I feel obligated to respond since it seems you were talking to me specifically.
If I can summarize: it seems to me you think because Bioware is now part of EA that their integrity is lost and now all they care about is $$$. You think they tried to make the franchise more appealing to the masses by making it more of an MMO style game instead of sticking with what they had in Origins and thus, made it not fun to play. They tried to make the game too big and ended up cutting corners on the details. Is that about right?
Personally, I do think EA may be tying Bioware's hands a bit in some regard, which made it harder for them, perhaps, to do what they wanted with this game. Making them use the Frostbite engine, for example.
I do think that there are creative and passionate people working at Bioware who care about the franchise, the product, and the fans and I want them to know that THIS lady, at least, is appreciative of their hard work.
I would agree that they bit off more than they could chew with DA:I. I also believe that they'll try to do what they can to add more content to the game, some of which they had initially intended to be there from the start and couldn't make it in for whatever reason.
I am here to lend my voice to say what I'd liked about the game and what I didn't like. I'm really not interested in conspiracy theories about EA and Bioware, chasing the almighty dollar, purchasing GOTY awards, etc. I think that sort of thing brings down this community and does nothing to add to it but negativity.
Okay I hear you!
And I must say: I agree with almost your entire response completely!
Firstly, thanks for your answer
Well, I wanna say that I too want Bioware to succeed and even though it might seem I am a bit negative in that posting of mine, because it was so very one-sided. I don't wish Bioware or EA any harm. I want them both to succeed! (That is the only reason why I am even in this forum !!!) I am glad that you can agree with the point that they have "bit of more than they can chew". Because it is a very important factor to me. But I also believe that EA has strategies and ways of financing their publishing that aim a little too much towards the "allegedly" mainstream consumers than really is necessary and in my (subjective) opinion really is beneficial for the product and thereby reason enough for me to critizise the negative impact of this strategy. I honestly believe that some things are absolutely not beneficial at all. Like for example, when it comes to the formerly complex combat system (DA:O & DA2) that is loved by so very many! One does not simply go ahead and oversimplify such a thing or cut out huge parts (example: tactics!) of it completely! Who the hell decided this crap? ...
In the current installment of DA, Bioware proved to me (subjective I know ...) that they have "adapted" certain strategies for their product placement from EA - if they are as free as you claim they are, that is! (I would love them to be fully independent but I doubt that they are.)
And I fully stand by my first posting to you and behind every word in it. Anyway ...
It is just, I am not saying by any means, that I do not appreciate their hard work or anything like it!
The exact opposit is the case: I b*itch about this stuff because I care about their product, their franchise and the company - PERIOD!
It is just that I am deeply concerned about how much has changed for the worse since DA:O (even though many things have also improved - naturally) and that all the things that many fans here in the forum, including me, would like to get changed - will never be fixed! Because there is a huge chance it will never be changed or be fixed because of time and money constraints.
And to critizise the streamlining of RPG's to make them more mainstream compatible instead of too much niche and critizising the overdoing of this well-intended but completely derailed process of streamlining which slowly but surely erodes the entire substance of the product and the substance of the entire franchise is not a conspiracy - it is necessary !!!
The fans are the installbase. I am a fan and this is my feedback for them!
If I stop buying their products, they will have lost my money. I have said it before and I will say it again: RPG-fans buy RPG's not the Candy-Crush-crowd! And in my opinion there is also no need to oversimplify complex systems to death! The usage of these systems is optional not mandatory.
Since I don't want to talk about this forever and I am well aware that you, Elsariel, are more than intelligent enough to know and understand what I am going on about anyway - I will try to cut it short here. ("short" - that's a laugh
) Even though I am not even half done ...
My conclusion on the other hand would be,
that I am most worried about the money involved in all of these processes. I think that the budget for a VG is so enormous these days that it implies a lot of pressure for the devs and the publishers. And I have the impression (and I bet I am not alone on this) that the publishers see it as their responsibility to try to access new markets with products which don't belong there to minimize the risks. But in my honest and ("moderatly"
) humble opinion it is not working and will end in disaster! The RPG games will not sell more but less in markets were nobody cares about them. A COD player (as a very simple example) does not want to exchange his or her favorite genre titles for RPG's. He or she might give it a try and enjoy one or two playthroughs (generally speaking). But they will not love it and buy every title and every DLC for it like the genre enthusiasts. And to disregard the needs and wants of the longtime genre fans is poisonous for the future installbase of the franchise, the company and the publishers as well.
So there you have my answer. I hope you could indulge me one more time. Even if I went on about it far too long once more ...
Take care, Elsariel!