Aller au contenu

Photo

lack of GOOD sword schematic.....?


  • Veuillez vous connecter pour répondre
63 réponses à ce sujet

#26
Icy Magebane

Icy Magebane
  • Members
  • 7 317 messages

I never did find a decent sword for Cassandra... It was nice that Blackwall had a number of two handed swords to choose between, but my one handed warriors had to go with maces for a long time.  Eventually I made a really overpowered axe for Cassandra to use, but I was really hoping for a sword... they really should just sell most of the schematics in shops, or make the tiered schematic system a bit more flexible.  Possibly allow us to upgrade basic schematics to higher tiers through the Blacksmith or something?



#27
Br3admax

Br3admax
  • Members
  • 12 316 messages
Eh, same. Gave up and have Cassandra the one of the EdL high dragon.

#28
crimzontearz

crimzontearz
  • Members
  • 16 789 messages

Eh, same. Gave up and have Cassandra the one of the EdL high dragon.

It's.....weak

#29
actionhero112

actionhero112
  • Members
  • 1 199 messages

Canyon tomb....go to it...solve the puzzle....loot the chest


Boom


Best 2 hander in the game

Best 2 handed sword in the game.

 

Best 2 handed weapon is either the Ornate Battleaxe (t3 chests) or the Hossberg Twainer (Suledin Keep Merchant)



#30
Br3admax

Br3admax
  • Members
  • 12 316 messages

It's.....weak


I have more than one party member, and at that point, even on Nightmare, everyone's tissue paper.

#31
crimzontearz

crimzontearz
  • Members
  • 16 789 messages

Best 2 handed sword in the game.

Best 2 handed weapon is either the Ornate Battleaxe (t3 chests) or the Hossberg Twainer (Suledin Keep Merchant)

Uh...nope...have all 3 of them

Same dmg output....difference is that axes use cloth

dragonage3.wiki.fextralife.com/Two-Handed+Weapon+Schematics


Here check for yourself

#32
Obadiah

Obadiah
  • Members
  • 5 770 messages
Think of NOT having that hilt as one more thing that made this playthough oh so unique :)

#33
crimzontearz

crimzontearz
  • Members
  • 16 789 messages

Think of NOT having that hilt as one more thing that made this playthough oh so unique :)

not funny

#34
leaguer of one

leaguer of one
  • Members
  • 9 995 messages

I go for axes and I get the specs in the waste...So good luck hunting.



#35
leaguer of one

leaguer of one
  • Members
  • 9 995 messages

Best 2 handed sword in the game.

 

Best 2 handed weapon is either the Ornate Battleaxe (t3 chests) or the Hossberg Twainer (Suledin Keep Merchant)

Wrong.

It's that Anderfels Cleaver.



#36
d-boy15

d-boy15
  • Members
  • 1 642 messages
Cass with Caliban is good enough for me. Combine with 5 hidden blade and guard on hit you got a killing machine.

#37
leaguer of one

leaguer of one
  • Members
  • 9 995 messages

Cass with Caliban is good enough for me. Combine with 5 hidden blade and guard on hit you got a killing machine.

My quis has the 5 hit and armor that spits fire. A person can die by being hit by a single blow of a bull's run.



#38
crimzontearz

crimzontearz
  • Members
  • 16 789 messages

Wrong.
It's that Anderfels Cleaver.

again....no

The anderfels cleaver is tied with the serrated greatsword for dmg output

What TRULY changes are the specs given by the materials you use and I generally go for the constitution/strenght bonus so more metal used is better for me

#39
actionhero112

actionhero112
  • Members
  • 1 199 messages

Uh...nope...have all 3 of them

Same dmg output....difference is that axes use cloth

dragonage3.wiki.fextralife.com/Two-Handed+Weapon+Schematics


Here check for yourself

Uh nope. You're wrong. Utility slots are inferior to offense slots, because you can only fill them with strength. Attack > Strength in every scenario. 

 

Because you can fill every slot of the Hossberg Twainer with raw attack percentage, it's the best 2 handed weapon in the game. Yes even better than the serrated greatsword. 

 

I could go into why in certain scenarios the Ornate Battleaxe is better, but I don't care enough to. 

 

 

Wrong.

It's that Anderfels Cleaver.

 

LOL

 

It has a cloth utility. You can only fill that with Willpower and Magic. Immediate disqualification from being the best.

 

That's crazy and you're crazy. Crazy guy. 



#40
crimzontearz

crimzontearz
  • Members
  • 16 789 messages

Uh nope. You're wrong. Utility slots are inferior to offense slots, because you can only fill them with strength. Attack > Strength in every scenario.

Because you can fill every slot of the Hossberg Twainer with raw attack percentage, it's the best 2 handed weapon in the game. Yes even better than the serrated greatsword.

I could go into why in certain scenarios the Ornate Battleaxe is better, but I don't care enough to.


LOL

It has a cloth utility. You can only fill that with Willpower and Magic. Immediate disqualification from being the best.

That's crazy and you're crazy. Crazy guy.

that is unless I want pure stat bonus/guard damage...which I do (up to some 150% guard damage bonus and +21 in strenght - wich adds to attack in itself btw- and constitution from that sword alone)


OR thay I want cloth utility for heal on kill if I was speaking on the hossberg perspective

#41
actionhero112

actionhero112
  • Members
  • 1 199 messages

that is unless I want pure stat bonus/guard damage...which I do (up to some 150% guard damage bonus and +21 in strenght - wich adds to attack in itself btw- and constitution from that sword alone)


OR thay I want cloth utility for heal on kill if I was speaking on the hossberg perspective

That stat bonus is meaningless because strength translates into a pitiful guard bonus damage (irrelevant and is never used essentially) and .5 attack for warriors.

 

Essentially every point of strength means you get 1.5 attack against units with active guard but .5 against everything else. Not worth. Units with guard still will have more health than they will ever have guard, meaning to defeat them you're always better off with a flat attack bonus. 

 

Heal on Kill is meaningless when you can kill everything without taking damage. This isn't multiplayer. Not only that, but it's better remedied with rings due to how much more valuable attack is. 

 

Cloth Utility only gives Willpower and Magic. So no. It's cloth offense, and it's better spent on attack.

 

So no, the serrated greatsword and anderfels cleaver are sub par in comparison to the hossberg twainer. Even if you wanted a heal on kill weapon, it would be the hossberg twainer schematic you'd use.



#42
crimzontearz

crimzontearz
  • Members
  • 16 789 messages

Stat bonus is meaningless because strength translates into a pitiful guard bonus damage (irrelevant and is never used essentially) and .5 attack for warriors.

Essentially every point of strength means you get 1.5 attack against units with active guard but .5 against everything else. Not worth. Units with guard still will have more health than they will ever have guard, meaning to defeat them you're always better off with a flat attack bonus.

Heal on Kill is meaningless when you can kill everything without taking damage. This isn't multiplayer. Not only that, but it's better remedied with rings due to how much more valuable attack is.

Cloth Utility only gives Willpower and Magic. So no. It's cloth offense, and it's better spent on attack.

Your argument is just... wrong.

and you forget that I get strenght AND constitution ( two bonuses against one) from dragobone utility which as a reaver I need more than a flat attak bonus.

Also I HAVE capitalized high heal on kill percent when spamming dragon rage ( tho I might have gotten that from a haft not the axe itself)

So no....it is wrong for YOU not me.

#43
actionhero112

actionhero112
  • Members
  • 1 199 messages

and you forget that I get strenght AND constitution ( two bonuses against one) from dragobone utility which as a reaver I need more than a flat attak bonus.

Also I HAVE capitalized high heal on kill percent when spamming dragon rage ( tho I might have gotten that from a haft not the axe itself)

So no....it is wrong for YOU not me.

LOL. WHAT?

 

Why would you ever go constitution on a utility slot in your weapon? You're  minimizing your effective attack bonus even further by sacrificing strength. In case you haven't noticed, you take a hit to strength by going for the multiple attribute option. In fact your character is WEAKER than it should be by going for the split option.

 

Normally, you'd get  +14 strength in the 8 utility slot on the masterwork serrated greatsword.

This translates to 

14% Guard Bonus Damage

7% Attack

 

What you've done is halved this by putting dragon bone in there for no reason. LOL

For the split option you now have

 

7% Guard Damage

3.5% attack

35 Health

3.5% Melee defense

 

You've essentially crippled yourself offensively. Nice. 

 

+ health for a reaver is meaningless anyways because dragon rage takes a flat percentage of your health. Not a set amount. Even if you wanted more health, and prioritized that, you'd be better off putting it in metal defense slots on your armor. Not utility slots on your weapon or armor. 

 

In fact + attack is better for you because it takes less dragon rage's to kill an enemy which means it takes less of your health overall. 

 

I don't even know what possessed you to get a tank stat on a damage dealer. What happened? 

 

Here, max efficiency on the Masterwork Greatsword

24.5% guard damage bonus

22.75% attack

 

This is what you get from the Hossberg Twainer.

31.5% attack

 

I'm not counting hafts, pommels and hilts, because I don't even want to know the mess you've made of those.

 

You're better off against every single enemy in the game by going with the Hossberg Twainer. This isn't even an argument. It's a fact. Unless an enemy generates more guard than they have health (no enemy in the game does this) You're always better off with the Hossberg Twainer. Always. 



#44
crimzontearz

crimzontearz
  • Members
  • 16 789 messages
Dude

Tell you what...I will craft a minmaxed weapon and armor set and try it but I FAR prefer versatility

Minmaxing is not my playstyle (snd yes I always want to add survivability to a damage dealer and mobility)

#45
crimzontearz

crimzontearz
  • Members
  • 16 789 messages
Also....attak bonus and guard damage stack...just saying

#46
actionhero112

actionhero112
  • Members
  • 1 199 messages

Also....attak bonus and guard damage stack...just saying

Yes but they only stack against guard.

 

And because any enemy with guard always has more health to decrease than guard, damage that affects health directly is more desirable. 

 

Ergo, 1% attack > .5 attack and 1% guard. 



#47
crimzontearz

crimzontearz
  • Members
  • 16 789 messages

Yes but they only stack against guard.

And because any enemy with guard always has more health to decrease than guard, damage that affects health directly is more desirable.

Ergo, 1% attack > .5 attack and 1% guard.

yes....but guard is re-spawnable (dragons...pride demons....heavy units) health is not

#48
crimzontearz

crimzontearz
  • Members
  • 16 789 messages
Ok after making 2 attak (or damage oriented) weapons (a serrated and a hossberg) with the best hafts, pommels and handles I have all geared for more damage

The hossberg has a flad 54% attack bonus
The serrated has 28 strenght and 36% attack bonus which means 50% damage bonus (half strenght) and +28% guard damage


I am still taking the serrated tyvm

But your suggestions were very helpful....I might lack the very best hafts

#49
actionhero112

actionhero112
  • Members
  • 1 199 messages

Ok after making 2 attak (or damage oriented) weapons (a serrated and a hossberg) with the best hafts, pommels and handles I have all geared for more damage

The hossberg has a flad 54% attack bonus
The serrated has 28 strenght and 36% attack bonus which means 50% damage bonus (half strenght) and +28% guard damage


I am still taking the serrated tyvm

But your suggestions were very helpful....I might lack the very best hafts

 

 

I'm sure I could get higher if I masterworked and had the best haft and pommel schematics.

Ps9lJJJ.png



#50
actionhero112

actionhero112
  • Members
  • 1 199 messages

yes....but guard is re-spawnable (dragons...pride demons....heavy units) health is not

 

No unit in the game will have more guard than it has health. This means that damage bonuses that effect health are more valuable than those that solely affect guard.