Hello everybody!
*WARNING: This post sort of walltexted before I could have finnished it, sorry for that. Feel free to skip to the questions part and read only the bold part of each question first. Also, if something can be answered by "Read the books" or "Read the comics", please say it.*
First of all, I am not really sure if this belong s to Scuttlebutt or S, C & Ch forum, but since this is more broader cathegory, I'll post it here.
Yesterday night (or today very early morning, if you prefer), I have finnished my first DA:I playthrought. Needless to say, I was sort of dissapointed.
Doing a quick run, bascially going on the main quests as soon as you have the power and level recommended to do it, I admit to missing out a lot. This is how I play most games - first I blaze through the main storyline, then get second playthrougth where I tend to spend countless hours doing all I missed. YET - in most cases, the main quest line is coherent, somehow self-explanatory and self-cointained. However, upon finnishing DA:I, I have noticed that I feel like I know nothing.
I like the game a lot, and I am deffinitely going to start another inquisitor, but I'd like to ask if there is some pre-requisite reading (have all 4 books, but sadly no comics. I have only read the first two so far. Not enough time.) that I might have missed. Main areas I had quarrel with:
----------------THE QUESTIONS PART ------------
1) Cole. What? One moment, he is a spirit, another, he is a person, and for all I know, he could be a potato in disguise. I hoped to get some backstory out of him, but he keeps to himself so much that it's simply... Uggh...
2) Solas. Also makes very little sense. He doesn't seem to be particularly careful, yet no-one seem to know him, recognize him, or as much as notice him sometimes. And I mean in moments you'd expect that elven apostate with vast Fade knowledge will stand out.
3) Leliana. How the hell did she made it so far so fast? This one bugged me a lot. So the last time I see her, she is not even a regular chantry sister, she has been working as a spy for local chapter for a few years. Enters DA2 ending / DA:I, she is suddenly Sister Nightingale, Left hand of the Divine, spymaster of the Chantry. This is not like "Bob from accounting suddenly became the vicepresident". This is rather strange turn of events. Even if she would be the one who told the world about Urn of Sacred Ashes, the rocket rise in her position simply makes no sense. And yes, 12 years is not long enough for this kind of change, especially since the Divine had both positions already filled. Cassandra's standing makes way more sense.
4) Overall chantry reaction. Are they really so naive? Much like the first cleric you encounter, the entire Chantry seemed to be really panicked and have no real emergency plan and/or protocols in case the Conclave turns into bloodshed. They basically somehow invited the most elite, most powerful war leaders from all accross the continent, with seveal troops, yet don't really take any measures to secure that the whole thing doesn't backfire? I mean, even the Seekers are templars and their loayality will be seriously tested by the option to cut the heads of Mage rebelion. Hell, if what the Inquisitor was told is true, Justinia the fifth was held by Grey Wardens. I can swallow that almost every Inquisitor got there as a thief or other random scum, but a bunch of Wardens and a darkspawn got there and no-one as much as bats an eye? Couldn't the Chantry at least hire some bodyguards, if they did not trust anyone inside the Order? Or were the Wardens her guard, which would make even less sense, given that the order went silent already? Also, later in the campaign, you still have Leliana and Cassandra, so how the hell did they not simply bow down and ask for directions, given that two of the highest-ranking members of the Order are right there?
5) Romance handling. I tried to get as much support from Cassandra as I could. I do get that no amount of background can fix this, but have I missed something, or is it normal that the Inquisitor gets friendzoned? O.o And does he gets friendzoned with all other characters?
6) Red lyrium. Drugs are bad, plotholes worse, mmkaay? Being the Deus Ex Machina-ridden (and in a few cases LITERALY Deus) story the main campaign is, I sort of did not expect any reasoning for what happened in the last few years (if I count correctly, Hawke gets the Memento in Act II of DA2, so Corypheus has been freed for at least six years now, and if we were to agree that it might have been in time with Carver already being GW, he'd been freed for four to six years now - one to three years until qunari invasion to Kirkwall, two until outbreak of the war and at least a year until the Conclave), but still - the only corrupted lyrium we see before campaign was well-contained in a small thaig that was lost so deep in Deep Roads that it's wonder it ever existed. Suddenly, kaboom, Red Lyrium all over the place. I mean - no wonder mages and templars went crazy. I just wonder there still are templars who are willing to wage a war, seeing that their precious little drug is now as commonplace as regular stone. Why they don't simply get high and let mages have their way?
7) Red. Holy. Templars. Did they came out of nowhere? Back when i got to the templar main fortress in Therinfal Redoubt, the game hinted that there are a few red templars in the fortress, but more may be waiting outside. Next few missions to gain power, I have crushed Red Templars and their supporters all accross Orlais and Ferelden, culminating with a few messages along the lines of "There will be no army", "You destroyed Corypheus's plan with templars" blah, blah... Then I get to the warzone (which I really enjoyed, even though at that time I hopend the game will end soon), and BAM - Red Templars. In hundreds. I can take it with Venatori, since they are an old cult came to power, but red templars are recent phenomenon...
8) The Elven artefact. Small orb rewritting history as we know it? Small elven orb carrying incredible power, that basically rewrites history of Thedas as we look at it. Due to the fact that it can open portals to Fade (and coupled with what is hinted in the Crossroads), allowing ones to physically enter at least Crossroads, if not Fade directly. This could have ment that ages before Tevinter tore down the wall of Veil, Dalish elves and their kin were taking their five o'clock tea in the Fade together with spirits and demons rather regularly. So, what was the difference? And was there ever a Golden City, or was it always like it is, much like Corypheus claims? Furthermore, the elves have Keepers and ancient ruins all over Thedas, and the orb was hinted to be not unique, so how come no-one have as much as heard about it before? I know that you could say BioWare pulled a Rowling on us, introducing ancient and documented things in the middle of telling, but that's not like them. Or maybe all other orbs are broken and only Solas kept his intact?





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