2014 was a wonderful year for RPGs, lots of indie games coming out. Unfortunately the developers of Shadowrun are concentrating on another genre now (likely because Shadowrun didn't sell well) and Wasteland 2 only made 1.5 mil in their first 4 days (I say "only" because I have a funny feeling this included the 9 months it was on early access. The statement of how many copies Divinity:OS sold certainly did.) This makes me worry
Ironically enough, one of the reasons Divinity:OS sold so well is because of the pretty graphics.....
I've got good news.
The studio was originally looking for $100,000 to complete the game, but as of this writing has received more than quadruple that amount — and the campaign just kicked off on Tuesday.





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