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LAN server problems


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#1
K Kin

K Kin
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I'm testing out LAN with 2 of my friends with Hamachi, and my friend has an old PC which runs the server.

 

Our project is cut up into 3 modules, because it's very large.

 

When my friend hosts the campaign, containing the 3 modules, the module starts off on [Module A], as we chose it to.

 

Once someone tries to load into [Module B] or [Module C], the server crashes.

 

If the server DM, which is hosting the server loads into a module, it goes like this;

 

Server DM loads into [Module B] from [Module A], everyone in [A] (doesnt matter where they are), loads into [B].

 

 

Our project isn't complete to make it a full functioning PW, but is what we're doing impossible to do on LAN? I.e, Impossible to connect to the other modules without crashing?