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Am i missing something? (Nightmare mode + tactics mode)


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#1
Blackzio

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Played the first time on normal, now im on nightmare so im using the tactics camera (or trying to).

When i order people to stay put, i can't say, "go there, stay put and use this spell." i need to put everyone in position, then tell all to hold, then get the ones i don't want to hold and move them, and whenever i use an ability of the ones that are in place and change character, they just ignore the command to stay in position and move freely getting killed, so i need to make the spell/ability and they put them all on hold again and start over, i mean, its a LOT of micromanage, i feel i'm doing something wrong here. 

 

And since some characters are more action based combat (like knigh enchanter) i need to be changing between tactical and action a lot, 

 

I can't "stack" like i could on DAO or do decent individual positioning , i think this could solve at least part of my problems.

 

Am i playing it wrong, is there some button i'm not seeing, i've tried messing with tatics and stuff like that, they work quite good, but on nightmare mode, AI isn't really up for it,.

 

I'm able to get by and all, but some battles are taking too long and are frustrating on some bosses (and VERY frustrating to kill a boss that took almost an hour because i brought cole and he was almost useless in that, and glitch the door so i'd need to start the battle again. 

 

TLDR; Is tactics mode annoying on nightmare or am i doing something wrong?



#2
Elhanan

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Key commands that I recall are Hold, Disengage, and Everyone Attack This target. Also in Tac-Cam, one may place each party member on Hold separately by double-clicking their desired location, and by single clicking on another member of the team, the first can be set to Defend the second.

Also recommend setting defensive Talents and Spells to Preferred in Tactics, and set Follow to themselves in behavior.

#3
ZinkBomb

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I find the tactical cam tedious and unnecessary regardless of the difficulty. I play at nightmare and rarely use it.



#4
Blackzio

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Key commands that I recall are Hold, Disengage, and Everyone Attack This target. Also in Tac-Cam, one may place each party member on Hold separately by double-clicking their desired location, and by single clicking on another member of the team, the first can be set to Defend the second.

Also recommend setting defensive Talents and Spells to Preferred in Tactics, and set Follow to themselves in behavior.

gonna try that. i might got the Defend/Follow thing confused, i was under the impression that the tanks should be put as defend (silly me thinking defenders should defend), but now i think it's the other way around,

And im playing on controller, does double clicking still works? And do they stay put? i don't want to just put them on a place, using a skill and seeing them in an area that gets them damaged by the NPC, since i use a lot of "natural barriers" to avoid damage.

 

I don't know, i think got less frustrated playing DA2 in nightmare then DAI (not that i don't love DAI, more than 100 hours, miles better than DA2 and almost as good as DAO in my opinion, put i don't expect to do multiple nightmare playthroughts until they fix some things, right now nightmare is a nightmare for the wrong reasons)

 

I'm not a game designer or anything but i don't think putting something more like the DAO (stacking actions, fixing that damned zoom, etc...) would be hard with a patch or a mod. 



#5
sinosleep

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Hold seems to have been designed with LESS micro-managing in mind as opposed to more. It works best when you send off the ai to where it is that you want them to hold at and them leave them the hell alone. This is due to commands not stacking like you mentioned earlier. ANY other command while a character is on hold will override the hold and cause them to go do whatever they want.

 

So if you want to micro-manage a ton, hold is nearly as useful as it is to a fire and forget player who might direct a ranged archer to an elevated ledge, put them on hold, and then let them go ape on their own from the ledge.

 

As far as defend/follow I find defend to be more or less useless. When characters are set to defend they don't attack things on their own unless whatever they are defending is being attacked. Which cause characters to sit around doing nothing.

 

The best set up IMO is

 

tank -- follow -- self

dps  -- follow -- tank

dps -- follow -- tank

 

and for the PC either also follow tank or set nearly everything to off as I'm going to be controlling them 99% of the time any way.

 

With that set up you just sicc the tank on a target, the dps will automatically target the same enemy, and when the tank is done with the first target they will automatically switch to the next closest enemy. It's what I use during this video

 

 

which allows me to just do what I want on my rogue while the ai handles everything else after i get aggro.


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#6
Blackzio

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I find the tactical cam tedious and unnecessary regardless of the difficulty. I play at nightmare and rarely use it.

 

Any meele DPS not wearing a shield is just a potion hoarder in my party, even when i have 2 range supports and 1 tank. unless i micromanage them, they die very fast. (And i like to play the characters as they are meant to be, sera with a bow, cole with daggers, etc..,mostly for the role playing experience, "Sera was Never" kind of loses it's meaning when you don't put her with a bow for example)



#7
Elhanan

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Have no idea what are commands for a console; Sorry. While I do not use Defend commands in Behavior, I have had success placing Follow the main Warrior on the ranged NPC's. Still, most seem to find Follow themselves as the best way to gain more independent control.

#8
Blackzio

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Hold seems to have been designed with LESS micro-managing in mind as opposed to more. It works best when you send off the ai to where it is that you want them to hold at and them leave them the hell alone. This is due to commands not stacking like you mentioned earlier. ANY other command while a character is on hold will override the hold and cause them to go do whatever they want.

 

So if you want to micro-manage a ton, hold is nearly as useful as it is to a fire and forget player who might direct a ranged archer to an elevated ledge, put them on hold, and then let them go ape on their own from the ledge.

Yeah, i guess that's what they had in mind, but i could do wonders with Leliana in DAO that i can't with Sera or Varric, i need a bit of micro-managing, because the AI doesn't give a damn if a dragon is pouring flames in them. 



#9
Blackzio

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Have no idea what are commands for a console; Sorry. While I do not use Defend commands in Behavior, I have had success placing Follow the main Warrior on the ranged NPC's. Still, most seem to find Follow themselves as the best way to gain more independent control.

playing on the pc, just using the controller because for what i could tell, keyboard controls are a bit awful at this point. 

 

Another thing, is this normal? i give to command to revive or interact with something, and he just ignores me once i go into combat mode. 



#10
sinosleep

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playing on the pc, just using the controller because for what i could tell, keyboard controls are a bit awful at this point. 

 

Another thing, is this normal? i give to command to revive or interact with something, and he just ignores me once i go into combat mode. 

 I've never been able to get that to work either. Don't know if it's intended or broken, only know that it definitely doesn't work.



#11
Elhanan

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playing on the pc, just using the controller because for what i could tell, keyboard controls are a bit awful at this point. 
 
Another thing, is this normal? i give to command to revive or interact with something, and he just ignores me once i go into combat mode.


My KB&M controls work much like those in SWTOR after I re-mapped the keys prior to gameplay. While not as easy as Point & Click from the prior DA series, it is still easier for me to control than the ME series and Skyrim mechanisms.

#12
Biotic Flash Kick

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tactics in this game is garbage

you are best off solo in this game on nightmare 



#13
Arvaarad

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playing on the pc, just using the controller because for what i could tell, keyboard controls are a bit awful at this point.

Another thing, is this normal? i give to command to revive or interact with something, and he just ignores me once i go into combat mode.


You have to keep them selected when you unpause for them to do the interaction. You can issue orders to other people while paused, but just make sure to go back and select the interacting person before unpausing.

Once they begin reviving or disrupting a rift, you can leave them be. They'll continue whatever they're doing until they're done, as long as they don't get interrupted by enemies.

I think this is to prevent people from using tac cam to do multiple interactions at once, since that would be impossible out of tac cam.
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#14
Blackzio

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thanks for the tips guys, gonna try them =)

 

right now im actually a bit op in the areas im exploring, but soon i will probably go on a dragon hunt and those will be useful.