daggers from Val Royeoux or the Tier 2 Schematics perk as soon as possible.
Here's how I open as DW on anything I want to kill in the early parts of the game...
Against strong melee opponents Stealth, get into position, have a mage Winter's Grasp my target then Twin Fangs out of Stealth and unload with auto-attacks while they're knocked down. When the enemy finally gets up, looking like they want to attack you, Flank Attack into Stealth and wait for Twin Fangs to come off CD so you can attack again. WIth that routine you'll be picking off individual targets very fast while your tank keeps their collective attention.
Against Ranged your opener and subsequent auto attacks will be enough to kill them most of the time.
Just don't get sucked into thinking you have to be in the mix auto-attacking the whole time. That's not how this class plays. You do so much burst damage it makes up for the time you spend hiding and waiting for your opportunity.
#10
Posté 12 janvier 2015 - 09:45
My advice is to get deathblow ASAP. It basically kills most things under 50% health and also knocks down anything it doesn't kill. Opening with twin fangs from stealth, knocks them down.. a few standard hits while they are prone to regenerate your lost stamina, and deathblow for the kill. Most things don't live long enough to hit you back. Can use flank attack to jump back into stealth immediately following for a rinse/repeat on the next guy.
#11
Posté 12 janvier 2015 - 10:56
For the Pride demon just remember that disrupting the rift and your AI support are what does the significant damage. You just mainly have to focus on disrupting the rift, killing adds and surviving; don't aggro the Pride Demon until you have to.
I've just restarted the game with a DW Rogue on Nightmare for the first time - and failed that fight twice now. And I'll do just that the next time - try to keep my guys out of the way while disrupting the rift and taking care of the spawns. The archers have to do the actual work - and Solas/Varric when they are on a safe distance. It's just suicidal for my Rogue to attack him - and I'm a bit surprised how useless Cassandra's Shield is at that stage at least against the Pride Demon. So we'll run around like chickens the next time.
EDIT: Man, I HATE that fight on Nightmare. On Nightmare I basically NEED total control over the chars - and I don't have that. Cassandra constantly rushes to attack even with AI off if not told to hold. Even my own char attacks on its own (with AI off of course), if I don't babysit her all the time. If she hadn't, I would have managed the last fight, when the demon's health was at 76 when he killed the last char in my team. Meanwhile, my char had almost no health because she inexplicably attacked him out of stealth. Meh. I'm so OFF playing this game on Nightmare as it only exacerbates the things that are annoying in the game (lack of full control as said, less than stellar tactical camera control etc.).
EDIT 2: I gave it two more shots, but it's basically making me HATE the game. The demon went for Solas, so I took control over him for a couple of seconds to run away - and during those seconds he killed Cassandra and my own char. Games are supposed to be fun - and this is SO NOT FUN.
EDIT 3: Tried a last time. This time I loaded an earlier save, turning off AI and everything on all chars so they were set up like that when the fight starts, but just as before my char decides to attack him while I'm busy giving orders to the others. In short, my conclusion is: if a game has an unforgiving mode you must be able to control it fully - otherwise it's just aggravating and frustrating. No Nightmare mode for me.
#12
Posté 14 janvier 2015 - 09:23
I've just restarted the game with a DW Rogue on Nightmare for the first time - and failed that fight twice now. And I'll do just that the next time - try to keep my guys out of the way while disrupting the rift and taking care of the spawns. The archers have to do the actual work - and Solas/Varric when they are on a safe distance. It's just suicidal for my Rogue to attack him - and I'm a bit surprised how useless Cassandra's Shield is at that stage at least against the Pride Demon. So we'll run around like chickens the next time.
EDIT: Man, I HATE that fight on Nightmare. On Nightmare I basically NEED total control over the chars - and I don't have that. Cassandra constantly rushes to attack even with AI off if not told to hold. Even my own char attacks on its own (with AI off of course), if I don't babysit her all the time. If she hadn't, I would have managed the last fight, when the demon's health was at 76 when he killed the last char in my team. Meanwhile, my char had almost no health because she inexplicably attacked him out of stealth. Meh. I'm so OFF playing this game on Nightmare as it only exacerbates the things that are annoying in the game (lack of full control as said, less than stellar tactical camera control etc.).
EDIT 2: I gave it two more shots, but it's basically making me HATE the game. The demon went for Solas, so I took control over him for a couple of seconds to run away - and during those seconds he killed Cassandra and my own char. Games are supposed to be fun - and this is SO NOT FUN.
EDIT 3: Tried a last time. This time I loaded an earlier save, turning off AI and everything on all chars so they were set up like that when the fight starts, but just as before my char decides to attack him while I'm busy giving orders to the others. In short, my conclusion is: if a game has an unforgiving mode you must be able to control it fully - otherwise it's just aggravating and frustrating. No Nightmare mode for me.
While i dont really have any advice for you on this. I started my 3rd playthrough, this one on Nightmare as a DW Rogue and struggled with this "Tutorial" boss. Failed a few times then stopped and went back to it the next day. Failed once then got it done. Trust me, im no legend at this game but it is possible for the average gamer. Yes you will need to micro manage, not only this fight but many more, mainly early in the game while you are under powered.
Keep at it.
#13
Posté 14 janvier 2015 - 09:37
You can stand toe to toe in melee as long as its one on one, but ur timing has to be precise with parry. However I found it best to just stealth in and out as its easier. Against 2Handed warriors with Aoe though better to parry them to death n their attacks are easier to see
#14
Posté 14 janvier 2015 - 04:05
I've just restarted the game with a DW Rogue on Nightmare for the first time - and failed that fight twice now. And I'll do just that the next time - try to keep my guys out of the way while disrupting the rift and taking care of the spawns. The archers have to do the actual work - and Solas/Varric when they are on a safe distance. It's just suicidal for my Rogue to attack him - and I'm a bit surprised how useless Cassandra's Shield is at that stage at least against the Pride Demon. So we'll run around like chickens the next time.
EDIT: Man, I HATE that fight on Nightmare. On Nightmare I basically NEED total control over the chars - and I don't have that. Cassandra constantly rushes to attack even with AI off if not told to hold. Even my own char attacks on its own (with AI off of course), if I don't babysit her all the time. If she hadn't, I would have managed the last fight, when the demon's health was at 76 when he killed the last char in my team. Meanwhile, my char had almost no health because she inexplicably attacked him out of stealth. Meh. I'm so OFF playing this game on Nightmare as it only exacerbates the things that are annoying in the game (lack of full control as said, less than stellar tactical camera control etc.).
EDIT 2: I gave it two more shots, but it's basically making me HATE the game. The demon went for Solas, so I took control over him for a couple of seconds to run away - and during those seconds he killed Cassandra and my own char. Games are supposed to be fun - and this is SO NOT FUN.
EDIT 3: Tried a last time. This time I loaded an earlier save, turning off AI and everything on all chars so they were set up like that when the fight starts, but just as before my char decides to attack him while I'm busy giving orders to the others. In short, my conclusion is: if a game has an unforgiving mode you must be able to control it fully - otherwise it's just aggravating and frustrating. No Nightmare mode for me.
Ugh, this is probably the hardest fight in the game on Nightmare. I found a few things pretty helpful, though:
- Set Cassandra to "Follow" herself (this keeps her from switching targets), Inquisitor the same, and Solas and Varric to Follow Cassandra
- At the start of the fight, in Tactical mode move Solas and Varric to one side and Cassandra to the other, and have the Herald immediately start disrupting the rift. Then have Cass use Challenge on the demon
- Stealth drops aggro, so when the adds come, stealth right away and the go back and disrupt the rift. You can clean up the adds afterwards
- Also use Stealth to revive anyone who dies ASAP
It also helps a little to set Barrier to Preferred on Solas and Challenge to preferred on Cass.
Between disrupts, just standard autoattack + Twin Fangs when it's up (always from behind), and Flank Attack if he happens to turn towards you.
Hope that helps a bit...
#15
Posté 14 janvier 2015 - 07:28
Just fought the pride demon in the Temple of Sacred Ashes. With all this foreboding talk I was prepared for a grindingly hard fight. Instead I sailed through it on the first attempt. ![]()
I basically focused on disrupting the rift as much as possible; the damage when it blew up was enough to kill any adds while stunning the big guy. Solas died twice, and that could have been avoided if I'd had more potions. I had 4 left after fighting through the mountain pass beforehand. It'll probably never be this easy again. ![]()
#16
Posté 14 janvier 2015 - 07:30
I've just restarted the game with a DW Rogue on Nightmare for the first time - and failed that fight twice now. And I'll do just that the next time - try to keep my guys out of the way while disrupting the rift and taking care of the spawns. The archers have to do the actual work - and Solas/Varric when they are on a safe distance. It's just suicidal for my Rogue to attack him - and I'm a bit surprised how useless Cassandra's Shield is at that stage at least against the Pride Demon. So we'll run around like chickens the next time.
EDIT: Man, I HATE that fight on Nightmare. On Nightmare I basically NEED total control over the chars - and I don't have that. Cassandra constantly rushes to attack even with AI off if not told to hold. Even my own char attacks on its own (with AI off of course), if I don't babysit her all the time. If she hadn't, I would have managed the last fight, when the demon's health was at 76 when he killed the last char in my team. Meanwhile, my char had almost no health because she inexplicably attacked him out of stealth. Meh. I'm so OFF playing this game on Nightmare as it only exacerbates the things that are annoying in the game (lack of full control as said, less than stellar tactical camera control etc.).
EDIT 2: I gave it two more shots, but it's basically making me HATE the game. The demon went for Solas, so I took control over him for a couple of seconds to run away - and during those seconds he killed Cassandra and my own char. Games are supposed to be fun - and this is SO NOT FUN.
EDIT 3: Tried a last time. This time I loaded an earlier save, turning off AI and everything on all chars so they were set up like that when the fight starts, but just as before my char decides to attack him while I'm busy giving orders to the others. In short, my conclusion is: if a game has an unforgiving mode you must be able to control it fully - otherwise it's just aggravating and frustrating. No Nightmare mode for me.
I start over a lot and I've done this fight on Nightmare so many times it's become second nature-ish to me, and babysitting your whole party in tactical camera is a priority. It also helps to make sure you have all 8 of your potions still available going into the fight. Also, have your ranged fighters hold position far away; I usually put them by the AI Archers, and don't put your ranged people right next to each other.
Next you need to be aware of what attacks the Pride Demon uses. The main one to watch for is when he does that double whip lashing slam that knocks down everything in front of it. There's a visual cue for when he's about to do it and when you see it happening have Cassandra circle to his back; don't eat it and don't try to run away from it, it'll follow you if you're in front of the Pride Demon and if it hits it'll nearly kill Cassandra even through Shield Wall and Full Guard.
Another tip is that you can run him in a circle around the Rift with Cassandra if you need to buy time; just be careful about that whip attack I mentioned because he can do that through the Rift and get you.
#17
Posté 14 janvier 2015 - 08:01
- be patient remember you're not a front line character
- set party members to follow themselves
- **** the tac camera its useless anyway
- focus on mages,archers, and ranged enemies with your dw rogue
- dart in and out of combat allow your abilities to recharge
- if you draw aggro stealth or evade and wait till they forget about you then resume your attacks
- try playing with friendly fire on
- try playing without pausing i found it easier to get the hang of it by not stopping the game
- save when you encounter potion boxes sometimes you can backtrack when you run out sometimes you can't its always best to have your full compliment of potions before starting a final battle if at all possible
- save before taking on a main quest you may find that you're just not powerful enough to make it through so you can do something else and then come back to it later
- remember you cause the most damage when you flank targets
- at the start of encounters select an enemy, attack with your party and switch targets for yourself as you'll find you miss attacks because you didn't switch targets which is very frustrating
- good luck
#18
Posté 14 janvier 2015 - 08:07
I highly suggest you get Evade and Parry ASAP, then flank attack with the upgrade.
With companions I highly suggest you get combat roll for all warriors, fade step for mages and evade for rogues - and set them all to preferred. You'll need this for nightmare. You can't rely on it though, when fighting pride demons, you have to use tac cam to make them evade manually (as many times the AI is too slow). If Cassandra isn't tanking, just get her to taunt and run around in circles.
Also have some practice with parry guys, you can block better than a 2Handed warrior - especially against AOE enemies (note you have near zero cooldown on parry). Either than the KE and a SnS warrior, a DW rogue is the only class that can fight toe to toe with a AOE warrior (aside from a 2H champion with walking fortress)
#19
Posté 15 janvier 2015 - 09:12
focus on critx crit chance and dex. add + guard on dealing and receiving dmg you will be doing big hits. Party wise if you're comfortable with dw play style go with 3 mages or 2 mages and that boring warden as off tank, I say off tank because you will be tanking 90% of the time ![]()
ps: Assassin spec.
#20
Posté 15 janvier 2015 - 06:17
#21
Posté 15 janvier 2015 - 07:03
DW rogue is surprisingly smooth if you take advantage of detonators mainly in conjunction with freeze spells.
A twin fangs from stealth on a frozen enemy does obscene damage even prior to skyhold. You have stealth/flank attack to remove agro, stamina on crit and higher average dps than any other class.
Theres also lot of optimizations you can do to make it easier such as farming gold to buy t2 schematics, getting paragon's luster, getting extra potion slot and 4 more potions.
#22
Posté 16 janvier 2015 - 03:18
Just fought the pride demon in the Temple of Sacred Ashes. With all this foreboding talk I was prepared for a grindingly hard fight. Instead I sailed through it on the first attempt.
I basically focused on disrupting the rift as much as possible; the damage when it blew up was enough to kill any adds while stunning the big guy. Solas died twice, and that could have been avoided if I'd had more potions. I had 4 left after fighting through the mountain pass beforehand. It'll probably never be this easy again.
Dropping aggro with Stealth is a huge advantage on that fight ![]()
- Arvaarad aime ceci
#23
Posté 17 janvier 2015 - 12:21
I start over a lot and I've done this fight on Nightmare so many times it's become second nature-ish to me, and babysitting your whole party in tactical camera is a priority. It also helps to make sure you have all 8 of your potions still available going into the fight. Also, have your ranged fighters hold position far away; I usually put them by the AI Archers, and don't put your ranged people right next to each other.
Next you need to be aware of what attacks the Pride Demon uses. The main one to watch for is when he does that double whip lashing slam that knocks down everything in front of it. There's a visual cue for when he's about to do it and when you see it happening have Cassandra circle to his back; don't eat it and don't try to run away from it, it'll follow you if you're in front of the Pride Demon and if it hits it'll nearly kill Cassandra even through Shield Wall and Full Guard.
Another tip is that you can run him in a circle around the Rift with Cassandra if you need to buy time; just be careful about that whip attack I mentioned because he can do that through the Rift and get you.
Thanks for the tips. What I did was to restart the game with a Rogue Archer, even though I'm going to use it as a Dual Wield Rogue. With a bow I managed the fight on the first trial (but barely), compared to, what, 5 disaster trials with my Dual Wield char. I'll have a point wasted on Long Shot, but my guess is that the Pride Demon fight is the hardest in the game on Nightmare. I played the game on Hard the last time and actually found it too easy overall.
EDIT: Forgot that I simply can respec my char, so no downsides of using this method. Guess it will be standard for me from now on as I'm pretty sure all my inquisitors will be DW Rogues.
#24
Posté 17 janvier 2015 - 02:41
artificer seems to synergize with the poison tree most. havnt played it as dw however so cant comment much. but i would assume kinda goes like stealth>spike trap> caltrops> elemental mines> run away>repeat.
#25
Posté 17 janvier 2015 - 04:00
nah artificer cant even make caltrops worth it either





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