Heh. Yeah. Nature of content of an Ubisoft game most assuredly is one of the constants of video game world. Climb on towers, unlock maps, open a ton of chests. It is quality of content that should count here. If we get all boring and objective here, both Watch Dogs and Unity are perceived as being mild disappointments. I think AC series is getting very reliable in every second main release being disappointing, every second as being surprisingly good.
It is absolutely surreal to have to explain and justify as to why pre-ordring games is a very stupid and harmful consumer decision. Since this is an Internet argument and all, I of course realize that nothing I say here will change your mind or habits. But I would have thought people could at least acknowledge that it is a stupid thing to do.
Like " Yeah I get that it is dumb and risky from my part and abusive from ppublishers part but hey, I'm such a huge fan of the publisher and/or developer that i really wanna show my support to them:) < - This would actually be easy to understand. Kinda like giving Kickstarter money to big publishers.
" Ah but you see, it was actually a wise of me to do, because... " < - this..not so much.
There is no way determining how much or little you'll like an unreleased game when all you have to go are these.." development news". Most of such things are, by their very design, created for sole purpose of making you like the game, not for informing you about it in some objective way. Destiny is nothing like the WoW meets Borderlands meets Halo MMO FPS halfbreed they "informed" you about. Informative Information during news broadcast informing you of Colonial Marines kept showcasing graphics that simply are not there. lol.
You get to hear selected bits and pieces about ingredients the cook uses. You have no idea what the finished product tastes like, or if the cook ends up doing good job or not.
It'd be great if you skipped all the drama and actually made some arguments. As it is, this post is:
mehubisoft
I can't believe you don't agree with me
cherry-picked examples of games with 2 minute long gameplay sections
completely wrong statement
I'll address each one:
1. You act as if that's a bad thing, when it isn't. It's a subjective thing. W_D and Unity both had their problems. Both suffer from somewhat lackluster protagonists and mediocre stories with tons of potential (W_D in particular had so much more potential, and Unity was somewhat saved by Arno+Elise). As games, however, both games are solid. I haven't played a bad AC game, though I found Freedom's Cry terribly boring.
2. This entire paragraph is completely meaningless. You're simply saying, "I can't believe you don't see what I see." There's nothing objective here.
As for your so-called statement of "I realize it's dumb and risky"--it's neither. We're talking about money, the most meaningless commodity on this planet. Money has no value, zero. it's all in your head. So there's nothing wrong with spending some as long as it's not taking away from something else. And for what it's worth, I was actually thinking a couple of days ago about how there are games that I may never play in my library, and there will probably be games that I buy that I never play or play enough, and I'm buying them to support the developers. Because I think developers who make quality content that manages to turn mainstream gameplay from combat into something else (like parkour or hacking, for example, as opposed to the ever so common gunplay or melee combat) should be noticed and appreciated.
3. As I said, you're cherry-picking examples. Ubisoft kicked off its Watch Dogs reveal with a ten minute gameplay trailer. One that, unfortunately, was not in the game (I wish it was, that final cutscene is amazing), and that they pulled down graphics for (I really don't know why, but I'm not a graphics wh0re anyway), but one that irrefutably represent the final game's gameplay. They had a 7 minute walkthrough just going through the city, and being involved in a random street crime--something that I encountered two days ago when playing the game. They had a trailer at E3 2013 of a mission in the game--a mission that I just started (but haven't finished) about one hour ago. They had a trailer at TGS 2013 of a mission I did on either Wednesday or Thursday. Unity's advertisement was "restricted" by the fact that each game gets announced at E3 of the release year, but nonetheless it released with a lengthy gameplay section, and featured multiple 7+ min. trailers of gameplay. Not target renders or CGI, gameplay.
To move beyond Ubi. Inquisition in particular got a heck of a lot of gameplay shown, on the twitch streams. Offhand I remember a PS4 one that was like 30 minutes long, and a PC one that was an hour long (those might be reversed).
To move to upcoming games...
Metal Gear Solid V, has had multiple gameplay trailers. I didn't start following development until late last year, but I know they had a trailer at E3 (unsure if it was cinematic or gameplay) and I know they had a 30 minute long gameplay section at TGS.
Final Fantasy XV, THE game to be suspicious of if any ought to be, received a short trailer at TGS 2014, then a ten minute gameplay section of them roaming around the map, then a video showcasing the engine (a tech demo). They also had a cinematic trailer at Jump Festa, along with two videos showcasing the game's tech (search FF XV dog cam).
Spare us the false equivalencies.
4. Incorrect. I get to SEE the places where the game comes together. I got to see in Watch Dogs the driving, the hacking, the gunplay, the police chases, the random crime events. I got to see in Unity the combat, the stealth (admittedly little of this), some of the parkour. I got to see in Inquisition the gorgeous landscapes, the dreadful action combat and lack of tactics.
I don't know where you're looking, but I see plenty of the games I'm interested in.