Hello again everyone!
First off, I'm such an amateur at this and I really want to learn from you guys! (A not-so-secret admirer here
)
I've been playing around with the CT and have some questions regarding the "Bloom" function. It seems to affect all light sources in an image. I'm wondering if I could choose which part it affects? I usually find my images too dreamy and not crisp enough because of it.
After fumbling around for 15mins or so, I managed to only brighten up the staff and Spirit Blade, leaving the torch mostly untouched. I don't know how I did it.
*snip*
But in this case everything is Bloomed, even the sun ray on the floor, and I have no idea how to adjust the effects to my liking,
*snip*
(Bloom Scale is the only effect applied to the above images.)
If anyone would be kind enough to give me just a little bit of insight on this, I'd greatly appreciate it! Thanks!
As far as I know in DAI Tools, you can not localize Bloom. It applies to the whole picture.
Ok, so these images were taken using custom resolutions with NVIDIA control panel. No SRWE used. I'm in the process of updating my game and will report back on if they still work afterwards:
*snip*
They should work, but honestly, who knows after all this mess? . This method greatly relies on what your monitor is capable of - for example, mine can not handle 3840x2160.





Retour en haut



















































