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#126
Sidney

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In the end, none of the DA games has been perfect to me. The distance from perfection DAI is is no greater than DAO and only slightly closer than DA2. Are there design decisions I would change? Sure. Even some of the biggies like the open world and crafting. I understand the limits on skills and healing - I'm not sure these changes accomplished what they wanted to try and do with them but I understand why they want to try those changes. In the end, for me, this game is just BG5 in terms of what it feel like (heads exploding on some of the Luddites right now) because it is still point n' click combat, it is still about companions and relationships, it is still about choices and options and it is still about lousy UI design.

 

I get questioning design decisions and saying that you have a preference but so much of the criticism is over the top and reeks not of "I prefer X over Y" but of the "I HAVE BEEN BETRAYED BY THE ONE I LOVE...." type and that gets old.


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#127
GungaDin

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I feel you, op. I enjoyed DA2 quite some only to find out it was getting absolutely flamed by critics and the general community. Couldn`t complain much, specially because the game made me curious about DA:O, but after it`s completion I started to understand what everyone was complaining about hahaha



#128
LuckShot

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Nice to see that there are people out here that love the game. I wouldn't say that I love it but I'm definitely not regretting my purchase. On my second playthrough now with a female elf to romance Solas an learn more of him. To those who complain about the User Interface I can slightly agree there. At first I wasn't sure I was going to learn my way around it an at times I wish it were more easily navigated. Though really I've come to be okay with it an it works just as good as any other User Interface. Better looking boxes an organization to it wouldn't change the end result of its purpose to the user. Therefore I see no reason to sit here an flame it.  It works an it gets the job done.

 

By the way I have never played any other game that had as much choice an voice acting in it before. That alone in my opinion is a great achievement for Bioware. Most companys skimp on that part of their game an use the same select few voice actors through out the entire thing an have very little dialouge at all. So with that in mind I can see why a portion of the  missions aren't as elaborate as some one like. Creating a video game of this measure is no small feat. I couldn't have done a better job than they have so I'm not going to sit here an flame their hard work. I doubt they sit there in the office an snooze their work hours away an half ass their job releasing an inferior product. In fact a lot of developers an programmers are over worked an very stressed out. To come somewhere like this an hear all you people downing their efforts at bringing you a game to enjoy I'd throw my hat in an call it quits.

 

(random rant sorry)


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#129
spacefiddle

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In fact a lot of developers an programmers are over worked an very stressed out. To come somewhere like this an hear all you people downing their efforts at bringing you a game to enjoy I'd throw my hat in an call it quits.

 

Welcome to working for a living.  I get overworked and stressed out, too.  My customers expect to get what they pay for.  To come somewhere like this, thinking maybe it's just me, and find out so many others are having the same problems, when I made an effort to give Bioware my hard-earned cash to enjoy, I feel like throwing in my hat and calling it quits.


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#130
Waukeen25

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Being my first time stepping into a Dragon Age game or even a Bioware title I'm pleased to say amazing work! Haven't had but minor bugs that didn't affect my session an most the scenery is breathtaking. Combat is simple but enjoyable and I don't feel like I'm button mashing even though it has somewhat limited choices. Quests are not huge to the point that I struggle to finish an even though a few are fetch missions they don't feel entirely boring like some games (ESO). Something about this game strikes me just the right way an I would willingly buy a sequel or DLC based off what I've seen so far. (PS4 Owner)

 

First I have to ask this but how much is EAWare paying you to say that?  And if they aren't, were you on drugs when you typed this up because I had trouble making sense of it at times?


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#131
Waukeen25

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OP ignore the people complaining about the previous games were better. That's just their opinion. There are plenty of us who think this is the best game Bioware has ever made after playing every single one of them. I've been playing since their first games, and think this is the best one yet!

 

The negative people just tend to be louder than the happy ones!

 

 

Have you played every single game from Bioware or are you just referring to the games from EAWare?  Because I can say that I have played all but three (two of which were on systems I did not own or want) and I can tell you this, I much prefer the games from Bioware.  So far the games from EAWare have been, how to put it nicely, good games except for the ending to ME3, the expansion to DA:O called DA2 and DA:I.

 

Telling someone to shove their head in the sand and to ignore the issues that have been reported (and ignored by EAWare) is doing them and yourself a disservice.  If he did not experience many issues and had fun thats a good thing but to encourage EAWare's behavior towards their community is a mistake.

 

I wonder what the possibilities for a class action lawsuit would be for them selling a shoddy product, and then for supporting said product with even worse patches.  Not saying I would start something like that but I sure as hell would sign on to it if there was one.

 

For the OP.  As someone who played Bioware games from just about their debut I can tell you this, EA never does good with a studio when they buy them.  16 years I have loved Bioware games and this is the last time I will buy anything with their name on it unless it is on a heavy discount (by heavy I wont pay more than $5).  Take from this what you will but just be wary in the future.


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#132
DaemionMoadrin

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I doubt they sit there in the office an snooze their work hours away an half ass their job releasing an inferior product. In fact a lot of developers an programmers are over worked an very stressed out. To come somewhere like this an hear all you people downing their efforts at bringing you a game to enjoy I'd throw my hat in an call it quits.

 

Yeah, that's not an argument. When I upgrade the security systems in a busy mall all Saturday and one faulty part disables everything, then me being overworked and stressed out doesn't count either. It doesn't matter if it's my fault or not, I need to fix it. I certaintly can't say, "Well, that's it for today, see you next week for the rest!" and if that means I won't be home before midnight, then so be it. In my business there are only complete, working and stable systems or there's no business at all.

 

BioWare knew that the game wasn't complete, they knew they had to cut or rush parts, they knew that their tests weren't as comprehensive as they should have been. They also knew they'd get away with it.

 

If you put your work out there in front of an audience then you need to be able to deal with the reactions. If you can't, then you have the wrong job.

 

I haven't ever been 100% happy with any game but perhaps I just have different standards.


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#133
Realmzmaster

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Have you played every single game from Bioware or are you just referring to the games from EAWare?  Because I can say that I have played all but three (two of which were on systems I did not own or want) and I can tell you this, I much prefer the games from Bioware.  So far the games from EAWare have been, how to put it nicely, good games except for the ending to ME3, the expansion to DA:O called DA2 and DA:I.

 

Telling someone to shove their head in the sand and to ignore the issues that have been reported (and ignored by EAWare) is doing them and yourself a disservice.  If he did not experience many issues and had fun thats a good thing but to encourage EAWare's behavior towards their community is a mistake.

 

I wonder what the possibilities for a class action lawsuit would be for them selling a shoddy product, and then for supporting said product with even worse patches.  Not saying I would start something like that but I sure as hell would sign on to it if there was one.

 

For the OP.  As someone who played Bioware games from just about their debut I can tell you this, EA never does good with a studio when they buy them.  16 years I have loved Bioware games and this is the last time I will buy anything with their name on it unless it is on a heavy discount (by heavy I wont pay more than $5).  Take from this what you will but just be wary in the future.

 

I have played all the Bioware games starting with Shattered Steel back in 1996. I have had no problems with DAI and I am playing on a Toshiba laptop running a AMD A6 microprocessor. I like DAI. I sympathize with gamers who are having problems but the OP was speaking from his/her experience with DAI. He/she is a satisfied customer. The OP decided to post about his/her experience.

 

What is he or she suppose to say. I had a terrible experience when he/she did not have that experience.  As far as EA and what it does with a studio basically is EA's business and has nothing to do with OP's experience with DAI. If EA delivered a product that OP liked and got their money's worth that is all that matters to OP. Posters are getting on the OP's case for expressing their experience with the game how is that right?

For everyone else YMMV.


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#134
Abyss108

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Have you played every single game from Bioware or are you just referring to the games from EAWare?  Because I can say that I have played all but three (two of which were on systems I did not own or want) and I can tell you this, I much prefer the games from Bioware.  So far the games from EAWare have been, how to put it nicely, good games except for the ending to ME3, the expansion to DA:O called DA2 and DA:I.

 

Telling someone to shove their head in the sand and to ignore the issues that have been reported (and ignored by EAWare) is doing them and yourself a disservice.  If he did not experience many issues and had fun thats a good thing but to encourage EAWare's behavior towards their community is a mistake.

 

I wonder what the possibilities for a class action lawsuit would be for them selling a shoddy product, and then for supporting said product with even worse patches.  Not saying I would start something like that but I sure as hell would sign on to it if there was one.

 

For the OP.  As someone who played Bioware games from just about their debut I can tell you this, EA never does good with a studio when they buy them.  16 years I have loved Bioware games and this is the last time I will buy anything with their name on it unless it is on a heavy discount (by heavy I wont pay more than $5).  Take from this what you will but just be wary in the future.

 

Been playing since Baldur's Gate which was my favourite game until now.

 

You're entitled to your opinion that you don't like the game, but a lot of us do. And we've been playing since the start. It doesn't help that people are being ridiculous and talking about lawsuits because of a few bugs. Good luck on that one.



#135
Sartoz

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I have played all the Bioware games starting with Shattered Steel back in 1996. I have had no problems with DAI and I am playing on a Toshiba laptop running a AMD A6 microprocessor. I like DAI. I sympathize with gamers who are having problems but the OP was speaking from his/her experience with DAI. He/she is a satisfied customer. The OP decided to post about his/her experience.

 

What is he or she suppose to say. I had a terrible experience when he/she did not have that experience.  As far as EA and what it does with a studio basically is EA's business and has nothing to do with OP's experience with DAI. If EA delivered a product that OP liked and got their money's worth that is all that matters to OP. Posters are getting on the OP's case for expressing their experience with the game how is that right?

For everyone else YMMV.

"....to say. I had a terrible experience...."  .... Of course not! He 's happy... that is all goodness.

 

But,

My money went into buying a PC version of the game.

 

I need to point out that some of us PC players, who came from previous Bio games (DAO + DA2), find the game controls and UI and combat and tactics to be Oh..I don't know... Pablum?  unplayable? perhaps a better term is very Awkwardy?  disappointed? totally unexpected game play?..a truly wtf is this moment?

 

I know that my fingers became cramped with the counter-intuitive controls. Plus no key binding to Mouselook? Gee, the last time I played DAO was three months ago and key bindings were there... a game that was developed... what? 8 years ago? And, just to make clear Mice input controls have had more that TWO buttons for ages...!!

 

PLUS,  Bio's PR convinced us it was a "PC game made by PC Gamers" (quote from Mike Laidlaw, Artistic Director  at Bioware), which meant to us.. a DAO or DA2 type game...Instead, my 60-70+ dollars went into buying a console game....my device inputs are a keyboard and mouse, not a console controller pad.

 

So, yes, I'm upset...and I want Bio to know that. 

 

PS:

"US" means PC players that have game control/play issues and not the hardware/graphics drivers/performance issues, though these exist for old gen console players as well.



#136
Sartoz

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Been playing since Baldur's Gate which was my favourite game until now.

 

You're entitled to your opinion that you don't like the game, but a lot of us do. And we've been playing since the start. It doesn't help that people are being ridiculous and talking about lawsuits because of a few bugs. Good luck on that one.

The lawsuits you speak of is in relation to PR marketing that says the game is one thing and what was delivered is another... Nothing to do with bugs, I agree with you on that.... and that's just frustration speaking anyway...



#137
Sartoz

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Nice to see that there are people out here that love the game. I wouldn't say that I love it but I'm definitely not regretting my purchase. On my second playthrough now with a female elf to romance Solas an learn more of him. To those who complain about the User Interface I can slightly agree there. At first I wasn't sure I was going to learn my way around it an at times I wish it were more easily navigated. Though really I've come to be okay with it an it works just as good as any other User Interface. Better looking boxes an organization to it wouldn't change the end result of its purpose to the user. Therefore I see no reason to sit here an flame it.  It works an it gets the job done.

-----------

snip

 

(random rant sorry)

It gets the job done.... I'm humming and hawing here...

 

From a PC player perspective(me), who just finished DAO three months before getting DAI, the controls are simply AWFUL. What bugs many of us complainers is that there is no need to fix what is definitely Not Broken.  For all that is Holy, why? Especially when the Artistic Director says that DAI is .."..made for PC gamers by PC gamers...".. Well, the only other Dragon Age games were DAO and DA2.. from 8 and what? 5 years ago... The expectations were that the game would be DAOish and DA2ish...



#138
SunburnedPenguin

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Welcome to working for a living.  I get overworked and stressed out, too.  My customers expect to get what they pay for.  To come somewhere like this, thinking maybe it's just me, and find out so many others are having the same problems, when I made an effort to give Bioware my hard-earned cash to enjoy, I feel like throwing in my hat and calling it quits.

 

You didn't just compare playing a game to a job, did you? I know some people take gaming far too seriously, but to compare it to a job is ridiculous.

 

You are unfortunately a victim of consumer privilege. I no longer work in a consumer driven industry and the relief is immense, to finally be in a job where I don't have the added pressure of whining, entitled, spoiled, demanding grown up brats. Which is how a lot of people in this thread are acting, actually.



#139
Abyss108

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The lawsuits you speak of is in relation to PR marketing that says the game is one thing and what was delivered is another... Nothing to do with bugs, I agree with you on that.... and that's just frustration speaking anyway...

 

Thinking you have a lawsuit because you watched videos of an IN DEVELOPMENT product is still ridiculous. Yes, it sucks things were removed, but that's game development. And they didn't have any of the things I've heard people complaining about in the big trailers, it mostly seems like being watched a few streams of an early version of the game. I saw all the heavy marketing trailers, and there was nothing removed from them.

 

I sympathize that people wanted some cool stuff to stay in the game, it's just hard for me to take them seriously when they start talking about lawsuits, because it's such an over the top reaction to a feature being cut from your game.


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#140
JaegerBane

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It gets the job done.... I'm humming and hawing here...
 
From a PC player perspective(me), who just finished DAO three months before getting DAI, the controls are simply AWFUL. What bugs many of us complainers is that there is no need to fix what is definitely Not Broken.  For all that is Holy, why? Especially when the Artistic Director says that DAI is .."..made for PC gamers by PC gamers...".. Well, the only other Dragon Age games were DAO and DA2.. from 8 and what? 5 years ago... The expectations were that the game would be DAOish and DA2ish...


That expectation is reaching. Diablo 3 was also made for PC Gamers by PC Gamers and it controls nothing like DA:I, does that mean it also failed expectations? There's only so much you can justify from reading into such a vague statement.

As it is, I find the controls just fine, but they're very similar to Mass Effect. Someone expecting DA controls would be annoyed, but it boils down to what works vs what you wanted. They aren't the same thing.

#141
Lord Raijin

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You didn't just compare playing a game to a job, did you? I know some people take gaming far too seriously, but to compare it to a job is ridiculous.

 

You are unfortunately a victim of consumer privilege. I no longer work in a consumer driven industry and the relief is immense, to finally be in a job where I don't have the added pressure of whining, entitled, spoiled, demanding grown up brats. Which is how a lot of people in this thread are acting, actually.

 

I find your post to be rather offensive, and yet very childish. Yes some people do take gaming far too seriously. What the heck is wrong with that? Instead of taking illegal drugs or going out to get drunk some of us use gaming as an escape route... to bring us well deserved entertainment.  Why is it ridiculous?

 

Whining, entitled, spoiled, demanding grown up brats you say? When you're supporting a gaming industry with your hard earned money that you earned in a week salary... Don't you think we deserve to vent out our frustrations over a product that we purchased? Being entitled? You're damn right! We are entitled to expect a game to be working 100%. Call us spoiled or whatever immature name you can think of. The fact to the matter is without us Bioware or EA would cease to exist.

 

We deserve better and not to be ignored.


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#142
SunburnedPenguin

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I find your post to be rather offensive, and yet very childish. Yes some people do take gaming far too seriously. What the heck is wrong with that? Instead of taking illegal drugs or going out to get drunk some of us use gaming as an escape route... to bring us well deserved entertainment.  Why is it ridiculous?

 

Whining, entitled, spoiled, demanding grown up brats you say? When you're supporting a gaming industry with your hard earned money that you earned in a week salary... Don't you think we deserve to vent out our frustrations over a product that we purchased? Being entitled? You're damn right! We are entitled to expect a game to be working 100%. Call us spoiled or whatever immature name you can think of. The fact to the matter is without us Bioware or EA would cease to exist.

 

We deserve better and not to be ignored.

 

You're calling me childish? Really?

 

It's a game.



#143
Bountron

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I have to say the game is clearly perfect as the Metascore reflects, but it is more fun that I expected. From that point of view I am satisfied with the game designers work. I just think it's sad that they did not tap the full potential of their franchise, but I guess they know that already.



#144
Il Divo

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That's absolutely fine, I don't mind having passionate geek arguments. However, when people are told that they're 'not allowed' to like both DA:O and DA:I it becomes a bit of a joke, its such a supremely idiotic stance to take - at which point the debate has become pointless.

 

I'd say where this is where most of the foolishness comes in. People making automatic assumptions regarding other people's gaming interests, especially when they know little of their gaming history beyond "has not played DA:O/DA2". 

 

As a gamer, I've made no attempt at hiding my disdain for Baldur's Gate 1, but if someone who had never played the game asked me about it, I wouldn't tell them "Play it and you'll understand". They might play it and love it! And good for them. I'd need to know way more about their gaming habits to make that judgment. 


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#145
Il Divo

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Well I understand thwt some people might like the game.
However:
To say you LOVED DA:Origins and are happy with this game... That is not logical because if you really LOVED Origins you would be upset losing so many great things that made up that game; customization, atmosphere, story, characters, combat, lore, the list goes on.

 

Ignoring the fact that someone might love DA:I for its change in focus, there's nothing stopping someone from loving all those things on equal footing as implemented from DA:O and DA:I. Ex: People might enjoy characters from both games equally. Or from hating certain aspects of DA:O, but loving others far more. Ex: Loving the story, but hating the combat. 

 

So please stop talking about logic, you're really not any good at it. 


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#146
Lord Raijin

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You're calling me childish? Really?

 

It's a game.

 

I never called you such name. Please learn to read before you accuse me of calling you names. I simply said that your post was childish (calling us entitled, whiny little brats?!??!?!) considering the fact that you expect us to just forget about all of these game breaking glitches among other things.

 

This is a game indeed.. but a 60+ dollar game that we paid good money to play. Perhaps you were born with a silver spoon in your mouth, but some of us work hard for our money.

 

 


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#147
Elfyoth

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The fact that it's your first Dragon Age and Bioware games is why you enjoyed it.  Those of us who've experienced the quality of games they put out in the past are mostly left with bitter disappointment.

 

Glad you enjoyed the game.

I have played DAO and DA2, and I can easily say DAI is one of the most fun games I have ever played.



#148
AWTEW

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What have you been ingesting OP ? I want some :P



#149
mLIQUID

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Just give up they found strength in numbers.... They are like a bunch of old men talking about how great 1953 was. Origins was awesome, but after my 5th lap around the track I'm ready for this open world. Game wasn't perfect, but your flailing around like children gives this community no voice what-so-ever. The game is remarkably beautiful, the controls are ironed out (for those who want them), characters are voiced and we're all moving forward. Define your goals for the series clearly and put them constructively into sentences. I know a lot of you are children, but most are not. If you walked about the world yelling broken and unplayable when help is offered at every corner you'd attract a lot of attention. Most of that attention carries hammers in anger.

 

My reflections,

 

- Controls shipped wonky with no live support concerning this directly. It is not an easy thing to create new pathways in their simple brains to control sprites like you do in your studio. A little guidance from someone other than a peer is necessary. Mostly because renowned reviewers said noo impossible, use a controller. Silly... bind your keys and adjust your sensitivity... It's 2015 if you can't operate a computer give up.

 

- Origin story or lack there of. I understand the scope of the game once you add in world states, but you let your characters fall off the proverbial wagon. They need depth with their heritage and learned behavior as important as any skill tree. Certainly more important than a carry over experience. Simple structure... Your race and cultural heritage is a vine or tree trunk... seeking knowledge and learned behavior are it's branches. Just like any forest the branches intermingle... some choke one another others are symbiotic. The metaphor is my "D" composition skills at work, but whether they are old and brittle or infant shoots that require outstretched arms to span their gaps, it's as important as any skill tree. This is completely necessary to make your choices in the world and understand their weight.

 

- Questing. It's a tough one to dive into... People say "boring" but truly they couldn't tell you what isn't or how it wouldn't be, even if you sat them down in front of a pile of cash. They want you to inspire. So the fetch type filler has to be more cleverly integrated. Somehow... gl with that. Basically, loot is a staple. Some people just aren't RPG fans they need to hop from one item to the next and then clap at the end. That's fine, but items should be tied to lore and have a purpose. Such as the fabled blade of awesomeness that is the rumored way of taking down dragon x in the marshy swamps of blah blah blah.. you get my point. Make it worthless in the end or the symbol of cool... Hang it over my throne or return it as promised... whatever. If it's there it should matter with an appropriate amount of depth and that's the point. Daisy-chaining loot is not an RPG. I'm sorry but you've been brain washed whether you like it or not because those "other guys" have one formula for questing... and it's fetch. So they make rewards in place of story or consequence you'd actually care about.

 

- Coming into the world and leaving it. The start and end is simple mathematics. 8 ways in, 2 ways out... There is some lack of replay value knowing that you've only one outcome for all your choices in the world. Quite simply you see 200 hours of weighted regret and hard choices accumulate to nothing. It fizzled out and that's something that breaks our hearts. This should have ended, you and I both know why it didn't. You thought more people would buy DLC if their player was still around. That is sad. That is a creative choice you should be ashamed of. Origins gave us a "Return of the King" outro that we fist pump ourselves with. Here, everyone says goodbye before we even finish... wtf... are you kidding me? It was a sucker punch to someone who defends you at every turn. I say noooo they stick to their roots story story story. bam... in the words of the great Gene Wilder "You get NOTHING!"

 

Moving forward, let's reimagine believable paths for our origin characters that entice us to replay the game. If I see the forest through the trees that you only changed a few dialog options then your efforts are cosmetic at best and I won't be bothered. Make them real. Humans are great but I walk among them everyday... let's breathe some life across the board and make their dealings with one another matter. That is all... In the end I'm happy and I can get 2 play throughs in a big bright beautiful world, but moving forward... let's not **** it up..

 

Your task is to create the next big Hollywood Masterpiece told in a handful of parallel universes... That's a monumental feat but I'm along for the ride with my fingers crossed.


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#150
Violetbliss

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It was a really enjoyable game with some problems here and there, I thought. I would advise against thinking you're 100% satisfied with anything unless you really thought it through, though.

 

The game is an action-oriented RPG. If you don't like that, I can totally see how you'd not be satisfied with the experience. :) I mean that as in the gameplay; the dialogue is generally well-written and there is a lot of exploration the first times or two that you play, which will consume a fair few hours.

 

If you expect DAO3 instead of DA:I you should be aware by now that each DA game is different from the next at least somewhat, it's not a cohesive series with the same protagonist like that other scifi series they've made. My favourite is probably DA2, despite its occasional flaws. I felt like it's one of the few games that got a sarcastic rogue right, not the class but the character, and I loved my femHawke. But since each game is so different I find I have things i enjoy from all three.


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