Congrats to Bioware for the multiple game of the year wins!
#1
Posté 14 janvier 2015 - 06:23
DA:I is clearly the best game of the year and this is in a year that had Bayenotta 2, Person Q, Child of Light and other stellar games. It is no small feat. Thank you for this amazing game and I will be looking forward to the dlc.
Yours truly
- Winged Silver aime ceci
#2
Posté 14 janvier 2015 - 06:30
I agree....now if only patch 3 could come out within the next year...
- Winged Silver aime ceci
#3
Posté 14 janvier 2015 - 08:18
You can disagree with me but you don't have to be an ass about it. Most people do agree with me. This year had some games I really enjoyed (which I listed in my OP). So there was competition. You can be a special butterfly but back up your opinion with something other than insults.
I don't know about "most". I for one have strong feelings about DA:I, and they're not all fond.
I still think that DA:I deserves GOTY awards. But not because it is awesome -- no it really isn't, IMO. It's soundly mediocre, average. But even so, it's better than a lot of what else is out there (sadly I cannot talk about Bayonetta 2, for example, but Shadow of Mordor, an oft-mentioned contender, is a soulless husk of an orc killing simulator that should not even be mentioned in a sentence about GOTY).
What irks me is that Bioware/EA is now using said GOTY awards to stroke their egos instead of getting their sh*t together to bring out patches that fix some of the many substantial defects in their product. The GOTY awards run the risk of reinforcing their belief that foregoing their very own strengths (storytelling, writing) in favour of open-world-meaninglessness and visual perfection a la Skyrim is the right way.
#4
Posté 14 janvier 2015 - 08:31
Sigh...so much general hate! Even with its failings (bugs, pacing, what have you) did you not enjoy the game? Was playing it a miserable experience? I personally loved it. I also had realistic expectations, something which I think a lot of people did not. I didn't expect to see every feature they touted. I didn't expect everything to work either. They made a switch to a whole new engine. That already has a slew of issues attached, let alone the regular ones we'd inevitably see if they'd stuck with one of the older engines.
Some people talk about the story line being boring. I'll agree that at the surface, it was indeed very simple; go kill the bad guy who wants to be a god. Nothing complicated there right? Except oh wait...there's that whole issue with Fen'Harel. And Mythal. Does that seriously not seem absolutely fascinating to people? I feel like Inquisition was a set up. Some people may grumble that a game shouldn't just be a set up, but I don't see an issue with it, particularly if Bioware feels it can deliver in the next game. I greatly enjoyed getting to meet the new characters. I hope to see a lot of them return in some form in the next game!
And as for those complaining about the third patch taking so long to come out....how long do you think it takes to even create a patch? They have to figure out how to recreate the glitch (which on a company computer might be more difficult than one might think). They have to then actually see about how to fix it. And that's not always as easy as some people seem to think it is. And naturally, when the patch does come out, I fully expect more people to complain that their issue wasn't fixed, and that they certainly won't be touching another Bioware game again! Which I find so exasperating.
So if some of you want to label me with bad taste, go ahead. Dragon Age: Origins was the first video game I ever played, so of course I have a natural fondness for its creators. But I truly did enjoy this game, and I do believe that they'll continue to create fantastic things.
- samb aime ceci
#5
Posté 14 janvier 2015 - 08:41
Well in fairness, I did spend well over 120 hours in DA:I, so from a purely materialistic standpoint, I got my money's worth, so I should be happy, right?
Well... yeah. But as a long-standing Bioware fan, I'm attached to the company and its products. It's sad to see something you like change its character more and more until it's hard to recognise. It's a bit like watching your best friend fall into the clutches of some obscure sect. At the beginning, you possibly fail to see its significance. Further in, you rail against it and try to save your friend. After some time, you give up. I, personally, am in stage 2. This is the first Bioware game I have absolutely no desire to replay. I feel alienated.
To further answer your points: Yes, the premise of Fen'Harel, Mythal etc. was great. I am an absolute sucker for mythology and lore in general. Sadly, Bioware lost their way when they decided to put that awesome stuff on the backburner in favour of a large number of meaningless "kill x wolves" quests. The entire game did not produce that tight, engaging narrative that I used to love Bioware for; instead it was a -- granted, beautiful, expansive -- world with lots of disconnected mini-narratives.
Re: patching... yeah. It takes work, I know that very well. However, when Laidlaw comes out and makes fun of people for voicing legitimate concerns (don't remember his tweet word-for-word, along the lines of 'what UI/control issues? you have an UI'), I think it's a valid objective to remind him that that is neither appropriate, nor enough.
- Spooky81 et Winged Silver aiment ceci
#6
Posté 14 janvier 2015 - 09:09
Bioware made a great game that they unfortunately haven't supported with frequent patching and/or updates about patches. I personally had very little bugs outside of the banter bug and some pop in issues the few days after patch 2...but the banter issue is huge and widespread. It's fairly unacceptable to not update us for the past month plus.
It sucks knowing a food you loved was missing a key ingredient that everyone else had despite you still enjoying it.
Game of the year? Probably IMO. Definitely not the best customer service of the year though.
#7
Posté 14 janvier 2015 - 09:10
Well in fairness, I did spend well over 120 hours in DA:I, so from a purely materialistic standpoint, I got my money's worth, so I should be happy, right?
Well... yeah. But as a long-standing Bioware fan, I'm attached to the company and its products. It's sad to see something you like change its character more and more until it's hard to recognise. It's a bit like watching your best friend fall into the clutches of some obscure sect. At the beginning, you possibly fail to see its significance. Further in, you rail against it and try to save your friend. After some time, you give up. I, personally, am in stage 2. This is the first Bioware game I have absolutely no desire to replay. I feel alienated.
To further answer your points: Yes, the premise of Fen'Harel, Mythal etc. was great. I am an absolute sucker for mythology and lore in general. Sadly, Bioware lost their way when they decided to put that awesome stuff on the backburner in favour of a large number of meaningless "kill x wolves" quests. The entire game did not produce that tight, engaging narrative that I used to love Bioware for; instead it was a -- granted, beautiful, expansive -- world with lots of disconnected mini-narratives.
That's every Bioware game ever. The mini-narrative part, I mean. The vast majority of content in every single Bioware game has little-to-no connection with the main quest. What Bioware did that apparently pulled the proverbial wool over people's eyes as to their generally poor quest design was to (1) have the non-MQ quests on the way to the MQ, which was largely a product of how linear their design was typically and (2) have every quest involve a branched dialogue tree. DA:I clearly had a similar word-budget as the regular (old) Bioware game, but had to stretch it out over far more companions or companion-type characters (advisors count here) and a substantially greater number of quests.
#8
Posté 14 janvier 2015 - 09:13
Hand on heart, I say:
After being screwed over in Destiny, I was depressed. I spent almost $100 on that game and felt very much short changed. I looked to fill the void and turned to Dragon age inquisition and it did not disappoint. I have loved being in this world and talking to people about this game. I can't stop playing even though I have to go to work early the next day.
DA:I is clearly the best game of the year and this is in a year that had Bayenotta 2, Person Q, Child of Light and other stellar games. It is no small feat. Thank you for this amazing game and I will be looking forward to the dlc.
Yours truly
Hand on heart, I say: "No. 'DA:I' is not best game of year."
#9
Posté 14 janvier 2015 - 09:57
Let's be polite, or this thread will be locked down.
- Winged Silver aime ceci
#10
Posté 14 janvier 2015 - 10:11
Any recommendations? And don't say Destiny. I really liked Child of Light, Shadow of Morador, and bayenetta 2. Persona Q is great too and I'm still playing that at work. It is more helpful to offer alternatives rather say "DA:I is not the best game of the year". It certeinly Is for me and I'm not alone in this assessment and it isn't because I'm limiting my options either. So if you can do better by all means. Recommend something or not post until you can.Hand on heart, I say:
Hand on heart, I say: "No. 'DA:I' is not best game of year."
#11
Posté 14 janvier 2015 - 10:33
It isn't a victory when you buy the reviews and the awards.
- rainy518, C0uncil0rTev0s et Dominic_910 aiment ceci
#12
Posté 14 janvier 2015 - 11:44
Easy to be a Game of the Year when the competition is pretty weak.
#13
Posté 14 janvier 2015 - 11:50
For 2014? well i think is the game of the year, have some Shadows, but is a great game.
For 2015? mmmm... i tell you in 11 months ![]()
#14
Posté 14 janvier 2015 - 12:21
Alien: Isolation was pretty good. Wolfenstein too.
#15
Posté 14 janvier 2015 - 01:11
Congratulations! I loved the characters, loved the main quests and beautiful vistas, and I think the hard work of that many people deserves the recognition.
(though, okay, I'll grumble a bit about in-game maps that don't feel complete - with my OCD, I have to play with sites like game-maps constantly on alt-tab, so I don't miss a single codex entry or a wine bottle. But then comes Solas and all is forgotten.)
#16
Posté 14 janvier 2015 - 01:28
Sigh...so much general hate! Even with its failings (bugs, pacing, what have you) did you not enjoy the game? Was playing it a miserable experience? I personally loved it. I also had realistic expectations, something which I think a lot of people did not. I didn't expect to see every feature they touted. I didn't expect everything to work either. They made a switch to a whole new engine. That already has a slew of issues attached, let alone the regular ones we'd inevitably see if they'd stuck with one of the older engines.
Some people talk about the story line being boring. I'll agree that at the surface, it was indeed very simple; go kill the bad guy who wants to be a god. Nothing complicated there right? Except oh wait...there's that whole issue with Fen'Harel. And Mythal. Does that seriously not seem absolutely fascinating to people? I feel like Inquisition was a set up. Some people may grumble that a game shouldn't just be a set up, but I don't see an issue with it, particularly if Bioware feels it can deliver in the next game. I greatly enjoyed getting to meet the new characters. I hope to see a lot of them return in some form in the next game!
And as for those complaining about the third patch taking so long to come out....how long do you think it takes to even create a patch? They have to figure out how to recreate the glitch (which on a company computer might be more difficult than one might think). They have to then actually see about how to fix it. And that's not always as easy as some people seem to think it is. And naturally, when the patch does come out, I fully expect more people to complain that their issue wasn't fixed, and that they certainly won't be touching another Bioware game again! Which I find so exasperating.
So if some of you want to label me with bad taste, go ahead. Dragon Age: Origins was the first video game I ever played, so of course I have a natural fondness for its creators. But I truly did enjoy this game, and I do believe that they'll continue to create fantastic things.
Whoa there...
1. You didn't expect Bioware to fulfill their promises? That means you had low faith in developers and you were right. We had more faith. We were wrong.
But there's a small thing you're letting out the light... PROMISE isn't just something you don't fulfill and it's allright! Promise is something you [censored] have to make real. For realsies!
2. "Except oh wait...there's that whole issue with Fen'Harel. And Mythal. Does that seriously not seem absolutely fascinating to people?"
So that cheap cutscene in the end of like 5-8 hours of main quest is a [censored] excuse for lazy Call of Duty writing?
If it's Call of Duty give me decent, polished PvP multiplayer, Wow-scenes in a single-player mode and Captain Price to open bugged doors I can't reach myself!
3. as for those complaining about the third patch taking so long to come out....how long do you think it takes to even create a patch?
And how much lazy and ignorant developers have to be to release the game in the state it is? Or you think it is normal that some of the players weren't even able to launch the game they've bought? For realsies?
4. So if some of you want to label me with bad taste, go ahead.
[apparently moderator chose to delete this part, tho it wasn't really offensive. I was asking your permission to get on with verbally abusing you)
- Rawgrim, rainy518 et Dominic_910 aiment ceci
#17
Posté 14 janvier 2015 - 02:13
Sigh...so much general hate! Even with its failings (bugs, pacing, what have you) did you not enjoy the game? Was playing it a miserable experience? I personally loved it. I also had realistic expectations, something which I think a lot of people did not. I didn't expect to see every feature they touted. I didn't expect everything to work either. They made a switch to a whole new engine. That already has a slew of issues attached, let alone the regular ones we'd inevitably see if they'd stuck with one of the older engines.
Some people talk about the story line being boring. I'll agree that at the surface, it was indeed very simple; go kill the bad guy who wants to be a god. Nothing complicated there right? Except oh wait...there's that whole issue with Fen'Harel. And Mythal. Does that seriously not seem absolutely fascinating to people? I feel like Inquisition was a set up. Some people may grumble that a game shouldn't just be a set up, but I don't see an issue with it, particularly if Bioware feels it can deliver in the next game. I greatly enjoyed getting to meet the new characters. I hope to see a lot of them return in some form in the next game!
And as for those complaining about the third patch taking so long to come out....how long do you think it takes to even create a patch? They have to figure out how to recreate the glitch (which on a company computer might be more difficult than one might think). They have to then actually see about how to fix it. And that's not always as easy as some people seem to think it is. And naturally, when the patch does come out, I fully expect more people to complain that their issue wasn't fixed, and that they certainly won't be touching another Bioware game again! Which I find so exasperating.
So if some of you want to label me with bad taste, go ahead. Dragon Age: Origins was the first video game I ever played, so of course I have a natural fondness for its creators. But I truly did enjoy this game, and I do believe that they'll continue to create fantastic things.
What you might deem "acceptable" for a console player is a complete and utter disgrace for a PC Gamer especially when you have played DAO and DA2 and when Bioware claimed in numerous panels that DAI would be a "hybrid between DAO/DA2" and in their own video for th PC version claimed it was "made by PC Gamers for PC Gamers" by the time you reach the frozen lake where you are introduced to the "Tatical Cam" it becomes quite clear that this was not made by anyone who has even a passing knowledge of PC Gaming and here is why:
1)The artificial limit allowing only 8 ability's to be mapped to the hotbar under the BS guise of "balancing"(Strange how the console port also only allows 8 ability's to be mapped for no other reason then the limited amount of buttons/combo of buttons on the controller.
2)The whole UI and the scaling of said UI is clearly designed for the "8ft+ experience" of a console gamer not a PC gamer who on average sits 1ft-2ft from their monitor.
3)The tactics options for followers have been drastically dumbed down to "follow" and "defend" to cater for the "I want everything now and it must be easy" console casual crowd.
4)There are a whole bunch of standard features missing including a walk toggle,the whole M/KB layout is a convoluted mess designed by some dopey fool who has never played with a M/KB or DAO/DA2 for that matter.
Then there are numerous bug/glitches/unacceptable screw-ups that have been made,poor mantle implementation( on a leading mantle title) some f the worst issues regarding Crossfire/SLI implementation I have ever seen,massive framerate inconsistencies(on my OC'd i5 4670K@4.4Ghz,32GB Corsair Vengeance 2400Mhz RAM and dual AMD R9 290's the framerate pitches wildly from 200FPS-20FPS on Ultra in 1080P).
So GOTY? not by a long shot! but then console gamers always have such low standards and are so easily pleased so it not surprising that console gamers and console publications give this GOTY.As for your claim to have played DAO I doubt it because if you had played DAO how you could find DAI even remotely good is beyond comprehension.
- Rawgrim et rainy518 aiment ceci
#18
Posté 14 janvier 2015 - 02:16
Let's be polite, or this thread will be locked down.
Well Well if it isn't the same Mod who locked the PC Community Concerns thread then opened it up after your failed attempt to calm the shitstorm your company made by betraying its core userbase backfired on you.
- rainy518 aime ceci
#19
Posté 14 janvier 2015 - 08:06
Whoa there...
1. You didn't expect Bioware to fulfill their promises? That means you had low faith in developers and you were right. We had more faith. We were wrong.
But there's a small thing you're letting out the light... PROMISE isn't just something you don't fulfill and it's allright! Promise is something you [censored] have to make real. For realsies!
2. "Except oh wait...there's that whole issue with Fen'Harel. And Mythal. Does that seriously not seem absolutely fascinating to people?"
So that cheap cutscene in the end of like 5-8 hours of main quest is a [censored] excuse for lazy Call of Duty writing?
If it's Call of Duty give me decent, polished PvP multiplayer, Wow-scenes in a single-player mode and Captain Price to open bugged doors I can't reach myself!
3. as for those complaining about the third patch taking so long to come out....how long do you think it takes to even create a patch?
And how much lazy and ignorant developers have to be to release the game in the state it is? Or you think it is normal that some of the players weren't even able to launch the game they've bought? For realsies?
4. So if some of you want to label me with bad taste, go ahead.
[apparently moderator chose to delete this part, tho it wasn't really offensive. I was asking your permission to get on with verbally abusing you)
My point wasn't to say that we should all throw confetti at what Bioware has done. There are issues. They need to be fixed. I agree with all this. But from reading various threads on the forums, a lot of people make it sound like every accolade Bioware is receiving is unjust/bought/etc. This is something I strongly disagree with. However, if you feel differently, there isn't very much I can say that will make you see otherwise.
I think there are always people who have issues launching the game. This is a serious matter, and one Bioware needs to look into. But I don't think it's the result of "lazy and ignorant" developers. I seriously doubt these players reporting the issues understand why their game isn't starting. For Bioware to fix that, they need to know those kinds of details. This may mean attempting to replicate the issue on their company computer, or some other method (I do not know how the bug fixing process fully works). So it's not the players fault (because if they did know, they might be able to fix it themselves), but I don't equate the issue still existing with Bioware having "lazy and ignorant" developers.
As for the "cheap cut scene" that is, again, your opinion. I enjoyed it. I thought the implications of it were fantastic. It was the main reason I went back did another play through immediately afterwards. I'm on my third now.
I think we have similar goals. We both want Bioware to release the best game they can. I just feel differently, in terms of my "bad taste" (which I thoroughly enjoy), and in terms of how I feel community feed back should work. I list my issues, tell them what I didn't enjoy, and then tell them what I'd like to see expanded upon as well. Because despite the issues, I do feel that I have gotten my money's worth with Inquisition, and it's something I've greatly enjoyed. I'm sorry you don't feel the same way.
#20
Posté 14 janvier 2015 - 08:15
What you might deem "acceptable" for a console player is a complete and utter disgrace for a PC Gamer especially when you have played DAO and DA2 and when Bioware claimed in numerous panels that DAI would be a "hybrid between DAO/DA2" and in their own video for th PC version claimed it was "made by PC Gamers for PC Gamers" by the time you reach the frozen lake where you are introduced to the "Tatical Cam" it becomes quite clear that this was not made by anyone who has even a passing knowledge of PC Gaming and here is why:
1)The artificial limit allowing only 8 ability's to be mapped to the hotbar under the BS guise of "balancing"(Strange how the console port also only allows 8 ability's to be mapped for no other reason then the limited amount of buttons/combo of buttons on the controller.
2)The whole UI and the scaling of said UI is clearly designed for the "8ft+ experience" of a console gamer not a PC gamer who on average sits 1ft-2ft from their monitor.
3)The tactics options for followers have been drastically dumbed down to "follow" and "defend" to cater for the "I want everything now and it must be easy" console casual crowd.
4)There are a whole bunch of standard features missing including a walk toggle,the whole M/KB layout is a convoluted mess designed by some dopey fool who has never played with a M/KB or DAO/DA2 for that matter.
Then there are numerous bug/glitches/unacceptable screw-ups that have been made,poor mantle implementation( on a leading mantle title) some f the worst issues regarding Crossfire/SLI implementation I have ever seen,massive framerate inconsistencies(on my OC'd i5 4670K@4.4Ghz,32GB Corsair Vengeance 2400Mhz RAM and dual AMD R9 290's the framerate pitches wildly from 200FPS-20FPS on Ultra in 1080P).
So GOTY? not by a long shot! but then console gamers always have such low standards and are so easily pleased so it not surprising that console gamers and console publications give this GOTY.As for your claim to have played DAO I doubt it because if you had played DAO how you could find DAI even remotely good is beyond comprehension.
I can't say I enjoy the tactical camera either. But once I got used to the combat, it didn't take away from the game for me. If anything, out of curiosity I opened up DA2 and ran around a bit, and found I actually greatly preferred Inquisition's combat, even with its issues.
I'm sorry if you've been having issues with the game. I, personally, have not. It's run very well for me. So my opinion is coming from someone who hasn't been having major bug issues.
And I'm sorry, I didn't make this clear earlier, but I've been playing on the PC for several years now. I did pick up Dragon Age: Origins on the xbox around 6 years ago. Then I re-purchased the Ultimate Edition on Steam and modded the hell out of it. So I've experienced it on both Xbox and PC.
Your last comment "As for your claim to have played DAO I doubt it because if you had played DAO how could you find DAI even remotely good is beyond comprehension" in unnecessary. I have played Dragon Age: Origins both on the Xbox and on the PC. We have a difference of opinion as to what makes a good game, and all I can say is I'm sorry you don't find Inquisition to be of similar value. I certainly appreciate and have enjoyed it.
#21
Posté 14 janvier 2015 - 10:08
My point wasn't to say that we should all throw confetti at what Bioware has done. There are issues. They need to be fixed. I agree with all this. But from reading various threads on the forums, a lot of people make it sound like every accolade Bioware is receiving is unjust/bought/etc. This is something I strongly disagree with. However, if you feel differently, there isn't very much I can say that will make you see otherwise.
I think there are always people who have issues launching the game. This is a serious matter, and one Bioware needs to look into. But I don't think it's the result of "lazy and ignorant" developers. I seriously doubt these players reporting the issues understand why their game isn't starting. For Bioware to fix that, they need to know those kinds of details. This may mean attempting to replicate the issue on their company computer, or some other method (I do not know how the bug fixing process fully works). So it's not the players fault (because if they did know, they might be able to fix it themselves), but I don't equate the issue still existing with Bioware having "lazy and ignorant" developers.
As for the "cheap cut scene" that is, again, your opinion. I enjoyed it. I thought the implications of it were fantastic. It was the main reason I went back did another play through immediately afterwards. I'm on my third now.
I think we have similar goals. We both want Bioware to release the best game they can. I just feel differently, in terms of my "bad taste" (which I thoroughly enjoy), and in terms of how I feel community feed back should work. I list my issues, tell them what I didn't enjoy, and then tell them what I'd like to see expanded upon as well. Because despite the issues, I do feel that I have gotten my money's worth with Inquisition, and it's something I've greatly enjoyed. I'm sorry you don't feel the same way.
It's a shame mod chose to delete the meaning part of my message. It really makes clear what I meant in 4.
As for the rest - you just ignore the experience other players got... Those players that have written 60 pages of exact feedbak on what is happening with their 360s. That and numerous tickets to support. No action was taken to take care of things.
Some of the pals aren't able to launch the game for 2+ MONTHS now.
How that is GOTY?
#22
Posté 14 janvier 2015 - 10:29
- rainy518 aime ceci
#23
Posté 14 janvier 2015 - 11:12
It's a shame mod chose to delete the meaning part of my message. It really makes clear what I meant in 4.
As for the rest - you just ignore the experience other players got... Those players that have written 60 pages of exact feedbak on what is happening with their 360s. That and numerous tickets to support. No action was taken to take care of things.
Some of the pals aren't able to launch the game for 2+ MONTHS now.
How that is GOTY?
"[apparently moderator chose to delete this part, tho it wasn't really offensive. I was asking your permission to get on with verbally abusing you)"
If your meaning was unclear/unacceptable by a mod's standards, then I'll just assume I didn't need to hear it.
I don't ignore what other people are saying. I'm saying that my experience with the game stems from not having issues with it. My input is just as valid. And I'm not sure what your point is with the 360. They can say "I've hit this point and then it crashed" or "It won't even start" or "This is when I bought my xbox 360 and here's a list of its parts" and it still doesn't immediately pinpoint the issue. All this input helps the devs figure out where the issue is coming from, but it doesn't actually tell them where without further investigation.
And as far as I'm aware, GOTY doesn't go to the least buggiest game. It's given based on a game's merits, of which general glitchiness is a part of. Additionally, if a GOTY reviewer also didn't have issues starting up and playing their game, while they might mention that some of the player base is having an issue, they're not going to change their review based entirely on that.





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