I've been playing around with ReShade while in the Temple of Sacred Ashes during the prologue. For some reason I can't get SFX to work alongside MasterEffect Reborn (which is where all the good stuff is), which is a pain because MasterEffect doesn't have SMAA or Lumasharpen. It has FXAA but that makes me cry. So for the time being I'm using the in-game post-AA, which isn't ideal, and the sharpen filter in MasterEffect, which doesn't have quite as much control as lumasharpen. Still, I'm not noticing any jaggies in my screenshots, but I haven't taken any portraits yet, which is where I'll really be able to see how the sharpening measures up.
I'm looking into how I can get SFX working with it. I see some people have managed to no problem, so I must be doing something wrong somewhere. Ideally I'd find out how to port SMAA and Lumasharpen into MasterEffect, but that's beyond my knowhow at the moment.
Anyway, making use of heavy bloom since I can ^^ (ReShade's bloom shader is a lot better than that in SFX)


