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I don't believe there will be that much SP DLC. Hardly anything at all, IMO.


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#76
SofaJockey

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Hasn't even been two months yet.   Was DLC ever announced earlier than that in their past games?

 

DLC for DAO and DA2 has typically been announced 3 weeks before.

Return to Ostagar came after the holidays so the announcement was longer, some 6 weeks.

Witch Hunt was announced with little over 2 weeks notice.

 

DA2 DLC arrived 4 months after launch, again with about 3 weeks notice.

 

If the cycle is similar here (and we've had holidays), I'd expect DLC end of March with an announcement early March.

 

That's an almighty guess but a logical one.



#77
DarkAmaranth1966

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Allowing for the Frostbite engine, which I happen to like, I would say announced mid March, released early to mid April for our first SP DLC. A possible item pack before that but not a full blown DLC with and story content.



#78
Karlone123

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BULL SH!T

 

i have had corrupted auto saves as early as the hinterlands 

i have had files stop loading for no reason

i have had loop crashes. aka you save walk 10 feet then freeze/crash Reload same save and you crash at the same point every time. 

I have had those loop crashes on top of corrupt autosave bugs meaning i have to go back even further to files maybe even an hour or so ago [because sometiems i get all three and certain files wont load/will freeze the game]

 

On top of which when i see constant texture pop ins or glitchy textures it's usually a signal my game is about to crash and 70% of the time it does.

So yes texture bug can be gamebreaking because ti can freeze your game and bug your save files and loading them.

 

THANK YOU

 

There are tons of sh1tty game breaking bugs in this game. 

 

Dramatic.



#79
Biotic Flash Kick

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Dramatic.

oh hey a there is a floor below me

 

and well **** sucks

ive lost characters because of that crap 



#80
Steppenwolf

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Bioware have already said they are working on the DLC several times and that they'll reveal more when they are ready (which is usually a few weeks before release). Bioware probably still has a lot left to develop before they can give a solid release date for it.


Again, I'm just talking about news. That's all. Inquisition is slipping the collective gaming conscience. Too many big games are coming out in the next few months. Gamers move on.

oh hey a there is a floor below me
 
and well **** sucks
ive lost characters because of that crap


No you haven't. Stop being a cartoon.

#81
AlanC9

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Again, I'm just talking about news. That's all. Inquisition is slipping the collective gaming conscience. Too many big games are coming out in the next few months. Gamers move on.


As others have noted, Bio's typical DLC release schedule indicates that they aren't really concerned with this. Although IIRC the ME DLC releases were a little faster than DA series releases. Of course, this doesn't mean that Bio's right about this.

#82
Drone223

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Again, I'm just talking about news. That's all. Inquisition is slipping the collective gaming conscience. Too many big games are coming out in the next few months. Gamers move on.

People who are still interested keep an eye out for news even after they finish playing the game. The game has been out for nearly two months a good number of people still have interest.

#83
Steppenwolf

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As others have noted, Bio's typical DLC release schedule indicates that they aren't really concerned with this. Although IIRC the ME DLC releases were a little faster than DA series releases. Of course, this doesn't mean that Bio's right about this.


They don't have a typical DLC release schedule. Especially not now, after swearing off day 1 DLC.

People who are still interested keep an eye out for news even after they finish playing the game. The game has been out for nearly two months a good number of people still have interest.


What's a good number? Obviously not a good enough number had interest in Awakening or MotA.

#84
Biotic Flash Kick

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Again, I'm just talking about news. That's all. Inquisition is slipping the collective gaming conscience. Too many big games are coming out in the next few months. Gamers move on.


No you haven't. Stop being a cartoon.

yes i ****** have

when i cannot load any save states or i get my files are corrupted or my xbox freezes when trying to load a save state there is a problem

 

on top of which they [bioware] already mentioned there was an autosave bug that corrupted files/would freeze/not load

 

so when my character 60 hours in cannot be loaded in with auto saves [via autosave bug]

or my back up files [which freeze the game or are corrupted as well]

i have lost a character and to this day i still cannot play that character because the autosaves milestones are corrupted and the back up files wont load

 

so i had to just leave a character in limbo

that is a game breaking bug and there is no solution 



#85
Drone223

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What's a good number? Obviously not a good enough number had interest in Awakening or MotA.

Bioware probably keeps track of how many people play and things such as general reception of the game as a indicator of how many people show interest.

#86
MACharlie1

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I don't think the OP knows that DA: I modding is pretty well underway. Tools are being fan developed. It's not polished but again, it's just about two months since the games release...on a brand new engine...an engine nobody thought modders would crack. 

 

And though Frostbite is difficult - there is something they have that fans don't. Official licensed tools to be able to add content. 



#87
AlanC9

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Bioware probably keeps track of how many people play and things such as general reception of the game as a indicator of how many people show interest.


Yep. You have to deliberately opt out of data collection for them to not know what you're doing with the game.

#88
AlanC9

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They don't have a typical DLC release schedule. Especially not now, after swearing off day 1 DLC.


I don't really see what day 1 DLC has to do with anything. That's part of the launch when it exists. How does the existence or nonexistence of a day 1 DLC change planning for when to release other DLCs? Beyond maybe tying up the devs for the certification period with work on the day 1 DLC, that is. It's not like the day 1 DLC can extend the high interest of the initial release.

I also don't get why you don't think that waiting a few months for the first post-release story DLC isn't common for Bioware. RtO is the only exception I can think of. (Firewalker was planned for day 1 but got delayed, IIRC.) Since they didn't repeat RtO's release timing with their next four games and DLCs, it looks to me like Bio doesn't think that timing worked for them.

#89
Steppenwolf

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Bioware probably keeps track of how many people play and things such as general reception of the game as a indicator of how many people show interest.


The point.


Your head.

I don't think the OP knows that DA: I modding is pretty well underway. Tools are being fan developed. It's not polished but again, it's just about two months since the games release...on a brand new engine...an engine nobody thought modders would crack. 
 
And though Frostbite is difficult - there is something they have that fans don't. Official licensed tools to be able to add content.


Inquisition mods will never be substantial.

I don't really see what day 1 DLC has to do with anything. That's part of the launch when it exists. How does the existence or nonexistence of a day 1 DLC change planning for when to release other DLCs? Beyond maybe tying up the devs for the certification period with work on the day 1 DLC, that is. It's not like the day 1 DLC can extend the high interest of the initial release.


DLC development begins before the game ships. If the dev team is tied up with the day 1 DLC they can't work on the next DLC. This is common sense stuff.

I also don't get why you don't think that waiting a few months for the first post-release story DLC isn't common for Bioware. RtO is the only exception I can think of. (Firewalker was planned for day 1 but got delayed, IIRC.) Since they didn't repeat RtO's release timing with their next four games and DLCs, it looks to me like Bio doesn't think that timing worked for them.


Why can no one here read? I've said several times that I'm talking about news of DLC, nothing more. Inquisition is being forgotten by gamers every day. There are half a dozen AAA games coming out in the next few months that will edge Inquisition to the fringes of the gaming market.

#90
NM_Che56

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Hasn't even been two months yet.   Was DLC ever announced earlier than that in their past games?

 

*coughFROMASHEScough*  *hackDAYONEhack*



#91
goofyomnivore

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The game has been out for like two months.. and two of those weeks were holiday weeks. I bet we will probably see some cheap 2$ DLCs that adds some cosmetic stuff such as Super Badass Arishok Weapon Pack or something in February. I hope it is a Black Emporium type of thing tho (mainly the mirror); and then probably around Spring Break (third week of March or so) they will release SP story DLC. That's just my guess.



#92
MonkeyLungs

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I think part of the issue is the insane amount of dangling story threads and unresolved conflicts we are left with at the end of this game. I REALLY want to see some story threads tied up before the next game and I would buy all kinds of DLC that dealt with lingering issues. I'm guessing that is 'mission accomplished' for Bio and they want us to be chomping at the bit for more DA.

 

I guess for me it's good and bad. I really like having the feeling that I am impacting the story around me but at the same time I feel like almost every story thread is constantly cliffhangered (that's a word now) and so many character arcs are just out there basically unresolved. I'm actually quite hungry for some conclusions, some endings, and some closure.

 

The more threads they leave unresolved the more complicated it all gets going forward and the more half assed all the little interwoven tales of characters and stories from game to game become.


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#93
Zered

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Guess there is no middle ground. Either its rage on day 1 dlc or its rage on dlc for being released late. That said, some info and communication on future patches and dlc would be nice.



#94
MACharlie1

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Guess there is no middle ground. Either its rage on day 1 dlc or its rage on dlc for being released late. That said, some info and communication on future patches and dlc would be nice.

They aren't late. 

 

Lets take a look at Mass Effect 3 - Bioware's game before Inquisition. The first DLC was released a full 5 months after release. ME3 was released in March. Leviathan was released in August. It hasn't even been a full 2 months yet. From The Ashes doesn't count since it is day 1 and developed alongside the full game. 



#95
Yulia

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 haha BioWare is moving towards multiplayer games instead of Single player? I know this is your opinion which I respect and I am glad you said it's "your 2 cents" instead of stating it as a fact. IMO what has been BioWare's bread and butter is SP game, not MP. they have not really shown they're trying to put a main focus on MP either, right now DA:I MP is just like ME3. they add updates and such to it but they will still release DLC for the story and their main focus will be on future sequels to their franchises. And a reason why they moved forward with the new game engines is 1. it's the future, time to move on you know? can't keep staying on an old outdated engine when everyone else is moving on. 2. I'd build an engine to stop people from modding it to, if I were a game developer I wouldn't want others changing what I made, if you're going to do that then become a game developer, and d*** at the very least try to ask me for permission, not just do it as you please. and 3. marketability. Trailers and advertisement will look better with updated engines and such and the audience will be pulled in into buying the game. my 2 cents:) also to emphasize my opinion on BioWare not focusing on MP. What is it they're best at? what have they been known for the last decade? is it their game mechanics? no, is it their graphics and sound? Neigh! it's been their story and character interactions. BioWare is and will always be a popular company because the fans love their stories. A MP system like they've have for ME3 and DA:I have no story to it at all, which should tell most MP isn't their main focus, It's just a little bonus to please the one's who could like it. (I loved the ME3 multiplayer, got within top 10,000 in the world in leaderboard as well but unfortunately me continuing playing it now means nothing cause I'm still in the top 10,000 and I haven't played for months which means no one else plays it lol.) that is also a good example of why they shouldn't and only focus on MP if their fan base won't play it a year later. The BioWare I know will stick to their bread and butter story and character interactions. I love them much better than TellTale, and a few others that people compare them to. I wish EA were gone tho ;)



#96
SofaJockey

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They aren't late. 

 

Lets take a look at Mass Effect 3 - Bioware's game before Inquisition. The first DLC was released a full 5 months after release. ME3 was released in March. Leviathan was released in August. It hasn't even been a full 2 months yet. From The Ashes doesn't count since it is day 1 and developed alongside the full game. 

 

The ME3 DLC Leviathan was surely delayed by BioWare making an Extended Cut of the ending and releasing that after 3 months.

I would have expected Leviathan to have launched a couple of months earlier otherwise.

 

Your point remains correct however.

 

DA DLC is not late.



#97
Biotic Flash Kick

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well they had to crowbar starchild in somehow

give him his own DLC to make it look like he totally wasnt an asspull 

 

colorblind people couldnt tell the different between all three ends from ME3



#98
AlanC9

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DLC development begins before the game ships. If the dev team is tied up with the day 1 DLC they can't work on the next DLC. This is common sense stuff.


That stuff's fungible. You can start the DLC development at whatever time you like in order to make it suit your projected release date. It might mean a different resource allocation between DLC and game teams pre-launch, but so what?


Why can no one here read? I've said several times that I'm talking about news of DLC, nothing more. Inquisition is being forgotten by gamers every day. There are half a dozen AAA games coming out in the next few months that will edge Inquisition to the fringes of the gaming market.


So all you're saying is that Bio should announce the DLC now even if it won't be out for a couple more months? Again, Bio never does that. Unlike DLC release dates, there are no exceptions to the pattern of when they announce DLC. Look it up if you don't believe there's a pattern.

If you want to make a case that they're making a big mistake, give it a shot. I don't see how announcing a DLC today that won't be out until March would do any good whatsoever.
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#99
AlanC9

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well they had to crowbar starchild in somehow
give him his own DLC to make it look like he totally wasnt an asspull 
 
colorblind people couldnt tell the different between all three ends from ME3


Can't we confine ME3 butthurt to the ME boards?
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#100
senior caliente

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Small DLC for SKyhold, item box to stash, finished hold with no more holes. Maybe up the defs of your hold etc.

Expansian pack like Awakening would be sweet ^^ for Solas and his GODS

and two lets say 4-8 hour story DLC including theWardens and Hawke, HoF?


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