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Simulating Module Events


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#1
Kato -

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Hi,

 

I'm wondering if it's possible to manually fire module events from script, in order to reproduce what happens when an item is equipped, like AB and SR recalculation and character sheet update? Thanks for any clue.

 

 

Kato   



#2
leo_x

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Not sure this is an answer to your question, but you can force a combat information update by adding/removing an item property.


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#3
Kato -

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That's good to know, thank you Leo_x

 

 

Kato