As far I'm concerned, DAI isn't done. It is a fresh release with more patches and DLC in the future. I'll have to wait until it is truly complete to render a verdict. So far, while I have some concerns, I'm really enjoying it. I'm currently watching my husband play his first playthrough, and I'm planning my second for after the release of the first story DLC.
So What's the Verdict on DA:I?
#51
Posté 14 janvier 2015 - 02:04
- Hurbster aime ceci
#52
Posté 14 janvier 2015 - 02:05
Every boss in this game gives you a mastermind monologue that explains their story and motivations though
LOL, well perhaps, but only right before you kill them.
- Lebanese Dude aime ceci
#53
Posté 14 janvier 2015 - 02:06
better than 2 worse than origins
#54
Posté 14 janvier 2015 - 02:08
Do you like it? Hate it?
Meh. Gamebreaking glitches and skills plenty broken
For people who loved origins, how does it compare to Origins?
It's far away from origins but better than 2
For people who felt DA2 had a weak story, how does DA:I compare to it?
DAI curbstomps DA2 in terms of story
If faded after DA2 and ME3 endings, is your faith in Bioware restored?
FUK NO. This is a buggy as hell game pushed out 3 months early, It's half an abortion.
Also, is the game longer or shorter than DA:O not including fetch type filler quests.
LoL So much shorter if we dont include fetch questing
#55
Posté 14 janvier 2015 - 02:09
Man I freaking love this game. Yeah okay it's faulty, could do with more from column A, less from column B... But I've thought that about every DA as well as ME game yet still managed to enjoy myself immensely.
I'm on my third playthrough and will do at least one more before taking a break.
- Lebanese Dude et Nimlowyn aiment ceci
#56
Posté 14 janvier 2015 - 02:13
LOL, well perhaps, but only right before you kill them.
#57
Posté 14 janvier 2015 - 02:44
That's a broad brush to use though. I understand where you're coming from but it's a rather unfair description.
Collectibles are there to provide tangible rewards and are tangential to the game. They are not quests as much as tasks to complete at your discretion. Mosaics and Astrariums provide lore as well. I'm poking a hornet's nest by using an MMO as an example, but this is similar to getting all the exploration achievements in WoW to get a title and tabard. It's a choice.
Side-quests naturally do not take much time and are there to provide you with roleplaying opportunities. The choice isn't how the quest is completed but whether you should do it at all. An anti-elf inquisitor won't help the Hinterlands widows, for example. An anti-Chantry inquisitor won't help Chantry members, etc...
The only zone that has a significant number of these side-quests is the Hinterlands and that's because it's the introductory zone where the player is still establishing their character and their inquisition.
A sidequest that has more content is a minor quest and DA has those in the form of zone and companion quests. Each of those provides you not only with the option to do them or not but also divergent paths and outcomes.
Similarly, War Table missions provide you with roleplaying opportunities that in most games are beyond your reach.
It is easy to forget that doing anything in a game like this is a choice, one that we should encourage and not paint as "busywork".
I'm not generally a fan of the whole "You have a choice in that you can choose not to do it" argument because it means simply not doing the game's content. I mean, it's okay if it's a couple of quests but we're talking about a fair bit more than that here.
Even the zone main quests, while having more content, don't offer much in the way of choice in how you go about doing it. I get that not everything in the game is going to offer me that, but my whole point is that there should have been more of it in the game.
One of the big reasons why I like BioWare's games is because, even if they ultimately don't matter a whole lot, the game lets you make a lot of choices as to how you want to go about completing all of the game's quests. It's one of the areas I felt that Inquisition fell a bit short on(which is not to say that no quest gives choices).
- Nefla et NedPepper aiment ceci
#58
Posté 14 janvier 2015 - 03:15
I wish that the villians had been fleshed out more and been more well rounded characters - seen their story and motivations, but not everything can be perfect.
Have you done a Templar playthrough? I'm actually doing it now and I feel like the Calpernia quests are very good. I'm about to go to the Temple of Dumat which I hear fleshes out Cory's thoughts more, and is also a place you can only get on a Templar playthrough.
#59
Posté 14 janvier 2015 - 03:32
Do you like it? Hate it?
I like it, despite itself. The PC port is technically very good (it runs well, looks great and is very stable) but personally, I was not super tied to this being a sequel to DA:O and well as a game it isn't really.
I'd say it feels more as a KotOR3 with swords and dragons, I like it! The UI is a disaster for people using mouse and keyboard, and way to many hours are needed to wrangle that and learn its quirks. It's distracting from the game, and a huge error of judgement by the developer.
For people who loved origins, how does it compare to Origins?
It doesn't really compare to DA:O as a game, as a game it's plays more like KotOR, but with jumping. I don't think DA:I is done any justice being directly compared to DA:O, different leagues and all.
For people who felt DA2 had a weak story, how does DA:I compare to it?
Compared to DA2, the story is way, way better. It is epic in scale and is coherent and connected. Sure DA:I has a weak start, unless you make up your backstory beforehand in your mind, perhaps. Which is fine, but good to know beforehand not to expect the game to fill you in on that.
That being said, the story is yours. All the hours you put in the game are your story, the main story tentpoles are ok and work, but the main meat of the story is you playing it. The huge open areas work in its favor there.
What does not work in its favor is the player's ability to make decisions that the game does not approve or agree with. Want to be evil? No you don't, says DA:I. At best you can play as slightly selfish and greedy. The game also limits your options when dealing with Big Issue topics, only allowing you to choose "political correctness" or just be silent on the matter.
Oh the fun one could have if one had the option of getting into philosophical discussions on faith, sexuality and rights with any character or factions. I can't declare my disgust for the social order of the Qun, I just kindof admire it or take no particular position, I can't be a bigot, racist or a douchebag. In other words, I can't troll anyone in this game!
If faded after DA2 and ME3 endings, is your faith in Bioware restored?
The endings of those games were the least of their worries, to me. They sucked, to be sure, but I was never a fan of any of the ME games and the less said about DA2 the better.
Also, is the game longer or shorter than DA:O not including fetch type filler quests.
About the same length as DA:O at least it feels as long at least, longer than DA:O even. Depends on how you play I guess, but I didn't think DA:O had a huge main plot really. There was the intro, four main quests for allies, conclusion quest and ending. That's not huge, I'd say DA:I is even longer than DA:O.
As it is, it's a solid 6/10, I am pleased with it in general and am happy to have spend my money on it, but there is room for improvement. With more content, with reasonable mouse/keyboard UI and with bugfixes, this is a very solid 7/10 - but it's not there yet.
#60
Posté 14 janvier 2015 - 03:32
Have you done a Templar playthrough? I'm actually doing it now and I feel like the Calpernia quests are very good. I'm about to go to the Temple of Dumat which I hear fleshes out Cory's thoughts more, and is also a place you can only get on a Templar playthrough.
Soooo good. It makes him seem almost human. His thoughts on Calpernia seemed to almost...preempt remorse?
#61
Posté 14 janvier 2015 - 03:34
Do you like it? Hate it?
The silence from whoever is working on the next patch is deafening.
It's badly optimised, the UI is terrible and the tac cam worse than useless. There are many games which look better and run better. Oh yeah, SLI bug.
Aside from the companion quests (which are awesome) the world feels empty and lifeless.
Too much padding from fetch/collection quests.
Killing dragons is fun.
Main boss and ending anticlimactic.
For people who loved origins, how does it compare to Origins?
Not fantastically. Sure the Fade dragged on a bit and the textures were inconsistent in Origins - at least the game ran at a decent clip. It just does not have the charm or atmosphere. Also - conversation wheel is still a poor substitute for what DA:O had.
For people who felt DA2 had a weak story, how does DA:I compare to it?
It's better than DA2. That's not hard though. Inquisitor doesn't seem to fall foul of Hawkes 'rule of stupid and twiddling of thumbs' too often. Way too much monologing from the villains though. As the poster a couple above me said you can't have a decent discussion with any of the npc's because Bioware doesn't want to anger the reddit social justice warriors. I mean you can't even give Sera a bollocking after she kills that bloke if you want to. All the wide open areas add nothing to the main story, though. Wartable seems like a wasted opportunity, some of the decisions seem really dodgy and inconsistent. And half-assed at times.
If faded after DA2 and ME3 endings, is your faith in Bioware restored?
Nope, ending was anticlimatic to say the least.
Also, is the game longer or shorter than DA:O not including fetch type filler quests.
Seeing as it's not possible to get very far in DA:I without all the filler quests the question makes no sense. It's much longer than Origins. But not in a good way.
People say 'get out of the Hinterlands'. The other areas are no different, just smaller with different weather.
#62
Posté 14 janvier 2015 - 03:54
Overall a great effort. Much better than Origins in my opinion as the game flows at a much better pace (lets face it Origins was very slow and chugged along in a number of places) plus there was a lot of glitches in the combat AI even when you setup the customization (it was like no matter what I commanded the mage to do they would just run back to the tank and get killed from AOE)
The story suffered a bit from the larger world but then again Origins had the same thing as the Archdemon did get pushed to the background for a good chunk of the game.
Graphics get the job down, there are better looking games but it still has very lush and colourful environments.
Now to sit back and wait for people to tell me I'm wrong for having a different game experience.... but hey it's my opinion.
#63
Posté 14 janvier 2015 - 03:55
Oh yeah, forgot about the butchering of the tactics and behavior system. And no heals.
- Darkly Tranquil, dlux et Dominic_910 aiment ceci
#64
Posté 14 janvier 2015 - 04:26
Do you like it? Hate it?
I love it , fantastic game but it has a few flaws and things id expand upon.
For people who loved origins, how does it compare to Origins?
Its quite a bit different gameplay wise to Origin , but Origin is still a bit better
For people who felt DA2 had a weak story, how does DA:I compare to it?
DAI is better then DA2 by far.
If faded after DA2 and ME3 endings, is your faith in Bioware restored?
My faith in Bioware never really wavered , just DA2 wasn't as good as i hoped and ME3 endings killed the series for me. But DAI definitely a step in the right direction and they just need to improve upon it.
Also, is the game longer or shorter than DA:O not including fetch type filler quests.
Without the side-quests , a tad shorter i'd say.
#65
Posté 14 janvier 2015 - 05:00
All I can say is I love it!
Yes, faith restored for now. I will still be wary of Bioware games from here on out, but DA:I is certainly up there with some of the best.
#66
Posté 14 janvier 2015 - 06:19
7 / 10 with mods, potential to be 8 / 10 with enough work on its flaws. Story, world, characters hold up the score
#67
Posté 14 janvier 2015 - 06:40
You can like a game more than the other for nostalgic reasons or personal preferences, but claiming that DAO does anything objectively better than DAI is rather funny. I'll leave it at that.
Companion AI
Tactical Cam
Behaviours
Action Bar
UI
Skills
Want me to keep going? There are plenty of design elements that Origins did better.
While I agree that Inquisition did a lot of things well, it did some key things very poorly, so it ends being less than the sum of its parts because it doesn't all mesh together very well. Origins, despite being fairly ugly to look at and a bit slow in places, ends up being greater than the sum of its parts because it fits together as a whole much more seamlessly. Basically, DAI has greater highs and lows (of design and implementation), but Origins is solid across the board.
- brad2240, NedPepper, Swipe et 2 autres aiment ceci
#68
Posté 14 janvier 2015 - 06:52
I like the game. But i miss something. Can't explain it realy. It feels unfinished/rushed in the details or something like that.
But still a good game. But not the best Bioware game.
#69
Posté 14 janvier 2015 - 06:57
Do you like it? Hate it?
I love the game. The story is good if a bit predictable, the characters are probably the best bioware have produced as an ensemble. The different skill trees are nice for replayability.
For people who loved origins, how does it compare to Origins?
I would rate the game on par with origins, if not slightly ahead. Story wise i give Inquisition the nod, the pacing of origins was terrible, and the main questline didnt feel right. You spent so much time gathering forces while supposedly the darkspawn just waited for you, this was a huge immersion breaker. Character wise is super close, since Morrigan and Alistair were great in origins, but I really enjoyed the diverse cast of inquisition. Solas and Dorian were my personal favorites with Cassandra a close third. Inquisition however wins since it had amazing companion quests, an area Origins sorely missed. Origins was better in terms of the quests linking together well, each area had a tight integrated experience. The exploration was fun on inquisition the first time, but it loses its charm once you know where things are (feel the same way about skyrim). The exploration could have been better too, Morrowind being the best in that sense. Combat is a push for me, i loved both systems. UI and Controls go to Origins, as well as some slight technical issues bringing inquisition down.
For people who felt DA2 had a weak story, how does DA:I compare to it?
I actually liked the change of pace in DA2, but DA:I certainly delivers an epic story (at least til the arbor wilds, the ending was not good).
Also, is the game longer or shorter than DA:O not including fetch type filler quests.
I would say the game is definitely longer than DA:O even without including the pure fetch quests, despite the fade and deep roads lol.
#70
Posté 14 janvier 2015 - 07:54
6.5/10 on pc. Probably a bit better on consoles.
My biggest complaints:
- mmo questdesign and assassins creed map full of markers
- atmopshere is lacking. The world feels dead with 95% of the npcs being just there for decoration
- pc controls
- barely any choices in the game and even smaller consequences
- Inqusition feels "sanitized" in many areas in comparison to the previous two games
smaller complaints:
- horrible companion ai
- mediocre and rather short story (listed it just under smaller complaints because Bioware isn't known for writing good stories so I didn't expect it)
- the game is too easy. Even on nightmare
#71
Posté 14 janvier 2015 - 08:19
Main story, though probably interesting, never really caught my attention because it was so diluted by the filler side quests.
Maps are large, relatively beautiful, but beyond that are pretty empty.
Combat is more often than not hold lmb until it's over.
It gets 6-7/10 from me. It may improve later, but I'm not holding my breath.
#72
Posté 14 janvier 2015 - 08:41
Good, but not great.
Perhaps with DLC and so forth I'll move the game into a 'great' category. But as is - it is a decent installment into the series, but the game certainly isn't the best - and even in some regards, DA2 is a better game than DAI.
I'm struggling to get the enthusiasm to do a third playthrough of DAI. With time, that might change, but right now I'm just feeling, 'eh, it was good'.
Edit: And regarding 'faith in Bioware' - I pre-ordered and I regret it. And going by reviews and forum comments - from here on out I'll be waiting for a week after general release because that is when the negative comments/critiques on the game came out (and same thing happened with ME3). So, not so much 'faith' - because marketing did its job well - but certainly, best opinions came a week after general release when real fans got their hands on the game.
#73
Posté 14 janvier 2015 - 12:10
The final verdict on DAI is that it's worse than DA2... It's no my verdict, it's the general opinion on this forum. It's quite ironic after so many years of expectations and hoping.
My verdict is that it's a good game that could have been a lot better if certain features from the previous games were not ditched. But yes.. simplification and idiocracy is always the way to go nowdays. It sells well..
- RUDAL aime ceci
#74
Posté 14 janvier 2015 - 12:16
I think it is a great game. Certainly the best I have encountered on the new Gen console.
It is difficult comparing it to either DAO or DA2, as it is so different from them, but, comparisons occur.
As far as Video games go, I liked the story and the character UI/record screens in DAO the best of the three games. As far as everything else goes, DAI is far superior.
My only quibble with DAI is that for an open world game, it gets TOO easy after level 10. You have to hamper yourself on how you want to explore and do quests if you want the location you go to to be challenging. I hate just crushing fools. I like skin of the teeth combat. Yeah, I play on nightmare etc, but so what.
#75
Posté 14 janvier 2015 - 12:54
Do you like it? Hate it?
Honestly neither, I'm kinda indifferent about Inquisition.
For people who loved origins, how does it compare to Origins?
Inquisition doesn't even come close to Origins imo.
For people who felt DA2 had a weak story, how does DA:I compare to it?
I found DA2's story had enough going for it for me to want to finish the game which is more then I can say about Inquisition.
If faded after DA2 and ME3 endings, is your faith in Bioware restored?
No opinion on this really, if a game is good it's good even if the ending might be disappointing.
It's mostly about the journey towards the ending that has to be compelling for me.
Also, is the game longer or shorter than DA:O not including fetch type filler quests.
It probably is shorter but I haven't finished it yet.
The good:
- Area's look gorgeous
- All companions have their flaws and interesting stories
- Tactics view is back
- Story has some nice up and down feeling moments that are conveyed really well
- Dragon fights
The bad:
- Cliche I wanna be a god and destroy the world kinda villain.
- Lots of filler quests with no substance to them (Origins had quite some filler side quests as well but the stories in those quests were interesting and you made decisions that could change the outcome of said sidequest).
- PC controls are a bit iffy.
- Loading times (if not installed on an SSD).
- Plethora of bugs.
I've played for about 30 hours but for some reason I don't feel the urge to play the game and finish it, In Origins and DA2 I really wanted to finish the story.
Just not getting that same feel from Inquisition for some reason.
I'd say for me it's a 6/10 (so far since I haven't finished the game yet and I'm not sure I even will finish it) which is an average game imo and I expected better then average from Bioware
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