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This plot is ridiculously contrived


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#51
KaiserShep

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Don't forget Saren not destroying the Beacon on Eden Prime after he used it

Saren: Set the charges. I want nothing of this colony left standing. Be sure to set the timer so I can escape just in time.

 

Geth: ggffffkrkggljsldjf

 

Saren: Less rustle, more hustle! *leaves*

 

Geth: [to other geth] This organic's such an idiot. We have remote detonators. And he didn't even take the beacon or like break it or something.

 

Geth 2: I hope Nazarra uses him as a foot stool.


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#52
stonerbishop

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Jade Empire. I trained you with a flaw in your technique that only I can see/take advantage of. ::cue evil villain laugh

#53
stonerbishop

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KOTOR: You were sith, but we took your memories so we trust you now. I'm sure you won't go dark side again

#54
NotBeouwulf

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Saren: Set the charges. I want nothing of this colony left standing. Be sure to set the timer so I can escape just in time.
 
Geth: ggffffkrkggljsldjf
 
Saren: Less rustle, more hustle! *leaves*
 
Geth: [to other geth] This organic's such an idiot. We have remote detonators.
 
Geth 2: I hope Nazarra uses him as a foot stool.


Geth 3: why are we even using detonators? We have a massive ship that can destroy the colony from space without worrying about anyone disarming the explosives
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#55
stonerbishop

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Mass Effect: oh hey shepherd. I see you are working with cerberus. That's cool. We trust you.

#56
Ryzaki

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This is why I only roll a human in this game. Race options are nice, but in this case I just can't really accept the logic behind a dwarf, Dalish elf or qunari giving two spits about looking for the Divine.

 

? The qunari makes perfect sense. They were working for the Chantry at that time.



#57
KaiserShep

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Geth 3: why are we even using detonators? We have a massive ship that can destroy the colony from space without worrying about anyone disarming the explosives

 

What's funny is that a great deal of it is destroyed by Sovereign, but just not the important part.



#58
Zeroth Angel

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OP shows some valid points in his post and even mentions that he doesn't hate Inquisition, he even considers it a pretty good game.

 

HE HAS TO BE TROLLING!

 

Really BSN?



#59
Shaftell

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I found the scene somewhat ridiculous as I think someone that close to a leadership role would not have been missed by someone. This just make it look like the Divine is not looked after by garuds or Merc's that the chantry has paid to be body garuds. It's makes it kind of stupid to me at least I would have had Corynphus hold a chantry sister not the divine from a book that not many have read. This game felt like giant plot hole if you haven't read the comic book just like ME3. That shouldn't be how you write a game since comics should be secondary reading material.

OR perhaps everyone was thought to be killed and the divine was left alive on purpose so he could have his symbolic sacrifice. However, we all know the Inquisitor somehow survived.How he survived we don't know, his unlikely survival is brought up many times during the course of the game. It's not a plot hole, it is left open to interpretation. Not everything needs to be spoon fed. I actually prefer the ambiguity of that.
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#60
Jeremiah12LGeek

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I totally read the title as "This post is ridiculously contrived."



#61
Krypplingz

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On further thought. The scene at the Breach and the scene in the Fade do not match. Corpy seems a lot more chilled at the Breach, more in control and even manages to tell them to kill the human/dwarf/elf/Qunari/chinchilla. The scene in the Fade is a lot more frantic.Why won't you match?! Why can't I be correct *Shakes fist*

 

[Some additions for the other post]

3. The Inquisitor falls on his knees in agony, despite having only a tiny mark on his palm. I doubt Corpy fancied a big one on his chest. Better stick it on the Divines bosom: Gateway, murder and sacrilege in one green package. 

4. and 5. The ritual is pretty short. The mark has already started to appear on Divines bosom when she smacks the orb away. The room is connected by a curved hallway so it's somewhat private. And Corpy has a god complex.First thing he does when he gets out of prison? Tells his (heavily armed) rescuers to get on their knees and worship him. He was probably sure that nothing could distract him in such a small time frame. 

(And beside, if evil geniuses made sense, we'd all be doomed.)

(Also, if this post makes sense, we are doomed. Smiles everyone smiles.)



#62
Conduit0

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So let me get this straight, the OP makes blind assumptions based on limited information and then proceeds to criticize BioWare for his assumptions?

*insert facepalm meme here*

#63
Draining Dragon

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So let me get this straight, the OP makes blind assumptions based on limited information and then proceeds to criticize BioWare for his assumptions?*insert facepalm meme here*


What assumptions are you referring to?

#64
Ryriena

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OR perhaps everyone was thought to be killed and the divine was left alive on purpose so he could have his symbolic sacrifice. However, we all know the Inquisitor somehow survived.How he survived we don't know, his unlikely survival is brought up many times during the course of the game. It's not a plot hole, it is left open to interpretation. Not everything needs to be spoon fed. I actually prefer the ambiguity of that.

The explosion happened after the inqusitior got the orb, so no it's a plot hole. I am confused by your post since you think that I point out the ridiculousness of this part of the plotline I want everything spoon feed to me. I am actually the opposite of wanting things spoon fed to me. Since, it's very unlikely that someone wouldn't protect the Divine.

It's also funny that you point myself out when the opening post has somewhat the exact message of my post. Oh I forgot this is because I made the plot make sense I somehow don't want ambiguous stuff in the game. I like to point out I liked the ending to the mist several other ambiguous endings in games because I can make thing to go with the end of said story but as long as it make sense.

#65
Conduit0

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What assumptions are you referring to?

The entire point of your thread is one big assumption. Because BioWare didn't spell out every minute detail of what happened, you assume any part you don't fully understand as just being bad writing. There are easy and rather quite obvious explanations for every point you bring up, but I suspect no explanation will be good enough for you because you really just want to nitpick for the sake of nitpicking.

#66
papercut_ninja

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Contrived plots...the most common staple of all fantasy/adventure fiction ever written...

 

Simple answer...it´s a story crutch, the protagonist has to end up in the right (wrong) place at the right (wrong) time for the story to develop...

 

If it wasn´t for the fact that the pointless beacon had to be lit at Ostagar, by a Grey Warden nonetheless, instead of having said warden serve on the battlefield, there would be no grey warden surviving Ostagar and there goes the rest of the story...


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#67
VanguardCharge

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If it wasn´t for the fact that the pointless beacon had to be lit at Ostagar, by a Grey Warden nonetheless, instead of having said warden serve on the battlefield, there would be no grey warden surviving Ostagar and there goes the rest of the story...

Lighting the beacon to signal the reserved troops was very important, which is why it was decided that two Grey Wardens should get the job. Sure, in the long run it made no difference, but the plot explained the reasoning well.  And Duncan even says that the PC and Alistair can join him on the battlefield after the beacon is lit. 


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#68
Vox Draco

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Contrived plots...the most common staple of all fantasy/adventure fiction ever written...

 

Simple answer...it´s a story crutch, the protagonist has to end up in the right (wrong) place at the right (wrong) time for the story to develop...

 

If it wasn´t for the fact that the pointless beacon had to be lit at Ostagar, by a Grey Warden nonetheless, instead of having said warden serve on the battlefield, there would be no grey warden surviving Ostagar and there goes the rest of the story...

 

HA! I still cringe every time Loghain tells us of his master-plan-strategy: We will attack the Darkspawn-flanks when we see the beacon lit at this tower ...

 

Ahem ... what is the point?? You attack the flanks of an enemy when they are engaged and unaware, wrapping them in death, shattering their morale with an unexpected assault they can hardly repel. Why do they need some warden's put fire to a torch on a tower, with the Warden's at that point totally unaware how the battle is turning out? If there was, I don#t know, a magical reason for teh becaon or such thing...but no, its just a signal. A trumpet, messengers or simply timing could have been enough. Loghain is supposed to be a master-general. Why would he need the beacon to know when to attack? All you need is your eyes, scouts and experience as a general

 

As you see, that really bugged me...

 

And don't get me started about Mass Effect. If we want to find logic there, especially with introducing ME2, we enter wacky-land ...


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#69
papercut_ninja

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Lighting the beacon to signal the reserved troops was very important, which is why it was decided that two Grey Wardens should get the job. Sure, in the long run it made no difference, but the plot explained the reasoning well.  And Duncan even says that the PC and Alistair can join him on the battlefield after the beacon is lit. 

 

Eh...they had a circle of mages available...surely one of them could have made some sort of equally noticeable sign from the heart of the battle, idk, a giant pink fireball in the sky or something, hard to miss...leaving the two very important grey wardens to focus on...grey warden things...like stopping a giant ogre from ripping the king in two...



#70
Ashagar

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This is why I only roll a human in this game. Race options are nice, but in this case I just can't really accept the logic behind a dwarf, Dalish elf or qunari giving two spits about looking for the Divine.

 

Well the human and Qunari makes sense, the human is either with the mage or chantry delgation depending on class while the Qunari and her/his mercenary company was hired by the chantry to guard the conclave.



#71
Conduit0

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HA! I still cringe every time Loghain tells us of his master-plan-strategy: We will attack the Darkspawn-flanks when we see the beacon lit at this tower ...
 
Ahem ... what is the point?? You attack the flanks of an enemy when they are engaged and unaware, wrapping them in death, shattering their morale with an unexpected assault they can hardly repel. Why do they need some warden's put fire to a torch on a tower, with the Warden's at that point totally unaware how the battle is turning out? If there was, I don#t know, a magical reason for teh becaon or such thing...but no, its just a signal. A trumpet, messengers or simply timing could have been enough. Loghain is supposed to be a master-general. Why would he need the beacon to know when to attack? All you need is your eyes, scouts and experience as a general
 
As you see, that really bugged me...
 
And don't get me started about Mass Effect. If we want to find logic there, especially with introducing ME2, we enter wacky-land ...

Actually Loghaine's beacon makes perfect sense, if you accept the idea that Loghaine planned to leave King Cailan and the wardens to die right from the beginning. I believe he knew that the tower had been compromised by Darkspawn tunnels and chose it as the location for the beacon because he assumed it would be overrun and any attempt at lighting the beacon would fail, giving Loghaine the perfect excuse, "I waited for Cailan's signal to charge, but it never came, by the time I realized something was wrong, it was already too late." *insert fake tears here*
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#72
stonerbishop

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Eh...they had a circle of mages available...surely one of them could have made some sort of equally noticeable sign from the heart of the battle, idk, a giant pink fireball in the sky or something, hard to miss...leaving the two very important grey wardens to focus on...grey warden things...like stopping a giant ogre from ripping the king in two...


It was more of a juice box squish than ripping in two

#73
stonerbishop

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Also, let's not forget this.

Illusive Man. We're going to spend Billions bringing shepherd back from the dead. Good plan right?
Scientist. Sir, you could buy entire armies for that.
Illusive Man. No. Only shepherd can save us with her reporter - punch ability
Scientist. Uh..
Illusive Man. Shut up. If she was alive she would punch you.

#74
VanguardCharge

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Eh...they had a circle of mages available...surely one of them could have made some sort of equally noticeable sign from the heart of the battle, idk, a giant pink fireball in the sky or something, hard to miss...leaving the two very important grey wardens to focus on...grey warden things...like stopping a giant ogre from ripping the king in two...

 

Having two Grey Warden in the tower instead of on the front lines in case everything goes to **** (which is exactly how it went), is smart planning by Duncan. If all Wardens get massacred on the frontlines, who is going to stop a potential archdemon from annihilating Ferelden? Wardens in Orlais were too far at the time...


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#75
pinkjellybeans

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The major problem I have with that scene (and what's causing the OP to make all of those questions) is that they barely explain what actually happen. I think some things are ok to leave open to interpretation but other things are not. To me it genuinely seems like the Inquisitor was just a random person who was looking for the bathroom and happen to stumble upon the ritual. They literally only ask "what's going on here", pick up the orb and that's it. There is nothing heroic about that. It could've just as easily been a servant or a guard or anyone really. Basically the Herald/Inquisitor is born because they were in the wrong place at the wrong time. Maybe it was intentional or maybe Bioware couldn't come up with a better story to make the Inquisitor, but personally, I was hoping for something else, something more personal and not so random. I'm not really a fan of going from being a nobody to being the most important person in Thedas just because of some random event that left an anomaly in your hand.

 

(Also, who would in their right mind actually pick up a thing that is glowing and was just being used in some dark ritual is beyond me. If it didn't explode, I wonder what would've happen. Was the Inquisitor planning to run with the orb on their hand or..?)

 

 

If it wasn´t for the fact that the pointless beacon had to be lit at Ostagar, by a Grey Warden nonetheless, instead of having said warden serve on the battlefield, there would be no grey warden surviving Ostagar and there goes the rest of the story...

 

Yes, it was all very convenient but at least it was well made and it did have a point that contributed to the story. You can't really compare that to the randomness of opening a door and stupidly picking up a glowing ball.


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