You could always invest in a cheap last-gen console and catch on old games that are cheap while you can afford a big upgrade for your pc.
Bioware, Origins is still your best game. Why can't you do it again?
#76
Posté 12 janvier 2015 - 05:23
- Bioware-Critic aime ceci
#77
Posté 12 janvier 2015 - 06:08
Will just leave this here. Might not be relevant to DA:I, but relevant to gaming as a whole.
Will probably get removed soon though, because he blames EA. EA doesn't like to have der wittwe feewings hurt. LOL as if EA has feelings xD
Trust me, it is relevant to DA:I.
I couldn't agree more with Francis and noticed this negative development myself. I hardly play any AAA games anymore, simply because there are hardly any good ones to play anymore.
- Bioware-Critic et Grifter aiment ceci
#78
Posté 12 janvier 2015 - 06:44
Well in all fairness Original Sin isn't as awesome IMO as people make it out to be. For a RPG, it performs quite poorly in both the "options with impact" and the "non-combat solutions" departments. I also think that, from a SP perspective, the "dual protagonist" model can't hold a candle to the "protagonist with (well-written) companions" model. But whatever floats your boat. ![]()
If you want to talk indie, I really liked Dragonfall. Too bad it was so short. =(
#79
Posté 12 janvier 2015 - 06:44
I've taken about a month away from the game now, letting myself reflect on what I liked and didn't like. Overall, Inquisition was alright, but I came to the conclusion that if it wasn't for the fact that I played Origins and loved it so much, I wouldn't give a damn about this game. Basically, this game was made bearable by the fact that it's borrowing heavily from my adoration of Origins.
Bioware, you've consistantly made design desions that drive more and more of your fans away. I've read interviews were some game designers and writers almost seem embarrassed by Origins, and it baffles me. That game should be the mirror you compare all your others to. Stop trying to be edgy for the sake of edginess. Stop trying to tell the fans what they want. Stop shitting all over the award winning franchise you started in Origins. Stop trying to reinvent everything. It's not working.
This post is absolute nonsense, Inquisition was an amazing game, its just the case of another fan boy that does not like change, change is good, and while I missed some aspects of Origins, inquisition came fully to its own. Bioware please keep doing what you are doing, some of us do appreciate all the great effort you put into making a game and thanks for trying to make our experience different every time, if you didn't there would likely be people here complaining that each game is exactly the same as the last.
#80
Posté 12 janvier 2015 - 06:51
Wow. What a well thought-out, well-formulated rebuttal.This post is absolute nonsense, Inquisition was an amazing game, its just the case of another fan boy that does not like change
No. Change is only good if it improves on things. In case of uncertainty whether a change is an improvement or a regression, you test it. Which EA clearly didn't do enough.change is good
Obviously, this applies to high-level game concepts. Content-level details such as story, characters etc. cannot and should not simply be regurgitated.
- Bioware-Critic aime ceci
#81
Posté 12 janvier 2015 - 06:58
No. Change is only good if it improves on things. In case of uncertainty whether a change is an improvement or a regression, you test it. Which EA clearly didn't do enough.
I don't want the same thing over and over and over again, I'd be bored to hell.
- Elsariel aime ceci
#82
Posté 12 janvier 2015 - 07:02
#83
Posté 12 janvier 2015 - 07:12
Personally I'd love revamping and changing classes wholesale every game.Teddie: Please clarify. Does the availability of a "warrior" or "mage" class in game iteration n require a replacement by different classes in game iteration n+1, in your opinion, because "change is good"? Or did you just not read the part where I made a distinction between high-level game concepts and game content (story, characters)?
- AlanC9 et Teddie Sage aiment ceci
#84
Posté 12 janvier 2015 - 07:33
People who worked on Origin & SWOTR are now working on small games like Banner Saga nd all..
Did you compare the credits for each game? Guess what I went and did that comparison and the team is virtually the same for all three DA games. Now if you want to say that DAO had Brent Knowles then I could agree with you. But outside of that most of the team is the same on all three games.
#85
Posté 12 janvier 2015 - 07:35
You're such a grumpy cat. xD
A fan. ![]()
- Teddie Sage aime ceci
#86
Posté 12 janvier 2015 - 07:46
A fan.
Grumpy cat is my hero. ![]()
#87
Posté 12 janvier 2015 - 08:07
Grumpy cat is my hero.
I love her too ![]()
#88
Posté 12 janvier 2015 - 08:10
Brent Knowles left before DA2 and thus Dragon Age was forever doomed to be another "Action RPG"
- Bioware-Critic aime ceci
#89
Posté 12 janvier 2015 - 08:24
Could not agree more. Skyrim is ok for what it is but it certainly does not feel much of a rpg. The main-character never really gets any option in dialogue to answer or state an opinion that would allow you to get the feel that your character had an actual personality. Too few options to choose from and very boring at that. Skyrim excels in graphics, music and combat system and that's it. Can't remember the many times I got annoyed when yet another stupid dragon would swoop down "Oh Gods...another one of those pests" back into the city and fast travel away. Skyrim offered 100 dragons every 10 mins....well you know what I mean. That game made Dragons annoying, not epic. Dragons in that game are like roaches, in every corner you'll find one. Should have been fewer in game. And many of the Dragons I saw in Skyrim were a laughing-stock. I remember seeing three bears kick a Dragons ass all over the place, made me laugh till my stomach hurt. Never was able to take Dragons in Skyrim serious again. And all those endless useless shouts, running around and burping shouts, like some Hooligan in a Soccer Stadium. I never used any of them, because they just were annoying as hell. Now DAO, I would call that one of the best rpgs I have played so far, even better then Morrowind. Wish that DAI had been made exactly like DAO with the addition of the great graphics and cinematic cutscenes, because that of course I always love in a game. Can't believe that there is no Brecillian Forest in DAI.
Totally agree! And although it is tempting to make fun of Skyrim and it's "RPG-elements" for me right now
I want to say something that means a whole lot more to me ... Maybe others will laugh about this but ...
The talking tree in the Brecilian Forest was the most awesome thing I have ever encountered in a VG - Period! I am a German and we say about ourselves that we are a people of poets and thinkers. There was a time in history (obviously before 1933, before 1914 ...) when we were known for that. And I can say that the German translation and the voice acting of "The Grand OAK" at the time had enough to draw me in as a German. I loved that tree
... And I thoroughly enjoyed every aspect of the Brecilian Forest as well. The insane old man who is paranoid and tries to play games with you all the time? Priceless! Fighting against living trees - awesome fantasy! ... I also got s*hit-faced by Revenants every time! They wrecked my party like nothing else in that game. As far as I can tell they were not really into poetry
...
- luism et Enclave777 aiment ceci
#90
Posté 12 janvier 2015 - 08:26
Well in all fairness Original Sin isn't as awesome IMO as people make it out to be.
It's popular amongst old-school RPG fans because it has an excellent combat system. It gets repetitive after Act 1, the writing is VERY hit and miss (and I've seen as many people hate it than like it,) and the story was pretty meh. But it provides engaging combat and so it's been hyped a little, and it provided decent graphics which pulled in people outside of old-school RPG fans. Funnily enough, D:OS is overhyped pretty significantly by the same people who hate how the media overhype AAA games...
- Bioware-Critic aime ceci
#91
Posté 12 janvier 2015 - 08:27
They're under a terrible spell from demons who want to see Bioware fall. That's why we get really weird design choices that seem to make no sense at all. Really, they are the one company that, since 2011, has made me just sit there and try to process the confusing information I'm looking at. This time, it was the lack of actual story quests and depth - the very thing Bioware claims it's known for. I just... sat there. Tried to think of why this would happen, but I couldn't come up with an answer. Because they all looked happy with the game before it released! Therefore, it has to be a spell of some kind. Maybe not a magical one... but certainly psychological.
That's why they keep dodging Origins, and always will from now on.
#92
Posté 12 janvier 2015 - 08:34
Brent Knowles left before DA2 and thus Dragon Age was forever doomed to be another "Action RPG"
Yea I consider this the worst thing that happened to the series. I have no hope for future DA games to be have any Origins inspiration.
#93
Posté 12 janvier 2015 - 09:01
Brent Knowles left before DA2 and thus Dragon Age was forever doomed to be another "Action RPG"
My BSN irony detector is broken again.
#94
Posté 12 janvier 2015 - 09:09
Yea I consider this the worst thing that happened to the series. I have no hope for future DA games to be have any Origins inspiration.
But yet some seem to forget that Brent Knowles also had his hand in Baldur's Gate 2, NWN and Jade Empire. So he should also bear the blame for the single player campaign of NWN. Since he was with Bioware for 10 years as Lead Designer/ Creative Director during the time those games where created.
He also did Baldur's Gate 2. So he has had both hits and misses.
#95
Posté 12 janvier 2015 - 09:18
Will just leave this here. Might not be relevant to DA:I, but relevant to gaming as a whole.
Will probably get removed soon though, because he blames EA. EA doesn't like to have der wittwe feewings hurt. LOL as if EA has feelings xD
The sky is falling!
#96
Posté 12 janvier 2015 - 09:22
Everyone I wonder if you feel the same about this game or if it is just me.
After 15 hours of playing this game I didnt want play it anymore (not because of bugs). I wanted to see the main story but I just didnt want to play it.
Maybe because I played on PC I dont know how it is on consoles I dont own one, but playing this game is exhausting to me. Everything form UI navigation, gathering, runing around exploring to combat and controlling the battlefield is exhausting. Even talking to some of your party members is sometimes exhausting.
I dont know if I'm using the right word to explain it I'm not form english speaking country. Playing this game feels to me like the feeling I get when I have to do something but i don't like doing it. Like going to school and attending class you dont like but you have to finish that class to finish school. If you understand. Maybe it is just me.
I made some posts here on this forum that were more or less born of out of this feeling.
I went on YouTube and watch the main story and that is it.
Do you guys feel something like this when playing DAI?
Yes I do! At least somehow ...
I guess the words you are looking for are ... resentment and disgust ... etc, etc ...
I was not able to fully resonate with many of the game-concepts and a lot of design-choices they made in Inquisition as well.
I bought the game because I was waiting for a true Origins successor, a deep RPG, a tactical RPG, a game that had it all ... a game like Origins.
But instead I got something that had ... NO tactics, laughably oversimplified skill-trees and absolutely NO variety in the mage-spell-schools!
The tactical-cam is so broken that it makes tactics a chore and I am not able to enjoy this game anymore - just because of that camera alone! But on top of that, I bought this game for the things it was supposed to have! Like, a deep skill system with lots of variety that gives me the option to adapt to any situation, a drwn out tactics-department and many other things (I will not go into full details here) but instead I got none of it.
I ended up playing the game for over a hundred hours in my first playthrough purely out of curiosity ...
I played the game for so long and finished it because I am a Bioware fan and a Dragon Age fan! NOT because I was having fun ...
I was utterly disturbed by some of the very poor design choices they made this time around.
This game is not DA3 to me - it is DA2-2.0 !!!
- Terodil, atlantico et Dominic_910 aiment ceci
#97
Posté 12 janvier 2015 - 09:22
But yet some seem to forget that Brent Knowles also had his hand in Baldur's Gate 2, NWN and Jade Empire. So he should also bear the blame for the single player campaign of NWN. Since he was with Bioware for 10 years as Lead Designer/ Creative Director during the time those games where created.
He also did Baldur's Gate 2. So he has had both hits and misses.
None of which are close to DA2 in terms of crap but I guess that is a matter of personal taste.. DA2 and Inquisition are going in a way I find it hard to enjoy.
- Bioware-Critic aime ceci
#98
Posté 12 janvier 2015 - 09:23
The sky is falling!

#99
Posté 12 janvier 2015 - 09:26
But instead I got something that had ... NO tactics, laughably oversimplyfied skill-trees and absolutely NO variety in the mage-spell-schools! The tactical-cam is so broken that it makes tactics a chore and I am not able to enjoy this game anymore - just because of that camera alone! But I bought this game for the things it was supposed to have, like: A deep skill system with lots of variety and that gives me the option to adapt to any situation ... And many other things I will not go into full details here ...
Instead I got none of it. ANd I ended up playing the game for over a hundred hours out of curiosity ... I played the game for so long and finished it because I am a Bioware fan and a DRagon Age fan! NOT because I was having fun ... I was utterly disturbed by he poor, poor design choices they made this time around.This game is not DA3 to me - it is DA2-2.0 !!!
This doesn't make much sense. DA2 had a deeper skill system than DA:O did, and better Tactics. If you think DA:I comes up short in these areas, that doesn't mean that DA:I is like DA2. Unless all "DA2" means here is "a Bio game that Bioware-Critic didn't like"?
#100
Posté 12 janvier 2015 - 09:30
I consider Inquisition as the best Dragon Age game to date.
Boooooo.
Can you poison Andraste's ashes with dragon blood as a quest for some nice cultists? Having the chance to kill Leliana in the process? Do you have the best companion in DA to date -- Dawg? Do you have crap graphics and shite gameplay?
Didn't think so.





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