I mean, here were have a story that feels incomplete, tons of fetch quests, main quests and map quests that feel too isolated from each other, some nonsensical plot elements, cuts so sizeable that you notice them.....and somehow those things that were done well still hold it together and make it work, and make it enjoyable.
I started yet another playthrough, with the expectation that the not-so-good elements would be more noticeable with every playthrough and having drawn attention through forum debates, and that is true, but being more noticeable doesn't mean they matter more. Those things that matter more are basically those I always found annoying, namely the Skyhold outfit (thank you, you who made the CheatEngine scripts) the design of two of the maps and the eternal problem of paraphrasing (mitigated through better knowledge of the conversations), but otherwise I'm enjoying this playthrough just the same as my first one, only with a different focus, paying more attention to the little things as the emotional impact of the story missions has decreased a little from familiarity.
How do others experience repeated playthroughs?





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