Aller au contenu

Photo

Should Dragon Age 4 Have Imports?


  • Veuillez vous connecter pour répondre
83 réponses à ce sujet

#26
Fiery Phoenix

Fiery Phoenix
  • Members
  • 18 934 messages

We already know the Keep wasn't built just for Inquisition, so it's here to stay for future installments.



#27
Ser Kilroy

Ser Kilroy
  • Members
  • 87 messages

I think they should keep the Keep as the import thing. They said before DAI that not every decision was going to be in DAI and some were for future games. that being said if we are to be in place that we made choices in ( Redcliffe ) we better see how our choices played out. I had Bella running the inn  and it wasnt even there...was there codex or dialouge saying it was destroyed?


  • brujajaja aime ceci

#28
Guest_john_sheparrd_*

Guest_john_sheparrd_*
  • Guests

what? of course DA 4 should have imports

the references and cameos no matter how small connect the games it would be a terrible idea to remove imports

its what makes Bioware games awesome even though not every decision has a major impact the games are connected and

thats good enough for me
 

its ok if DA4 isn't linked to the rest of the series too much because they want to move to Nothern Thedas

but some references and maybe a cameo or two are absolutely necessary


  • Annos Basin aime ceci

#29
Guest_john_sheparrd_*

Guest_john_sheparrd_*
  • Guests

there shouldn't be a dragon age 4 after this and da2. Let it die.

 

no one cares about your opinion most people liked DA:I so thankfully DA won't die
 



#30
dlux

dlux
  • Members
  • 1 003 messages

there shouldn't be a dragon age 4 after this and da2. Let it die.

DA:I bombed, so you won't have to worry about that.



#31
Guest_john_sheparrd_*

Guest_john_sheparrd_*
  • Guests

DA:I bombed, so you won't have to worry about that.

you wish

when DA4 is announced you will probably cry for a week or more your obsession with wanting the series

and Bioware to fail is definitely not healthy



#32
dlux

dlux
  • Members
  • 1 003 messages

you wish
when DA4 is announced you will probably cry for a week or more your obsession with wanting the series
and Bioware to fail is definitely not healthy

Ok.

Spoiler



#33
pdusen

pdusen
  • Members
  • 1 785 messages

Yes. The ongoing world state is one of the most appealing parts of Bioware games.


  • Anvos aime ceci

#34
Etragorn

Etragorn
  • Members
  • 559 messages

If I couldn't import my world state I never would have played DA:I, that's for sure.

 

Also, I wish dlux would notice those NPD numbers he loves so much are for physical, retail copies only. Considering how many digital sales of DA:I there were, physical, retail copy numbers are a useless comparison.



#35
wolfsite

wolfsite
  • Members
  • 5 780 messages

The Keep so far is the best solution as:

 

- It prevents import bugs that can cause improper events or dialogue to happen in future games (Fate of the Warden is an example for those that played Awakening)

 

- Makes it easier for people who are moving to a different system so they don't have to replay the previous games all over again.

 

 

 

However at some point they should start a fresh story because the number of possible world states can be quite overwhelming and must take up a lot of time in development to account for them all.



#36
Snook

Snook
  • Members
  • 17 341 messages

Hell yes they should keep imports. I don't want to go into the next game and start feeling like everything I did in the past three games was non-canon. 'Oh, here's what actually happened!' 

 

Meanwhile keeping it vague would just feel cheap. I enjoy the world staying consistent, that's what I like imports for. It makes me feel so much more connected to the world, when you hear little things being changed. I don't expect them to have significant impacts.



#37
Ashagar

Ashagar
  • Members
  • 1 765 messages

The keep will work great for those of us who won't be playing DA4 on the same system they played DAI on given I played dragon age orgins though inquisition on the 360 and the next game will likely be PC and next generation consoles.



#38
zeypher

zeypher
  • Members
  • 2 910 messages

Nope, i rather have choice and its consequence in the game itself. The start and finish should be fixed, but C&S should affect how we go from A to B. This way story is better as continuity is established and the player still gets his C&C and since it is limited to that game we can have better C&C.

 

Save import is good in theory bad in practice idea. It creates exponential situations and combinations and therefore exponential problems for the next game to deal with. It is not worth it.



#39
exboomer

exboomer
  • Members
  • 327 messages

I've been saying for some time that having world state imports makes the games worse (and I'm not the only one).

Needing the game to produce an importable result at the end severely limits the designers' ability to write divergent plots.

I disagree. Dragon Age is a series of games with plot items that are related so I like that the games reference things that happened in previous games. It creates continuity in the series. The next game isn't going to take place in Ferelden/Orlais from what the developers have said but I would still like references to what happened in previous games in DA 4.



#40
k1rage

k1rage
  • Members
  • 75 messages

definitely the references to previous games and characters are what make me feel connected to the series.

 

on a side note I really want the next game to take place in tiventer

 

The whole mage vs templar thing make me want to see first hand what things are like in the lands where mages are free and pretty much in charge



#41
Fast Jimmy

Fast Jimmy
  • Members
  • 17 939 messages

I've been saying for some time that having world state imports makes the games worse (and I'm not the only one).

Needing the game to produce an importable result at the end severely limits the designers' ability to write divergent plots.


Who else has said this?
  • pdusen aime ceci

#42
MaxQuartiroli

MaxQuartiroli
  • Members
  • 3 123 messages

Considering that in the Keep there is already a DA:I section with the label "coming soon" I think that it's never going to happen.. not only but I think that Bioware definitely gave up with saveimport and that we are going to see a Keep also for future games where you are supposed to import your choice from a previous one (like the future ME games).

 

I am fine with it as long as:

 

1 - They give you the opportunity to import/set your tapestry as soon as possible after you beat a game (God knows how difficult it was to remember all my choices from DA:O and DA2 after all these years !!)

2 - All your choices are imported correctly (which not always happened ALSO with this new system)



#43
ThreeF

ThreeF
  • Members
  • 2 245 messages

And even though the Keep is a marvel and triumph, it just kind of adds to my feeling that maybe Dragon Age should just start fresh next time. As well as the Keep works it basically admits that they can't handle this feature in-game.

 

I think Keep works great, it's nice to have at least a feeling of continuity that I have created. it makes me feel more intimate with the story because even to the smallest extend I contributed to its creation.

 

Plus the keep (not a game import) can have a different use too. It allows you to create minor or major variations in your game without having to play the previous games, thus increasing the replayability.


  • MaxQuartiroli aime ceci

#44
Fast Jimmy

Fast Jimmy
  • Members
  • 17 939 messages

I think Keep works great, it's nice to have at least a feeling of continuity that I have created. it makes me feel more intimate with the story because even to the smallest extend I contributed to its creation.

Plus the keep (not a game import) can have a different use too. It allows you to create minor or major variations in your game without having to play the previous games, thus increasing the replayability.


Without the need to set various imports, one could argue it DECREASES replays.

Regardless, I dislike how the Save Import makes every choice seem small and meaningless retroactively. No choice is too big to not be made irrelevant in a future game. If that's the case, I hope you'll pardon me when I lose any sort of enthusiasm about making said choice.

#45
MaxQuartiroli

MaxQuartiroli
  • Members
  • 3 123 messages

Plus the keep (not a game import) can have a different use too. It allows you to create minor or major variations in your game without having to play the previous games, thus increasing the replayability.

 

Or without playing them all over again just to change one choice.. This feature saved me from play again DA2 just to keep Bethany alive in my canon playtrough


  • ThreeF aime ceci

#46
MaxQuartiroli

MaxQuartiroli
  • Members
  • 3 123 messages

Without the need to set various imports, one could argue it DECREASES replays.

Regardless, I dislike how the Save Import makes every choice seem small and meaningless retroactively. No choice is too big to not be made irrelevant in a future game. If that's the case, I hope you'll pardon me when I lose any sort of enthusiasm about making said choice.

 

It decreases replayability of previous games but increases the replayability of current one. Let's suppose that you'd like to try a different setting for DA:I. Without the keep you must run a full DA:O-DA2 run. While for some people this could also not be a problem such a thing could really discourage people like me who can dedicate a limited amount of their life-time to games.



#47
ThreeF

ThreeF
  • Members
  • 2 245 messages

Without the need to set various imports, one could argue it DECREASES replays.

Regardless, I dislike how the Save Import makes every choice seem small and meaningless retroactively. No choice is too big to not be made irrelevant in a future game. If that's the case, I hope you'll pardon me when I lose any sort of enthusiasm about making said choice.

 

Not really, especially if you haven't played the previous games, or don't want to play previous games, or never take certain routes in previous games, there are many situations in which the Keep increases the replays.

 

For example playing a psychopathic Warden and Hawke is not something I necessary want to do in DAO and DA2, but I wouldn't mind to play DAI in a world created out of these choices, just to see the difference (even the smallest). Keep helps to create a variety of little universes to play in without any effort.

 

I'm fine with that the impact of my choices between games is small (sure it would be great if the game would diversify this much, but I'm being realistic about it and I rather have this than nothing at all). What I would really like is that if I could experience a greater impact of my in game choices within that particular game itself.


  • Annos Basin aime ceci

#48
Fast Jimmy

Fast Jimmy
  • Members
  • 17 939 messages

It decreases replayability of previous games but increases the replayability of current one. Let's suppose that you'd like to try a different setting for DA:I. Without the keep you must run a full DA:O-DA2 run. While for some people this could also not be a problem such a thing could really discourage people like me who can dedicate a limited amount of their life-time to games.


But given how little the imports actually changes things, I have to believe people just YouTube more than actually play an entire 100+ hour game over again.

If people hold onto the false illusion that the choices they made will make a big deal in the next game, they might play the old one more. People played DA2 multiple times to set up their Mage or Templar Hawkes. Yet this choice actually results in very little different in DA:I, with either the Mage/Templar conflict or with Hawke him/herself. One play through of DA:I should make that abundantly clear.


It may ultimately make playing games with different save states easier, but I have my doubts it actually INCREASES the number of people who do so. The payoff in different/divergent content just isn't there.

#49
Sylvius the Mad

Sylvius the Mad
  • Members
  • 24 106 messages

Who else has said this?

You! I learned it from watching you!
  • Fast Jimmy aime ceci

#50
ThreeF

ThreeF
  • Members
  • 2 245 messages
People played DA2 multiple times to set up their Mage or Templar Hawkes. Yet this choice actually results in very little different in DA:I, with either the Mage/Templar conflict or with Hawke him/herself. One play through of DA:I should make that abundantly clear.

 

BW vomited all over Mages/Templars plotline no matter how you look at it (not just in term of between games impact).