Yeah.. releasing the game right before Christmas to secure all holiday sales and end-of-year awards was not our idea.
It's not okay to walk off the project directly after release just because the product is a game.
Every Google search for patch information that instead yields more stupid stories about the game's romances, who is gay and who is not, how many dragons have been killed, and how many awards the game has won, just makes me more and more fed up.
I'm still playing the game, and i'm fortunate to not have system-level issues when i play (like stuttering). But there is so, so much that needs to be addressed in it. It's not even half the stuff people claim is important to "fix". The community is every bit as much to blame for this situation as the studio. Some of the stuff being complained about is ridiculously fickle, or just outright hateful raving behind the cover of anonymity.
I'll just explain my grief through example. I'll probably post one of these every couple times I play, if things don't go well that round.
Today's experience went as follows: Ran through most of the storm coast: It was completely empty, as if it had been left unfinished. There was no main "point" to the storm coast once I found Iron Bull. Nothing else really happened there. Found a rift to close at the far end, closed it, spiders continued to spawn endlessly in the area, tried to ignore them and find the rune symbol on the wall with the fade fire torch or whatever, it was gone.
Went to the war room.. trying to figure out where the heck to go next you see. Still cannot make Any Sense as to the connection between area unlocks, my journal, and interactions within the war room. At random, items are there, not there, completed yet still there ... how does it all fit together? Why do I have quests in my journal, like the western approach, yet there is no way to reach it on my map? Why do main areas on the world map report .. almost at random.. quests that aren't really what that area is about? Why does the war room have a quest marker on it, on the Skyhold map, about the "Seeing Red" quest, and just that one?? Why the hell is the Roof of Skyhold on the 2nd level map, instead of the 3rd??
On and on the confusion goes. Then the journal locks up the game, yet again, because i clicked one too many times inside it in a certain manner. In fact, the correct items in the journal don't even open when i click them - a different entry opens instead, often several items lower.
The combat is Still confusing as hell, after at least 20 hours of play.
I'll keep slogging through. But, the lack of communication throughout this whole process and the endless barrage of Marketing BS means I will not be buying ME$ when it hits the market, no matter how good it looks, and that's a promise.