He needed Ferelden to have an enemy, so people would flock to his side. No need to do that if it was "just the king" dying. The loss of an army at Ostagar had people flocking to his side.
Didn't need to kill the army for that to happen. And people didn't flock to his side afterwards, even before you turned up people were turning against him. People would have been a lot more likely to be on his side if he hadn't ran away from Ostagar looking like a coward.
I will first say that people have their preferences, but I still am not sure if you know what I meant by some of these things that I listed.
zoom in to conversations, did not like that. I liked being in short dialogue conversations. I don't like the way the camera focused on the npc, when I am on a different character like varric for example, and my character, who isn't near the npc, talks as if he is within whisper range of the target. The current dialogue for quest npcs or npcs that aren't in cutscenes are lazy and I feel it was an attempt to bandage how buggy FB3 cutscenes are by having the awkward zoom in.
Hack and Slash - The tactical zoom! WHY IS IT SO SHORT? I can't even see all of my units. If I used a third and illegal party program to fix this I'd be much happier with it but no, I cannot break the ToS. That's the ONLY way to eliminate the hack and slash feel of the game. You cannot tell me holding down a button to auto attack is appealing? Because it isn't for me. But that's just me! I don't know how anyone can enjoy seeing you legolas staff attacks as if it were a bow. Spells in this game are short of meaningless aside from your frost and barrier skills. You are better served with still playing the support role mage while hack and slashing with your staff while your too low on mana to cast anything else. Have you tried playing reaver yet? Hold dragon rage down for your 4-5k critical strikes. Granted, you do lose health per swing, but if you are smart about using the %health lost ability you will be fine. The combat is closer to a devil may cry than a role playing game setting and I don't see how I can possibly be wrong about that, all it lacks is the style points feature.
Plot, your character is a generic build with no real origin or prologue feature. I already said this too I'm sure but you don't have anything negative happen to you aside from being cursed with the "must save the world from a generic villain". In origins, you had more diverse backgrounds to draw from for your hero of ferelden. Dwarf commoner or dwarf royalty each had their own rough start which came back to haunt Harrowmont or Bhelen when they become king. I had absolutely NO connection with my character. He just seemed to do everything the right way. It felt like my character was pulled from Bleach the manga, always the solution to the problem. In origins, you had to depend far more on your counterparts for how the game would end. Aside from more interesting dialogue choices and party banter, I'd hazard the only truly necessary character to the story was Solas, and maybe Cassandra for starting the Inquisition. That's it!
That being said, I only have my opinions, and I felt DA:I wasn't as good as O or 2 for that matter, still fun.
I didn't have any cutscene bugs in my game... I've heard they exist for some people, but I've got about 300 hours on the game, and not had a single problem here. Not saying they don't exist, but I can't really comment on something I've never had happen... It didn't feel lazy to me anyway, because I don't see the point of having the camera change. In a big important scene, sure, but when random NPC #183 asks me to deliver some flowers? There's nothing I really want to see there.
Tactical camera sucked. 100% agree on this. Spells weren't useless for me... I was using the fire wall spells to block enemies, and the lightning ones to keep them contained or to paralyse them when they got too close. Fade spells to draw them to the same location, so I could bombard them with smaller AoE spells. etc, etc. I haven't tried Reaver, I always play mage teams. The other classes don't really interest me.
I can see why people don't like not having an Origin, but I think I lucked out in choosing to play as an Elf. There's a lot of interesting things at the start for an Elf. I'm an apostate in chains by the Chantry - there's pretty much a Dalish worst nightmare. I'm the chosen one for a religion I don't believe in - how are my people gonna react to THAT one?. I'm adapting to human living conditions after spending my entire life in a forest. The only other elf is having at go at me and telling me how much my people suck. The humans are all being racist and telling me I'm an imposter. All this gave me ways my character could react, and reasons to care for her. Whilst my origin character just decided she was gonna go save Feralden, because....? I've got no idea!
Not sure what you mean about the endings. Both games ended with you killing the big bad, and then a slideshow. Nothing really affected that. I guess in Origins, you could also have a baby? Characters didn't seem important in either game. Remove Wynne, or Oghren, or Zevran and nothing changes. Only people you need in that game are Morrigan and Alistair.
Again, just my opinions!
They are both good games for me.





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