Is it just me or are the facial animations really off?
The thing is, I cannot put my finger on what exactly is off, it's just that whenever I see people trying to convey emotion with facial expressions, they (almost) always make me want to take a step back. These moments regularly break immersion for me. For example, when your character first sees the light of day and suddenly experiences the pain from the mark, her face looks more like a stretched halloween mask rather than an 'omgithurts' face (the corners of the mouth are pulled waaaaaay too far down, it's anatomically impossible).
I remember a few odd moments in Mass Effect where the the entire head mesh/texture caused trouble in animations, but never to such an immersion-breaking degree, so I think I'll point my finger at Frostbite.





Retour en haut







