Agree or disagree?
No in house engine Bioware made could ever rival the power and efficiency of the Frostbite 3 engine. Playing DAI, I am amazed at how awesome the draw distance and LoD is in the game, and how effectively they're managed by the engine given the scale of the maps. Compared to BF4, this build of the FB3 engine is definitely significantly more refined and polished.
The trade off for vastly improved graphics and scale is that the tactical aspect has been diminished compared to previous DA games which used Bioware's own engines, but to me, it's acceptable because the game is now much more immersive..
And performance is very good. Getting locked 60 FPS @ 1440p maxed settings with MSAA 2x with a 4930K and GTX 970 SLI.. The only disappointment that I have tech wise is that destructibility didn't play as large a role as I expected. In the preview videos, they showed you destroying bridges with enemies on them and what not. I think the last gen had something to do with that omission. Xbox 360 and PS3 are already struggling like the dickens with this game, so adding greater destructibility would have worsened it.
Though I can't wait to see what Frostbite 3 does for the new Mass Effect game! If it's not hamstrung by last gen compatibility, then the new Mass Effect game should unleash the full capabilities of the Frostbite 3 engine.








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