The dialogue wheel has a tendency to be misleading. If you're going to implement a dialogue wheel, make it useful or accurate please. It looks pretty but it is super annoying when I have to save before every dialogue choice because you developers fail to communicate properly. The dialogue wheel can turn expressions of confusion, uncertainty, or disbelief into what seems like phrases demonstrating pure hatred or resentment. Also, some of your lines are ridiculously "cheesy".
Basically, you leave us with three dialogue choices (aside from special emotional ones, which are still just as vague, and questions).
Good: "I will do whatever it takes to save the world and end all evil. I despise all that is wrong and evil."
Sarcastic: "Everything is hilarious because I am the Inquisitor and I am never wrong."
Cruel: "I hate you and only care about myself because I'm a cruel, heartless Inquisitor who only wants power and influence."
Could we get some in-betweeners, or gray areas please? These completely break any roleplaying aspect of the game for me.





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