Needless to say, I speak only for myself with the following comments. We all have our own particular tastes when it comes to games, so there is never going to be an overall consensus or verdict. But I am sure everybody knows that. Anyways, onto the Q&A:
Do you like it? Hate it?
I can't really say that I hated it, but I was definitely disappointed with DAI. I spent 130 hours on the game and basically did mostly every side quest. I missed a few bottles/mosaics, but that is about it.
I won't go into too much detail, but the two main things that disappointed me the most were combat and the lack of interesting characters/storylines in the various zones.
For combat, I feel the enemies are extremely lame and repetitive in their actions. I kind of miss the stuff from DAO like where the ogres can pick up one of your party members and start pounding on them or where the mage enemies need to be top priority because otherwise they would use a devastating spell like Crushing Prison. Animations like that not only looked nice, but forced you to react to win the battle. The special killing animations were also a nice effect. In DAI, I didn't really notice any cool animations or abilities from any of the enemies I went against. I just ran them over with Charging Bull and proceeded to slaughter them, no matter who I was up against.
For the other issue of the zones lacking characters/story, I was really hoping that DAI would take these awesome zones they created and put the Bioware touch on them by filling them with great characters and dialogue. Instead, all I found were a lot of codex entries and little to no character interaction. Fairbanks was probably the most significant, but even he was quite diappointing. Oh well, this point has been mentioned so many times before in various threads that I am just going to stop here. Hopefully, with any DLC they create, they really work on fleshing out any new zones they create.
For people who loved origins, how does it compare to Origins?
I don't really love Origins, but I definitely enjoyed it while I played it. I thought the combat was much better than DAI, simply because the enemies you faced were somewhat varied. They seemed to have a more varied toolset and somehow looked better than the enemies we face in DAI, other than the dragons of course. The well crafted kill animations were replaced with generic ragdoll physics and exploding/shattering bodies. The Tac Cam of DAO seemed much better to me than DAI.
I thought DAO did a better job with filling it's zones with more characters that you can talk to and interact with. Not going to beat this dead horse again.
The one place that I think DAO lacks is the way the armor looks. It had some nice looking full plate, but other than that, the gear in DAI looks way better. DAI just needs to add more variety, as I feel like I was wearing the same looking stuff from beginning to end. There were a few different looking sets, like the Warden or Orlesian sets, but overall it was quite limited.
I have also had a much rougher time running DAI. I am not saying this to be an annoying hater, but this is probably the buggiest game I have ever played. I actually bought a quad core cpu just for this game, lol. My old dual core couldn't run it, so I had to upgrade. Anyway, even on the quad core with all other requirements met, I still had a lot of crashes during various cutscenes and sometimes on the war table. There were also times where the game would run really smooth for a few hours, but then all of a sudden bog down to like 5 fps out of nowhere. Not sure what was going on, but I never really had so many CTD problems before with a game.
Still, I don't really count the bugs for my overall impression of the game. When it worked, it ran very smoothly without a hitch. The CTDs were annoying, but I managed to get around it.
Both games could use some better music. I know a lot of people love the music for DA, but I think it has been severely lacking from DAO all the way to DAI. DAI has such vast zones that I am stunned there is no music to accompany you. This alone would have made my experience so much better. My friend dragged me back into playing the newest WoW expansion (much to my chagrin) and the first freaking zone for the new expansion, Frostfire Ridge, has music that destroys anything in the entirety of DAI. There is a certain part to the song that played and I just smiled to myself and thought, "This is what DAI is missing". Not sure why they went with the minimalist approach with such vast zones. Oh well, music is a very subjective topic anyway so YMMV in this regard.
So overall, if I had to rate the two with a numerical score, it would probably be something like this:
DAO: 85/100
DAI: 70/100
Not that numerical scores should really mean much, but there you have it.
For people who felt DA2 had a weak story, how does DA:I compare to it?
Both games just had an alright storyline, in my opinion. I am not going to go in depth here, as the post is already too long. One main thing that disappointed me with both games is that you were thrown right into the action right off the bat. You had no time to really explore your character's beginnings. DA2 was the worst, though, with you losing a sibling before even getting to know them. That was pretty terrible, lol.
If faded after DA2 and ME3 endings, is your faith in Bioware restored?
I actually kind of enjoyed ME3 for what it was, even though I could tell it was rushed. DA2 was a disappointment for various reasons. DA seems to be going in a direction that I don't really like, but that doesn't mean I am going to completely forget about Bioware. I will look at each game individually as they come out and decide if I want to play them or not.
Also, is the game longer or shorter than DA:O not including fetch type filler quests.
My overall playtime for DAI is longer than DAO. However, the answer to this specific question has to be that DAI is shorter if you take away all the quests that you are talking about. Tough to say, though. Depends what you consider filler. For myself, I would eliminate any quest that does not involve some sort of dialogue with an NPC or companion. Taking this into consideration, I would have to believe that DAO beats out DAI, but I can't be positive.
Sorry for the long post. Take care.