It's gone the way of the PC dodo.
I know that "PC" (as in political correctness) is horribly overused, but I think this really is the case here. One reason why DA:I feels so bland and unengaging is that BW tried to skirt topics that could cause massive PC shitstorms. BW took the path of least resistance, so gone are brothels, gone are desire demons, gone is the violence from previous games, gone are (heaven forbid!) physically attractive female companions, gone is anything that could get it a higher rating than PG-13.
Sigh. I wish we could just get along and offer OPTIONS to everybody, even controversial ones, if it serves to spark interest, debate, discussion. DA:I actually reminds me a little of the Collectors in ME. Remember Mordin's rant, because they were all function, but no culture, no soul?
Edit @the Bigot: Agreed, there are bigger, esp. technical problems. But even with technical perfection, the game can risk losing its soul. The absence of brothels is hardly a world-shaking problem, but it is indicative, IMO, of a worrying trend towards the bland, which is, again IMO, mirrored e.g. in the companions in DA:I that are a far cry from the companions in previous BW games in terms of fascination and emotional engagement.