Hello all!
I am a long time player of Bioware games, going all the way back to Baldur's Gate, (i know, I'm old), and I really love what they have done about making choices matter in games. I expect many of you feel the same way, which is why I am asking this community for help.
I am currently writing my doctoral dissertation on the relationship between games that present moral choices (good/evil, light side/dark side, that sort of thing) and real-world behavior, and I was hoping that the gamers on these forums might help.
So if you have played games that present clear moral choices and think you might qualify, I've posted the link to my study below. It only takes about 10-20 minutes to complete, and if you'd like to give me your e-mail at the end you will be enrolled in a drawing for a gift card to Amazon. If not, then you can take the survey entirely anonymously.
So help a fellow gamer out and click the link below! I could really use your help:
https://alliant.qual...a47T0iJteWILOeh
Thanks again for your help!
Writing dissertation about games and need your help!
#1
Posté 13 janvier 2015 - 07:27
#2
Guest_simfamUP_*
Posté 13 janvier 2015 - 08:24
Guest_simfamUP_*
I'll wait for other people to click the weird link.
#4
Posté 13 janvier 2015 - 08:31
It means the end for us all.
- Vroom Vroom aime ceci
#5
Guest_simfamUP_*
Posté 13 janvier 2015 - 08:47
Guest_simfamUP_*
I'm glad nobody is blaming me for a change.
- Vroom Vroom aime ceci
#6
Posté 13 janvier 2015 - 09:06
Well I filled it out and I'm 90% certain I haven't summoned the Reapers on us or anything like that.
On a side note, when asking about light/paragon vs dark/renegade I often didn't go 100% into one or the other but it's not a choice on the survey.
Or in the case of ToR, I stayed completely neutral(I ended up picking what my second character was).
#7
Posté 14 janvier 2015 - 01:18
All done. I came to realize a few things:
- Often a goodie two-shoes in the first playthrough, followed by a despicably evil playthrough.
- Generally Pacifistic, but a bit paranoid of others' intentions.
- Fable is not one of my favorite games.

- Fast Jimmy aime ceci
#8
Posté 14 janvier 2015 - 02:13
<p>
All done. I came to realize a few things:
- Often a goodie two-shoes in the first playthrough, followed by a despicably evil playthrough.
- Generally Pacifistic, but a bit paranoid of others' intentions.
- Fable is not one of my favorite games.
What Dom said.
#9
Posté 21 janvier 2015 - 09:44
Trust me, there are no nuclear launch codes involved in the above survey. If there were, I would be threatening my professors with them, rather than doing all this hard work for a degree.
Can you tell I play dark side from time to time?
In any case, thanks to those of you who took the survey, but having more folks never hurts. BUMP, and whatnot.
#10
Guest_mikeucrazy_*
Posté 22 janvier 2015 - 12:17
Guest_mikeucrazy_*
Theses threads pop up once in a great blue moon, and tonight.While its cold,peaceful in nature and Beautiful as it snows.appearently there is a blue moon
...so i guess ill give this one a shot
#11
Posté 22 janvier 2015 - 01:15
Dude just call us all Rapeist murders and get it over and done whith.
#12
Posté 22 janvier 2015 - 04:07
Dude just call us all Rapeist murders and get it over and done whith.
I'm more about stealing everything that isn't bolted down and on fire than murder.
#13
Posté 22 janvier 2015 - 08:19
I didn't enter my email at the end. Go go paranoia!
But I did participate. Good luck with your project!
All done. I came to realize a few things:
- Often a goodie two-shoes in the first playthrough, followed by a despicably evil playthrough.
- Generally Pacifistic, but a bit paranoid of others' intentions.
- Fable is not one of my favorite games.
The first only applies to me today. Based on these survey options, my past was a 180 from you. I first went through KotOR1&2 and ME1 full on chaotic evil total monster YOLO. I regret nothing.
- Dominus aime ceci
#14
Posté 22 janvier 2015 - 10:09
#15
Posté 22 janvier 2015 - 10:58
Im useualy a goody two shoes.. even in real life i just cant play bad in a game. even in saints row i dont kill pedestrians if i can avoid it.
that being said im a total tealeaf.
#16
Posté 23 janvier 2015 - 03:24
There's a pretty good chance that the OP is familiar with this already, but it's relevant so I thought I'd post it: Amanda Lange has written a piece on this subject for the Journal of Games Criticism. Apparently, the overwhelming trend is for players to choose generally 'good' options; for example, fewer than 10% of Fable players chose the 'evil' path.
#17
Posté 23 janvier 2015 - 07:34
There's a pretty good chance that the OP is familiar with this already, but it's relevant so I thought I'd post it: Amanda Lange has written a piece on this subject for the Journal of Games Criticism. Apparently, the overwhelming trend is for players to choose generally 'good' options; for example, fewer than 10% of Fable players chose the 'evil' path.
I have actually read that study. I'm looking at something a bit more complex, though, which is whether there is a breakdown along certain types of aggression/antisocial behavior (hostile attribution vs. social hostility, for instance), or maybe there is no correlation at all, which would be an interesting find as well.
#18
Guest_TrillClinton_*
Posté 23 janvier 2015 - 08:07
Guest_TrillClinton_*
#19
Posté 23 janvier 2015 - 08:43
I generally choose the "good" options but there factors that sometimes lead me to be more ruthless; mainly how invested or not I am in the game world. I remember in Fallout 3 I nuked Megaton and made sure I had good karma for the final conversation with "Dad" just so I could lie about it and have him believe me.
#20
Guest_TrillClinton_*
Posté 23 janvier 2015 - 08:47
Guest_TrillClinton_*
I generally choose the "good" options but there factors that sometimes lead me to be more ruthless; mainly how invested or not I am in the game world. I remember in Fallout 3 I nuked Megaton and made sure I had good karma for the final conversation with "Dad" just so I could lie about it and have him believe me.
Still a better dad than goku
- SlottsMachine aime ceci
#21
Posté 24 janvier 2015 - 03:44
#22
Posté 27 janvier 2015 - 08:30
Comparing yourself to the decisions of others in a game is really interesting. It satisfies a curiosity a lot of us have, an anxiety about how close (or distant) we picture ourselves in comparison to the mainstream.
It's one of the reasons I study games for a dissertation: It's a unique form of entertainment, something where you have active agency in deciding how things go.





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