Bioware, Origins is still your best game. Why can't you do it again?
#1
Posté 12 janvier 2015 - 07:22

MESSAGE POPULAIRE !
Bioware, you've consistantly made design desions that drive more and more of your fans away. I've read interviews were some game designers and writers almost seem embarrassed by Origins, and it baffles me. That game should be the mirror you compare all your others to. Stop trying to be edgy for the sake of edginess. Stop trying to tell the fans what they want. Stop shitting all over the award winning franchise you started in Origins. Stop trying to reinvent everything. It's not working.
- KrashLog, GuyNice, edeheusch et 54 autres aiment ceci
#2
Posté 12 janvier 2015 - 07:25
Funny thing. Were you ever listening to elderly people, let's say War Veterans?
Because, you know, we 'loyal fans' start sound exactly like em.
It isn't bad, it isn't good. It's just the world has moved on in the direction we hate, and we were left behind.
- ColGali, zambixi, keyip et 2 autres aiment ceci
#4
Posté 12 janvier 2015 - 07:46
I have a feeling - and a hope of course - that the planned DLC will put the jewel in the crown.
I think this game is great. Seriously. There are so many ingredients that amazes me. Graphics, sounds, story, characters, features etc.
There is only a couple of bugs that annoys me: The mouse control and the cutscene crashes. But these will probably be fixed soon.
I just need something more somehow. It is as if the world isn't big enough. Extra maps, adventures and quests could do the job.
I played Skyrim for more than 2.000 hours. The game was so huge because of the DLC's and the mod options. I kind of miss something like this. Something that can compensate. I'd like to be able to have more influence on changes in the game.
I've played Dragon Age: Inquisition for 480 hours now. I'm on my 4th playthrough. I didn't end the game because I've read that the game dies when you have finished it. All maps are dead etc.
I have reached the point where I know most of the maps, the creatures, the quests, the dialogues, the puzzles, the crafting and preparing variations.
I hope for some large DLC with adventures, maps and tools to manipulate the game a bit more in a personal way. More options for clothing, armor, weapons and interior. It would also be nice to if I could interact a bit more with the main characters (the basics are there).
Maybe the game shouldn't have been so strictly planned? You gain access to certain areas, items and quests with a very narrow margin.
I think what I ask for is a bit more freedom. It can be done without spoiling the main story.
But for now I await the DLC's. I hope they put the cream on the cake. Maybe some berries too?
- SharlenaSharlena, ruchti5, baconluigi et 2 autres aiment ceci
#5
Posté 12 janvier 2015 - 08:05
DA3 will never be my favorite because of the bugs, broken quests, etc. and all of the frustration simply getting it to work!
But it is a stepping stone to new technology. The surface texture engine is marvelous and how it manages water effects is just a small sample of its potential. Maybe it takes a veteran to see DA3 broken down into its elements! Frostbite has visible limits on use of multiple layers because of computation and memory growth -that's understandable for some platforms probably not much concern for others. The active boundary conditions are also worth noting and although problemattic (instabilities) in many cases; they allow many new features, like getting out of the rain under cover. A boon for immersion mods -if any.
- Tex aime ceci
#7
Posté 12 janvier 2015 - 08:15
Origins team is not there anymore...DAI's made people who worked on ME3 and DA2....Expect more dumbed down RPG games from Bioware with Ilusion of choices..You will think your choices will have major impact on story, but in reality it will all play out in a scripted and linear fashion just like Teltale games.... ![]()
- ColGali, Bayonet Hipshot, rainy518 et 3 autres aiment ceci
#9
Posté 12 janvier 2015 - 08:22
DAO, Baldurs Gate, Never winter knights, , etc. those games were all great.
Back then, games were more for PC and today, more for consoles and controllers.
Bioware has to make money, so they went the console route.
Will I run out and buy an XBox One or PS4? No.
How do you make more money today?
- more hack and slash
- quicker, simpler, easier with some challenges
- better graphics, eye candy
- better music and sound effects
- longer cut scenes
- cater to the XBox One and PS4 crowds.
- ColGali, vetlet, Spooky81 et 6 autres aiment ceci
#10
Posté 12 janvier 2015 - 08:25
The attention to details and what a RPG is really about isn't there anymore.
Too much static eye candy items and dead NPC's everywhere and you can't go in the water or scale down side of mountains or anythng.
"Keep it simple stupid" comes to mind........saw that on a shirt.
- edeheusch, harlekein, Uccio et 3 autres aiment ceci
#11
Posté 12 janvier 2015 - 08:57
Origins team is not there anymore...DAI's made people who worked on ME3 and DA2....
The credits don't seem to back you up on this too much.
- b10d1v et SpazzticZeal aiment ceci
#12
Posté 12 janvier 2015 - 09:20
I've taken about a month away from the game now, letting myself reflect on what I liked and didn't like. Overall, Inquisition was alright, but I came to the conclusion that if it wasn't for the fact that I played Origins and loved it so much, I wouldn't give a damn about this game. Basically, this game was made bearable by the fact that it's borrowing heavily from my adoration of Origins.
Bioware, you've consistantly made design desions that drive more and more of your fans away. I've read interviews were some game designers and writers almost seem embarrassed by Origins, and it baffles me. That game should be the mirror you compare all your others to. Stop trying to be edgy for the sake of edginess. Stop trying to tell the fans what they want. Stop shitting all over the award winning franchise you started in Origins. Stop trying to reinvent everything. It's not working.
Kudos!
I am 100% with you!
- Liveshiptrader, ThePhoenixKing, Bayonet Hipshot et 3 autres aiment ceci
#13
Posté 12 janvier 2015 - 09:31
I have a feeling - and a hope of course - that the planned DLC will put the jewel in the crown.
I think this game is great. Seriously. There are so many ingredients that amazes me. Graphics, sounds, story, characters, features etc.
There is only a couple of bugs that annoys me: The mouse control and the cutscene crashes. But these will probably be fixed soon.
I just need something more somehow. It is as if the world isn't big enough. Extra maps, adventures and quests could do the job.
I played Skyrim for more than 2.000 hours. The game was so huge because of the DLC's and the mod options. I kind of miss something like this. Something that can compensate. I'd like to be able to have more influence on changes in the game.
I've played Dragon Age: Inquisition for 480 hours now. I'm on my 4th playthrough. I didn't end the game because I've read that the game dies when you have finished it. All maps are dead etc.
I have reached the point where I know most of the maps, the creatures, the quests, the dialogues, the puzzles, the crafting and preparing variations.
I hope for some large DLC with adventures, maps and tools to manipulate the game a bit more in a personal way. More options for clothing, armor, weapons and interior. It would also be nice to if I could interact a bit more with the main characters (the basics are there).
Maybe the game shouldn't have been so strictly planned? You gain access to certain areas, items and quests with a very narrow margin.
I think what I ask for is a bit more freedom. It can be done without spoiling the main story.
But for now I await the DLC's. I hope they put the cream on the cake. Maybe some berries too?
You have played Skyrim for 2000 hours ... are you insane ??? I played it for nothing less than 400+ hours and I have exausted every tiny bit in the game that remotely interested me. I cannot comprehend how you managed to last 2000 hours and still have fun with it. I mostly played it because I was waiting for Inquisition and had no other contemporary RPG that interested me around. But even still ... I could have easily quit that thing much earlier because it is constructed so simple. It has not that much to offer to me. I mean I even constantly had to raise the difficulty artificially by minimising my armor ratings and so on. But I guess, I digress ... (All of it is subjective anyway ...)
When it comes to Inquisition, man, I have played not that much. My first playthrough ended at around 110 hours of playtime. And I stopped in my tracks in my second playthrough after about ten hours. I just could not take it anymore! There is so much wrong with the game for me ...
I am an Origins fan and generally a fan of more tactical RPG's and RPG's that have more complexity to their combat system. I like many things about Inquisition and I think they did nicely in many areas in Inquisition.
But man ...
For me it will take far more than 1 DLC to fix this game! Just saying ...
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#14
Posté 12 janvier 2015 - 09:32
As far as gameplay Inquisition wins my heart. But for actual story and in world depth Origins will always win. There was just more rich lore and interesting events in Origins. As a whole, Inquisition world felt dead. If BW wanted to make a open-world game they should have made it feel less empty. Say what you will about Skyrim, but atleast there were people, villages, different wild life, etc around so the world felt lively.
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#15
Posté 12 janvier 2015 - 09:34
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#16
Posté 12 janvier 2015 - 09:36
As far as gameplay Inquisition wins my heart. But for actual story and in world depth Origins will always win. There was just more rich lore and interesting events in Origins. As a whole, Inquisition world felt dead. If BW wanted to make a open-world game they should have made it feel less empty. Say what you will about Skyrim, but atleast there were people, villages, different wild life, etc around so the world felt lively.
I'm not sure how souless worker ants is better than static furniture. At least Bioware's furniture had (if limited) realistic-sounding conversations about current events (rarely, however).
#18
Posté 12 janvier 2015 - 09:42
As far as gameplay Inquisition wins my heart. But for actual story and in world depth Origins will always win. There was just more rich lore and interesting events in Origins. As a whole, Inquisition world felt dead. If BW wanted to make a open-world game they should have made it feel less empty. Say what you will about Skyrim, but atleast there were people, villages, different wild life, etc around so the world felt lively.
I hear you!
But 2000 hours man - WOW! I couldn't do it ...
And that I did play it for 400+ hours is testament of some sort of attachement to it, from me! I mean I did not even favor it that much ...
#19
Posté 12 janvier 2015 - 09:44
I think it would be more accurate to say Origins was Bioware's last great game.
Yes!
The more I hang around in this forum, the more I get the feeling that some of us - including me - are trying to raise the dead!
Or something along that line ... ![]()
- Maboroshi et atlantico aiment ceci
#20
Posté 12 janvier 2015 - 09:50
You have played Skyrim for 2000 hours ... are you insane ??? I played it for nothing less than 400+ hours and I have exausted every tiny bit in the game that remotely interested me. I cannot comprehend how you managed to last 2000 hours and still have fun with it.
Probably thanks to a thing called "mods". I too have more than 1000 hours of game in Skyrim thanks to the modding community.
- vetlet aime ceci
#22
Posté 12 janvier 2015 - 09:54
I'm not sure how souless worker ants is better than static furniture. At least Bioware's furniture had (if limited) realistic-sounding conversations about current events (rarely, however).
All the maps were literally sand-boxes, especially hissing wastes. They were empty and after you beat all the little side missions within them they become even more empty than before. So yes, I think soulless worker ants are better than static furniture. Because atleast there's something to fill the wide open spaces other then oxygen. Plus if I get bored of the ants I can take out my magnifying glass and start roasting them to make myself feel better. You can't roast the furniture. Hell you can't even stab the furniture. It's just there to take up space. But if all else fails MODS. Can't say the same for inquisition.
- N7 Spectre525 et Dreamer aiment ceci
#23
Posté 12 janvier 2015 - 09:57
DAO, Baldurs Gate, Never winter knights, , etc. those games were all great.
Back then, games were more for PC and today, more for consoles and controllers.
Bioware has to make money, so they went the console route.
Will I run out and buy an XBox One or PS4? No.
How do you make more money today?
- more hack and slash
- quicker, simpler, easier with some challenges
- better graphics, eye candy
- better music and sound effects
- longer cut scenes
- cater to the XBox One and PS4 crowds.
IMO, DA:I is about as good as it's going to get for all those that spoke up and objected to BioWare's development decisions for DA2 and wanted them to rollback to the old BioWare or to something similar to DA:O. While I would say let it go and turn to the Indy market for an RPG that's not watered down to appeal to a mass / mainstream market, many want the RPGs of legends that BioWare produced to come from BioWare and BioWare only. Not going to happen in today's market.
#24
Posté 12 janvier 2015 - 10:04
Probably thanks to a thing called "mods". I too have more than 1000 hours of game in Skyrim thanks to the modding community.
Well I have seen a lot of skyrim-mod-videos on yt and I visited the skyrim.nexus ... And I admit they are all very much beneficial. But Skyrim is just not the thing that I am enjoying the most and I cannot change that. But I did not make my comments here because of that! I reacted more or less to the playtime of 2000 hours ... That is just something I will never do! A couple of hundred hours, okay, fine ... But even then - I will know everything from memory that will happen to me in any situation whatsoever! There will be no surpises anymore to me, no quests to be done, nothing to create anymore and so on ... I will have seen it all and will have done EVERYTHING a thousand times ... No thank's! Just not my cup of tea. At a certain point it is just part of my personality that I will simply stop playing because I am bored. There is no way around that for me. It is great if you guys get so much out of a single game. And you can play 10000 hours in the same game - fine by me! But I can not do it ...
I'll pass on that one!
#25
Posté 12 janvier 2015 - 10:10
I hear you!
But 2000 hours man - WOW! I couldn't do it ...
And that I did play it for 400+ hours is testament of some sort of attachement to it, from me! I mean I did not even favor it that much ...
Yeah that's pretty insane. The most time I spent in a game is around 800 hours with ME1. 2000 will never touch that LOL!!
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