I agree with the Disney song bit. So cringe-worthy. Why must my characters that don't even believe in Andraste have to go through that? Or me??
Fixing "In Your Heart Shall Burn"
#26
Posté 14 janvier 2015 - 01:13
- Treacherous J Slither aime ceci
#27
Posté 14 janvier 2015 - 01:15
Eh, Malak was a pretender who was easily thwarted when Revan woke up, (didn't play BG2), I felt more pity than satisfaction with Saren, and Kai Leng was not as developed of a character as Cory in my eyes. I thought Cory was on par with those other villains. The best villain would be Master Li, in my opinion.
#28
Posté 14 janvier 2015 - 01:21
The female warden of Awkeneing and Hawk's first sibling died 10-15 minutes into the game. Cassandra would've died 1/3 of the way of the main quest. Besides the romance and remaining seekers quest, how is her character progressing further after Haven?
I'll say it again, I adored Cassandra. But you being the Inquisitor while she's around makes little sense. And she is only one of the 9 companions in the game. She would've been a great emotional element of "Hearts" that was missing for me.
I adored Cassandra as well.
I think her death at Haven would have been more annoying than dramatic. Rather pointless really, since Cory was after the Inquisitor, not the Inquisition. She would have been just like Roderick, and there would have only been 2 possible warrior companions left.
Her not being the leader made sense. She worked with the group leading it, with the hero, Leliana, Cullen, Josie, and Cass all leading it together, but after Haven, it is the hero that is the unifying force and so the obvious choice... to her anyway. She is more about ideals than politics, she only grew confident in leading later in the game.
#29
Posté 14 janvier 2015 - 01:24
I agree with the Disney song bit. So cringe-worthy. Why must my characters that don't even believe in Andraste have to go through that? Or me??
Is it really an Andrastian hymn though? It doesn't mention the Maker or Andraste, directly or indirectly, as I recall. I figured it was a folk song.
#31
Posté 14 janvier 2015 - 01:27
Is it really an Andrastian hymn though? It doesn't mention the Maker or Andraste, directly or indirectly, as I recall. I figured it was a folk song.
Still cringy.
- Treacherous J Slither aime ceci
#32
Posté 14 janvier 2015 - 01:28
Still cringy.
Fair enough. ![]()
#33
Posté 14 janvier 2015 - 01:29
I adored Cassandra as well.
I think her death at Haven would have been more annoying than dramatic. Rather pointless really, since Cory was after the Inquisitor, not the Inquisition. She would have been just like Roderick, and there would have only been 2 possible warrior companions left.
Her not being the leader made sense. She worked with the group leading it, with the hero, Leliana, Cullen, Josie, and Cass all leading it together, but after Haven, it is the hero that is the unifying force and so the obvious choice... to her anyway. She is more about ideals than politics, she only grew confident in leading later in the game.
Cassandra was the Hero of Orlais, Right Hand of the Divine and the leader before you were introduced. She is well known throughout Thedas and within the actual Inquisition. Your character comes out of left field. Its hard to believe Cassandra giving you the reins, especially if your PC does not believe in the maker and expresses multiple times that the Inquisition is rubbish.
#34
Posté 14 janvier 2015 - 01:30
#35
Posté 14 janvier 2015 - 01:31
It was the highlight of the game, actually making me feel fear at what I was up against. I don't understand how someone can hate IYHSB and still manage to finish the game. Especially considering all the useless fetch quests you have to do before you get there.
What made you fear Cory? The deaths of your bar maid and the chantry drone who wanted your head? Or the idiot with a dragon who turned into frosty the snowman?
#36
Posté 14 janvier 2015 - 01:45
I agree with the Disney song bit. So cringe-worthy. Why must my characters that don't even believe in Andraste have to go through that? Or me??
I don't recall anything in the lyrics that suggests that the song is meant for Andrastians.
#37
Posté 14 janvier 2015 - 01:51
I don't recall anything in the lyrics that suggests that the song is meant for Andrastians.
It doesn't. http://tmblr.co/ZIsNnt1Vdatzq
It probably just feels that way because Mother Giselle starts singing it. I think it's a folk song, probably.
#38
Posté 14 janvier 2015 - 02:22
I agree with the OP. I too felt that Cassandra should have died in this mission. She does nothing else in the game afterwards, being completely relegated to B list status. She essentially goes from being an A list main story character to Romanceable character. She gets the 'Can become the New Divine' arc (but calling it an arc makes it seem like more of a big deal than it is - its just a war room operation, and besides I think the whole Divine issue is terribly mishandled, an artificial decision forced on us to ensure the Inquisition can continue to exist once the new Divine is chosen).
But in terms of main story, she falls off the map, and is pushed into a dark corner of the base, never to say or do anything significant to the plot again. The section in the Fade sees some relevant reaction, but of the 2 party tanks, Blackwall seems by far the more logical choice to take to Adamant Fortress. Basically, the mission in the Fade is appropriate for her, but there was no way to know that ahead of time. And her contributions to that questline otherwise are underwhelming (especially her lack of any interaction at all with Hawke).
Along with Varric, she suffers from being the main characters of the party, in a game where that position means much less than it usually does. Because the party don't speak very much in missions anymore (and pretty much never in side missions), it means that the advisors (Leliana, Cullen and Josephine) steal the spotlight in the main story. They are your true command staff, so Varric and Cassandra are left rather out in the cold, despite filling the position usually reserved for the party VIPs (i,e the Morrigan and Alistair, Carth and Bastila, Miranda and Jacob slot etc etc). ,
So I don't feel like the game would have lost anything by losing her at the end of the Haven assault (and for the record, Cassandra is my favourite character in this game). It just feels completely artificial that she not only steps aside as leader (because despite what she says, its clear that people *do* consider her an inspirational and strong leader - leaders don't have to be Captain Charisma in person, so long as they have that quality that makes people follow them, which she does). But she steps completely out of the frame, making way for you... because Mother Giselle sang a really cheesy song.
- VanguardCharge aime ceci
#39
Posté 14 janvier 2015 - 02:36
#40
Posté 14 janvier 2015 - 02:39
So the idea is to take the best quest in the game and make it 10 times worse by killing off the best character in the game? Hell no.
- zeypher aime ceci
#41
Posté 14 janvier 2015 - 02:40
I liked In Your Heart Should Burn, but it wasn't perfect.
1) What happened to the companions you took to fight Corypheus? I know Dorian has banter where he says something like "And we're off to our glorious deaths!", so he at least thought it was a one way trip, but after talking to Corypheus you're alone. We should all have been limping towards the camp where the others were together.
2) The Inquisitior being cold and hurt after the fight was odd. I had plenty of health and regen potions left, and as a mage could make fire. Why did they even leave the caves they found themselves in to go into a snowstorm?
3) I took every opportunity to say "I'm not the Herald"; I said something like that to Giselle upon getting to the camp. So when everyone came and knelt in front of me, singing hymns? I felt really uncomfortable.
- The Serge777 et VanguardCharge aiment ceci
#42
Posté 14 janvier 2015 - 02:40
#43
Posté 14 janvier 2015 - 02:42
I agree with the OP. I too felt that Cassandra should have died in this mission. She does nothing else in the game afterwards, being completely relegated to B list status. She essentially goes from being an A list main story character to Romanceable character. She gets the 'Can become the New Divine' arc (but calling it an arc makes it seem like more of a big deal than it is - its just a war room operation, and besides I think the whole Divine issue is terribly mishandled, an artificial decision forced on us to ensure the Inquisition can continue to exist once the new Divine is chosen).
But in terms of main story, she falls off the map, and is pushed into a dark corner of the base, never to say or do anything significant to the plot again. The section in the Fade sees some relevant reaction, but of the 2 party tanks, Blackwall seems by far the more logical choice to take to Adamant Fortress. Basically, the mission in the Fade is appropriate for her, but there was no way to know that ahead of time. And her contributions to that questline otherwise are underwhelming (especially her lack of any interaction at all with Hawke).
Along with Varric, she suffers from being the main characters of the party, in a game where that position means much less than it usually does. Because the party don't speak very much in missions anymore (and pretty much never in side missions), it means that the advisors (Leliana, Cullen and Josephine) steal the spotlight in the main story. They are your true command staff, so Varric and Cassandra are left rather out in the cold, despite filling the position usually reserved for the party VIPs (i,e the Morrigan and Alistair, Carth and Bastila, Miranda and Jacob slot etc etc). ,
So I don't feel like the game would have lost anything by losing her at the end of the Haven assault (and for the record, Cassandra is my favourite character in this game). It just feels completely artificial that she not only steps aside as leader (because despite what she says, its clear that people *do* consider her an inspirational and strong leader - leaders don't have to be Captain Charisma in person, so long as they have that quality that makes people follow them, which she does). But she steps completely out of the frame, making way for you... because Mother Giselle sang a really cheesy song.
My thoughts exactly. After Haven, Cassandra gets lost in the mix with all the new companions. Losing her at Haven would make a more lasting impression of her character for me.
Maybe they should've killed Leliana. She did feel responsible for what happened at Haven. BSN would be rainbows and sunshine after that.
Game mechanics wise, that would never happen. There are 9 companions, but only 3 advisors. Besides, Leliana is BioWare's biggest pet since Liara. Her plot armor has no holes.
#44
Posté 14 janvier 2015 - 02:46
Though, really I don't feel anything for just the idea of a companion dying. It's like a single sentence summary of a painting, so it sort of feels like a cheap grab to make us feel bad and stuff. Killing off companions is the low hanging fruit for me. I didn't feel anything for the Hawke choice, regardless of who the Warden is. Sure I'll pick one why not because we can't run fast enough. The fade was cool, but this felt tacked on. Duncan's death was dramatic, but I was expecting him to die or leave at some point, and he wasn't interesting enough for me to miss.
#45
Posté 14 janvier 2015 - 02:49
You're forgetting Chancellor Roderick.
I thought Chancellor Roderick's death was a very meaningful death. Someone who was fighting against you and then realizes they were wrong at the critical moment is a powerful character. He "saw the light" as it were, and his faith is restored and renewed in you when he remembered the path that would allow your escape. (When he tells you "perhaps I was shown this path to help you" is, to me, one of the most moving moments in the game). He succumbed to his injuries once people had fled to safety. His sacrifice was integral to the Inquisition.
I prefer that Cassandra survived so that we could experience more of her story. I think the writer's made the right call on that one.
I'm sorry you didn't like the song. I know some did, some didn't. I thought it was beautiful. In Your Heart Shall Burn is my favorite mission, hands down.
Well said. Despite my many gripes with Inquisition's writing, I feel that In Your Heart Shall Burn was one of, if not the, best quest in the game. A dramatic narrative which was elegantly executed.
For me, it was Inquisiton's Ostagar, though if I had to change one thing it would be the pacing. The Inquisitor should have been unconscious during The Dawn Will Come, ending the scene on a moment of brief uncertainty tinged with hope. Cue the Inquisition traversing through the mountains with a still unconscious Inquisitor. Skyhold is found and the Inquisitor awakes (presumably) a couple of weeks later following a cut to black.
#46
Posté 14 janvier 2015 - 02:56
I agree. Despite my many gripes with Inquisition's written, I feel that In Your Heart Shall Burn was one of, if not the, best quest in the game. A dramatic concept which was well-executed.
For me, it was Inquisiton's Ostagar.
It was Ostagar Lite.
Ostagar had Duncan, a Grey Warden who rescued you from death and served as your guide, give up his life.
Ostagar had the Loghain intro, a morally grey character who chose not to risk his country's armies to save a foolish king.
Haven had Roderick. An NPC who wanted to jail you until he became gravely wounded and became plot fodder, telling you of the tunnels.
Haven had Cory, an idiot with an army larger than yours and a ****** dragon, who told you his entire plot while you buried him in snow. (pretty much something out of a Tom and Jerry episode).
Never mind. Haven was Decaffeinated, expired Ostagar lite.
#47
Posté 14 janvier 2015 - 02:57
I hated "In Your Heart Shall Burn". The Disney song in the end
Funny. My first thought was "Did they steal this music from Lord of the Rings?"
It's a nice song if you relax into it. I don't understand the hate. Then again I rarely understand all the" Hater-ade" splashing around BSN.
Anyway, I thought it was a great chapter.
#48
Posté 14 janvier 2015 - 03:00
#49
Posté 14 janvier 2015 - 03:00
I liked that mission, it let you walk for about 10 seconds, it was wicked.
#50
Posté 14 janvier 2015 - 03:01
I don't recall anything in the lyrics that suggests that the song is meant for Andrastians.
Should I just delete the Andraste bit from my original post? My main point is that the song felt really cringe worthy to me!





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