For shields that have heal 15% of damage taken over 10 secs, how does that work exactly? Thanks.
Can someone clarify how % healed works on shields?
Débuté par
Saboteur-6
, janv. 14 2015 04:39
#1
Posté 14 janvier 2015 - 04:39
#2
Posté 14 janvier 2015 - 04:58
If you get hit for a 100 points of damage, you will regen 15 points of health over the next 10 secs at a rate of 1.5 hit points per second.
I believe that if your guard gets hit or if you have immunity from walking fortress being active, you still get the health regen from the damage you would have taken. I'm not 100% positive bc it happens fast.
I believe that if your guard gets hit or if you have immunity from walking fortress being active, you still get the health regen from the damage you would have taken. I'm not 100% positive bc it happens fast.
#3
Posté 14 janvier 2015 - 05:06
It's a pretty awful affix.
#4
Posté 14 janvier 2015 - 05:28
Thanks. So it won't proc off of a Shield Wall block right. You have to actually get hit by something?
#5
Posté 14 janvier 2015 - 05:32
I think it will still heal you with shield wall. I'm not positive as i do not ever use the shield wall. It'll have to be tested but i would think that it would.
#6
Posté 14 janvier 2015 - 09:25
You will heal off damage taken to guard, but not off damage taken to barrier.
It also does not stack - so if you get hit for 100, you start healing 1.5 per second, then one second later you get hit for 20, it will over-write the first healing and now you're healing for 0.3 per second.
Since the % healed is so low, and it doesn't stack with itself, it's basically worthless.
It theoretically could get you back up on very low health without a revive if the buff stays active after you're down, like a lot of HoK stuff can, although I have not personally tested that.
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