then why have customization AT ALL??
two models...one male. one female. Both HUman. BOTH with ONE and ONLY ONE appearance. That way BW can concentrate on all that other stuff. sounds like folks don want to be distracted by all that personalization anyways. 50-120hrs of game play with a vanilla toon? Hellz yeah!!
Yes, because having a drastically different biological makeup and coming from entirely separate planets and cultures amounts to about the same as having a different hair color, duh.
Yeah, the best thing ME4 can do is get rid of humans entirely, that way they can focus resources on alien species.
Of course they won't do that because many people can't handle not playing as generic humans, but if they wanted to make ME4 the best roleplaying game they can, this would be how to do it.
We've had a trilogy focus on humans, how about games that focus on everything but humans? That is what I want to see.
Meanwhile, I am not remotely interested in playing anything other than human and if NME didn't allow for it I would never play it. I also firmly believe that if they want to make the game the best they can, humans are definetely the way to go.
What does this mean? Well, beyond the fact that we have different preferences, priorities and opinions, nothing. My take is no better than yours. Your take is no better than mine. It's not that I 'can't handle' playing aliens, it's just that I don't care to do so.
I also fail to see how humans are particularly generic, or aliens particularly innovative.
One way that I think multiple alien species could happen and still retain a great amount of reactivity and acknowledgment of our racial choice would be if BioWare went with an old school route and made our PC silent.
This would be a huge change from previous ME titles, but eliminating our protagonists' voice would allow for a far greater amount of flexibility concerning our choices in dialogue, as well as freeing up a considerable chuck of the word budget allowing our companions and NPCs in the world to have a greater range of reactivity to the player and what alien they choose to play as.
I think you already know this won't happen. Personally, I have nothing against silent protagonists per se... as long as the rest of the characters are also silent. I find a silent protagonist surrounded by voiced characters rather awkward.
Having the devs pat me on the head and remind me of my customization choice is not why I want to choose my species. It is called ROLEPLAYING.
You know, like, in a... ROLEPLAYING GAME.
And yet, that's all we're likely to get with species selection. Sure, you can use headcanon all you want to fill in the gaps. I do it all the time myself so I can't hardly blame you for it. But this is not humans vs elves vs dwarves. There are extremely significant differences between species that came to be in entirely different planets, both cultural and biological. A simple change in address from 'human' to 'turian' does nothing to reflect that, and ultimately just cheapens these species even further.
I will NEVER understand what the hell people mean when they say humans are 'boring' or 'generic.'