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Elf Inquisitors fit the story of DA:I more?


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#76
Seraphael

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Also: I don't think they look anorexic. There's plenty of people in real life that it's just naturally skinny. And, if I have to choose between the skinny elf male inquisitor and the super-bulky human male inquisitor, I'd pick the elf every time

 

Except it's really a choice between the super-bulky human male and the broken noodle arm elven male. I would have loved being able to customize body types, or at least have bodytype stereotypes to fit class (e.g. super-bulky = warrior, medium = rogue, slim = mage).

 

Other than that...waiting for patch 4 and hopefully a fix to the noodle arm issue!



#77
Addai

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Except it's really a choice between the super-bulky human male and the broken noodle arm elven male. I would have loved being able to customize body types, or at least have bodytype stereotypes to fit class (e.g. super-bulky = warrior, medium = rogue, slim = mage).
 
Other than that...waiting for patch 4 and hopefully a fix to the noodle arm issue!

Yeah, the elven body models are really bad and especially the male. The sad thing is that Sera and Solas both look normal/ healthy.

#78
Emu8207

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If the elves weren't twigs I'd play as one



#79
Mir Aven

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Except it's really a choice between the super-bulky human male and the broken noodle arm elven male. I would have loved being able to customize body types, or at least have bodytype stereotypes to fit class (e.g. super-bulky = warrior, medium = rogue, slim = mage).

 

Other than that...waiting for patch 4 and hopefully a fix to the noodle arm issue!

 

I don't mind the option to customize the body, but I would hate if the body type was determined by our class (e.g. super-bulky = warrior, medium = rogue, slim = mage). I like playing well built mages.



#80
Majestic Jazz

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I think all races fit the story in there own way. Even Humans in my opinion fit more of the story that was told in this game. Though the last act had more elven influence I think instead of it being elf inquisitor fits the current story best I see it ass elves will take more center stage the next game story bioware tells for dragon age. I took it as a setup that elves will also play villain role in there next story which is something we havent had in the series yet. DA2 Act3 was the shortest act and it was a setup for the mage-templar war that we resolve in this game. To me Arbor wilds is the exact same way our current threat is Cory but we get hints and teasers to ancient elven lore and people, so if its DA4 or a DLC the next story I can see will mostly be about elves good and bad. This current story is mostly Human though.

 

I disagree with the current story being mostly Human. DA2 was a human story. I think DAI was story that was relevant to all races, but towards the end it carried more weight if you were an Elf who romanced Solas.

 

Like I said before, I played DAI as a Human andrastian who romanced Cassandra. Through most of the game I thought that it was the better choice and that the end would have some twist that allows me to pretty much become godlike or some type of Chantry prophet second to Andraste. However the end of the game shows that the greater story revolving Coryphy, Solas, and the Orb had more of an Elven slant to it and all of a sudden my Human Andrastian was just a spectator to a story that he cares very little for. This is why I will go back and replay DAO/DAA/DA2 to get a better perspective of how Ancient elven lore/influence really has on the land of Thedas. The fact that Flemeth, one of the more central characters to the story going all the way back to the Stolen Throne novel in which she first appeared, is actually a vessel for an Elven goddess speaks volumes. She isn't a vessel for Andraste or the Maker, but a knife-ear God. Considering Flemeth's influence on the Warden and Hawke, it goes to show that Elven deities have had more of an impact on the story than human ones. Hell, it still isn't confirmed that the maker is real and for all we know, Elven gods could be the only gods there is which will make DA less of a human story/experience and more of an elven one.


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#81
Vicious

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Inquisition was written as a human story, the game got pushed back a year to add races.

 

 

reading this thread makes me think they did a pretty good job



#82
Tootles FTW

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I had no idea during my first playthrough that the elf plot line would be so persistent throughout the entire game, so when I re-rolled as an elf on my second playthrough I was really happy with how more involved my protag seemed with certain story aspects (special dialogues in the Exalted Plains & Emerald Graves, drinking from the Well and the entirety of the Arbor Wilds mission, interactions with Solas - the romance especially, the Briala/elf liberation option of Halamshiral, Flemeth & Solas being ancient Elven gods...etc).

 

All of the above had me completely rearrange my canon playthrough from a human to an elf.  It was the same sort of "ah ha!" moment that I had when playing a human noble in DAO, and a mage Hawke in DA2 - it just seems to resonate more.



#83
stonerbishop

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I still don't get it. I did playthroughs with all the races and never felt any more invested in elf than the others

#84
Majestic Jazz

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I had no idea during my first playthrough that the elf plot line would be so persistent throughout the entire game, so when I re-rolled as an elf on my second playthrough I was really happy with how more involved my protag seemed with certain story aspects (special dialogues in the Exalted Plains & Emerald Graves, drinking from the Well and the entirety of the Arbor Wilds mission, interactions with Solas - the romance especially, the Briala/elf liberation option of Halamshiral, Flemeth & Solas being ancient Elven gods...etc).

 

All of the above had me completely rearrange my canon playthrough from a human to an elf.  It was the same sort of "ah ha!" moment that I had when playing a human noble in DAO, and a mage Hawke in DA2 - it just seems to resonate more.

 

Dont spoil it for me but I to played as a Human Andrastian first through DAI and when I get back around to playing for a second time, it would be as a female elf mage who romances Solas. 

 

Also, do you plan on going back like myself and playing through DAO as an elf (Dalish, Mage or, City origins) and then to DA2 as a mage Hawke who romances Merrill? Just to get that complete "Elf trilogy"?



#85
Tootles FTW

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Also, do you plan on going back like myself and playing through DAO as an elf (Dalish, Mage or, City origins) and then to DA2 as a mage Hawke who romances Merrill? Just to get that complete "Elf trilogy"?

 

Nah.  Prior to DAI I pretty much held the opinion that the Dalish were arrogant, pretentious, and obnoxious; and the City Elves were vaguely pathetic.  I didn't hate elves individually, it was just the overall impression of the groups at large.

 

In DAI being able to hear more about the Ancient elves from Solas, their imperfections and fallacies (they owned slaves, destroyed themselves, etc) makes them more real in a sense, and greatly more interesting to me.  Also, having Sera being such an intolerant twit helped in giving me a more positive view of their "arrogance" as I defended them...they're desperately trying to hold onto a history that is beyond even memory to them.  It was a sad & pleasant new viewpoint for me.

 

Does it count if I romanced Fenris in DA2?  Because I did.  As hard as a fcking freight train.



#86
JadeDragon

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I disagree with the current story being mostly Human. DA2 was a human story. I think DAI was story that was relevant to all races, but towards the end it carried more weight if you were an Elf who romanced Solas.

 

Like I said before, I played DAI as a Human andrastian who romanced Cassandra. Through most of the game I thought that it was the better choice and that the end would have some twist that allows me to pretty much become godlike or some type of Chantry prophet second to Andraste. However the end of the game shows that the greater story revolving Coryphy, Solas, and the Orb had more of an Elven slant to it and all of a sudden my Human Andrastian was just a spectator to a story that he cares very little for. This is why I will go back and replay DAO/DAA/DA2 to get a better perspective of how Ancient elven lore/influence really has on the land of Thedas. The fact that Flemeth, one of the more central characters to the story going all the way back to the Stolen Throne novel in which she first appeared, is actually a vessel for an Elven goddess speaks volumes. She isn't a vessel for Andraste or the Maker, but a knife-ear God. Considering Flemeth's influence on the Warden and Hawke, it goes to show that Elven deities have had more of an impact on the story than human ones. Hell, it still isn't confirmed that the maker is real and for all we know, Elven gods could be the only gods there is which will make DA less of a human story/experience and more of an elven one.

I can understand where your coming from because I also did the Human andrastian-Cass and I also did the Pro dalish elf-Solas. If any game is balanced by all races it is DA:O. Origins to me was a introduction to the the events currently in the dragon age. the mages,dwarf,city elf, and dalish elf issues were just touched on giving balance to all the races. Then DA2 took a plot point in Origins the mages issues and expanded it while introducing the qunari threat. Then DA3 took the mages issue and solved it while setting up the dalish issue will be the next focus. But it was not the current. Just cause Flemeth was a elven god means the story is about elves? No. DAI story was about building up the Inquisition and the Inquistion resolved the current human issues. Besides Briala whose issue is not totally resolved if you break down what we did it makes it not so much a elf story. Only the final parts really start to give shape to elves and it does so by showing most of what we thought was wrong. Just because the Maker hasnt shown itself doesnt mean the elf gods take importance over him. We dont relly even know if they truly were gods in the 1st place. But playing the human andrastin herald of andraste what makes the game seem more human focus is the test of faith on the maker the human has. From Cory's speech at Haven to finding out about Mythal and even talking to the Divine Spirit Thingy in the fade our faith in the maker is tested cause its a faith based religion. You go through everything you do and learn everything you do and it adds a role playing aspect to your characters personal religion. The same can also be said for the races playing on the outside looking in but, fact remains yes Cory was using a elven orb but because a enemy uses a weapon of another nation does it mean the war is about that nation to? Cory never said the orb was human or he made it we just assumed he had a tool and he used it if the qunari made it he would also use it. Cory wanted to become a god and rebulid his human nation. We choose the leader of a human nation and human religion. What  to me makes this story more human then elf is everything we are shown after we finish the game is human related except the plot twist cliffhanger. it was a cliffhanger to set up for a more elven story. Solas and Flemeth may be central characters to the overall story but DAI isnt the overall story its a story about the Inquisitor and our Inquisition so there background has nothing to do with ours. Flemeth and Solas taking advantage of a outsiders lack of knowledge on there history so they can continue there plot and push us to a direction of thre favor just makes more personal sense to me. So as far as base game DAI to me feels more human with some elven overall dwarf and qunari not so much sadly. Next game or dlc like i said I can see being elf heavy because that story is now just really getting started while the humans for the most part has ended.


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#87
Wrath_Of_Deadguy

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It felt like the game was pushing for me to be a mage, honestly. All the anchor this and fade that- it all comes together neater if you've got some foreknowledge that might inform your flailing attempts to control the crazy you've been tossed in the middle of. The Dalish stuff only came later... and that was a pretty nice payoff after how disconnected the Dalish Warden felt from most of the things going on in Origins. To my mind, it works like this...

 

In Origins, Dwarves get the best payoff, followed by the City Elves and Mages. I lean more towards the Dwarf Noble since you get to spend about a quarter of the game knocking around your old haunts, and if you play your cards right wind up as a Paragon to boot (which is all the sweeter having actually met two of them by that point). The Dwarf Noble payoff is just so satisfying. You can choose Bhelen's fate just as he chose yours- either congratulate him on a game well played and put him on the throne, for which he actually expresses gratitude and rewards you with a title that's, all things considered, superior to his own, or you can become his worst nightmare and force him to watch as you methodically take his plans apart and ruin him. The Commoner Dwarf gets to play a pivotal role in changing the history of Orzammar, and that's pretty satisfying too- especially since the sister becomes royalty if you pick Bhelen, and you get to take down the Carta personally for everything they ever made you do.

 

The City Elf gets to be the Big Damn Hero and return home to save the day. Twice. Even without much reward, it feels right... but that's only a small part of the game.

 

Likewise the Mages... you can return home and either save your firends and mentors or unleash your cathartic fury on the prison you spent your entire childhood in. Having Wynne along for the ride makes you not feel quite so alone in the world as the other Wardens are- the Human Noble gets their dog, sure, but you can't reminisce and commisurate with a dog. You get the tie-in with Jowan at Redcliffe as well, which is nice.

 

Dalish Warden doesn't really get a payoff at all. You can make small talk with some of Zathrian's clan, but you're still a stranger there. You don't get any closure on your clan until DA2, and that's not really the same because it's not you who's getting the closure at all.

 

The Human Noble? Well, you can put yourself on the throne (or one of them anyway)... but the revenge against Howe falls flat. He has almost no involvement between getting his murder on and getting stomped into the basement floor. You get a few throwaway lines from the various other nobles you run into, and it's a little easier to sway the Landsmeet. There's not any sense that your personal history is intimately involved with one of the four major plot quests the way there is with the Dwarf. Still, it all feels a little hollow because you spend so little of the game in and around the people and places your Warden would have known well. You're denied the satisfaction of having the last word when you kill Howe, and you never get to see your family given a proper funeral. You never get to go home again- there's a marginal improvement if you import to Awakening, because then you can play Meet the Howes and take over the greedy bastard's castle and lands... but it still feels a little weak.

 

DA2 railroaded you into being human. Snark!Hawke is a total gas and scratched the fallen nobility itch in a way that the Origins Human Noble just didn't (with the whole business of actually going and reclaiming the estate and titles). The whole story was the connection, no further comment needed. Okay, so we have our human-focused installment.

 

So I wound up with a mage Lavellan for DAI. It was every bit as satisfying as the Dwarf Noble was in Origins despite the utter lack of meaningful involvement from my clan. I got to dig around in ancient ruins and recover important pieces of elven history... and ultimately wielded power granted to me by the very goddess whose markings I wore on my face. There were more than a few missed opportunities- like nobody, Lavellan included, even once mentioning the fate of the clan one way or another, or the bit of derp with her asking who Mythal was... but overall there was a lot of immersion fodder. Way more than I expected, including unique dialogue with Harding of all people when we traveled to places of great significance to the Dalish and she commented on them. Ancient, secret temples... several of them, and two were completely optional. Just the kind of adventure a young First might have been hoping for when her Keeper sent her to far away lands on a mission of grave importance to the People! I got to do what Merrill was only hoping to in DA2- I got to actually pass through an eluvian, more than once, got to meet actual ancient elves who'd never lost their immortality, and recovered more of elven history by pure dumb luck than any other had in the past thousand years through a lifetime of research and toil... and I had two of the gods looking over my shoulder while I did it. The human Chantry might have ultimately decided that Lavellan was chosen by their Maker, as though she'd ever asked to be venerated by them... but by the end of the game she was pretty sure she'd really been chosen by her own pantheon instead!



#88
KaiserShep

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It felt like the game was pushing for me to be a mage, honestly.

 

I sort of feel the same way, especially regarding a human mage, because this is the only character that actually witnessed the rebellion from within the Circle, and potentially lost his or her mentor in the process. It's just too bad that this can only be gathered in dialogue with Vivienne, and not something we can experience in the game. Also, it makes the heresy of being the Herald of Andraste all the more effective.



#89
Raiil

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My first playthrough was as a human mage, now do my Canon playthrough as a dalish mage. I feel like the elves have more wiggle room in the story because they're not part of the mainstream religion, and it's really cool. I've been rping my mage as some discontented with her old way of life and open to the possibility of really being the Maker's Chosen, and it's a hell of a good time.

#90
willwebb8900

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I felt my elf inquisitor had the most connection to the story like when you can attempt to join Solas at the end of trespasser, haven't played as dwarf yet though should be interesting

 



#91
Tidus

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The story line follows the woes of the mages and in that light a Elven or hume mage fits the bill better then a warrior or rogue. I can even justify a Dwarf warrior/rogue better then a hume or elf simply because Josie brings up the Dwarf's criminal/smuggling  past..

 

In my Dwarf test game Rikku  smuggled in some lyrium  and was caught in the explosion before she could leave the conclave. 



#92
Batatisa

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I really feel like a human mage and an elf inquisitor are evenly matched.

As an elf you can get a bittersweet ending with the world safe but your personal life crumbled into the ground. And there is all the elvish stuff, and you and Sera can bicker about elven culture. You can make an elf that is connected or disconnected with his/her culture (indeed, you can make an elf that doesn't even know who is Mythal), and both ways have he/she affected by the events in the Temple of Mythal, while as other races it was more like "oh, ancient elves! That's cool and all, but shall we proceed?".

 

Indeed, I really enjoyed playing as an elf. But playing as an andrastian human who slowly loses his/her faith is priceless, and I enjoyed it as much. A human mage has the best reason to be at the conclave, paired only by a qunari's, and the only quest where he/she feels disconnected is at the Temple of Mythal.



#93
jlb524

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As an elf you can get a bittersweet ending with the world safe but your personal life crumbled into the ground. 

 

How is that necessarily different from other races?

 

 

 

And there is all the elvish stuff, and you and Sera can bicker about elven culture. You can make an elf that is connected or disconnected with his/her culture (indeed, you can make an elf that doesn't even know who is Mythal), and both ways have he/she affected by the events in the Temple of Mythal, while as other races it was more like "oh, ancient elves! That's cool and all, but shall we proceed?".

 

The Mythal thing was a bug.  A Dalish elf really really should know who Mythal is, even if they hate Dalish culture and couldn't wait to leave and BEGGED the Keeper to send them on the spy mission to the Conclave.  I don't think you have that much of an opportunity to express that you're not a fan of Dalish culture while playing an elf.   Dalish!Inquisitor seemed generally moderate towards their culture (you can't play a super hardcore Dalish either).

 

There really isn't all that much elvish stuff in vanilla DA:I except for the ending (and I think that wasn't handled very well...see the 'What's a Mythal?' thing).  Tresspasser was a bit better on this front (since it was made with notion that the Inquisitor could be elven in mind.

 

Points for elves in this game:  Elf Inquisitor's wartable missions are 190293507257258 times better than other races and the results of those are even mentioned in Tresspasser!  Tresspasser is generally better for an elf (you can see pretty colors in eluvian land!  oh and elf lore blah blah blah).

 

My opinion is that humans fit vanilla DA:I the best but Tresspasser gives elves a big nudge towards dethroning them.  I'm not sure about overall...maybe about equal?

 

Qunari get screwed all the time everywhere and then some.

 

Dwarves get their 15 minutes of fame in DLC form.



#94
XerxesYO

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I want to start a second play-through with an elf now (after a human mage), but desperately need HELP ! :( I want to start with a female elf, dual-wielding rogue. But with all the schematics synced as : 1. My previous build didn't have all the schematics that I learnt of from the internet and, 2. I don't have a workable connection here, just a GPRS. Can anyone pleeease help me out here by upping such a new character ? really looking forward ! Thank you, in advance :)

 

Any cloud-service would do for me.. I just need a new save game... please help.. thanks ! 



#95
Knight of Dane

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Two things.

 

1) As for a start, the elves and the dwarves have the least beliveability. They just chose to "check out that human meeting" At least the humans and qunari Inquisitors have a beleivable background to be present.

 

2) As for the story overall, no, the elves don't fit the best. They only would if you are female and romance Solas as that unlocks additional background. I still find humans fit the story best and Qunari the least in ther overall presentation.



#96
ArcaneEsper

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Isn't all this just a matter of preference? Like I get that a Solasmance playthrough adds some stuff to your experience but it's a bit much if people feel the need to announce that the best fit for a game is F!Lavellan romancing Solas.

This is all very subjective, there's no "best fit" because what people look for in their playthroughs varies from person to person.

#97
CardButton

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Except it's really a choice between the super-bulky human male and the broken noodle arm elven male. I would have loved being able to customize body types, or at least have bodytype stereotypes to fit class (e.g. super-bulky = warrior, medium = rogue, slim = mage).

 

Other than that...waiting for patch 4 and hopefully a fix to the noodle arm issue!

I just assumed that the elves of DA were like Vulcans from Star Trek.  Something like they may look skinny, but their muscle density is higher than humans so they're strength balances out.  B)

 

Plus, with how much the Races have evolved since the first game (and they all feel visually distinct) I would be kinda bummed if they relegated Elves to merely "HUMANZ WIT' POINTY EARS" in terms of appearance.  Yeah I get some people don't like the skinny, but at least they feel more like their own race with it.  :huh:



#98
DreamSever

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Playing a fem elf mage now, i tend to play male characters more, must say its reeling me in so far, just need to get used to the fem brit voice, not as good as as the brit male imo.



#99
Kakistos_

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An Elven Inquisitor, specifically an Elven Mage Woman Inquisitor most definitely in my opinion fits the story of DAI more. I have discussed this at length before but to summarize, The Elven Mage Woman Inquisitor has more personal stake in various events and themes throughout the game than any other race/class/gender combination. She can personally relate to Mages, as an Elf has personal racial history with Tevinter and Corypheus, she is the only one who can romance the Dread Wolf himself and as she states, the Vir'abelasan is her legacy as an Elf.


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#100
Tidus

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The dwarf has a unusual story. He/she is a member of a carta  and a smuggler so,you don't need a written reason why he/she was there. Josie does question the dwarf about their shady past. 

 

I have no idea why a Qunari would be at the conclave.

 

The story line does lean more toward a elf mage  then the other races or classes.