More ugly elf models for you.
D:
More ugly elf models for you.
D:
Getting Vivi at Halamshiral would've been Xalek from SI story all over again. Don't give me a damn companion 90% of the way into the game.
As a huge fan of the Sith Inquisitor from SWTOR, I really hated how late Xalek was introduced into the story and even more that I was forced to keep him.
I was rolling as a Light Side Sith and it bugged me that we couldn't refuse to have him join the party, since you can point out to the Academy trainers, you already have an Apprentice in Ashara. Why would I want an apprentice who is not my alignment, fully embraces the concept of murdering his mentor and any competitors (even more worrying since I was romancing Ashara), and was never even wanted in the first place? I already have Khem-Zash as my token evil teammate... ![]()
Actually, this makes Xalek even more like Vivienne, because while I recruit her every time, I never really want her around because she's such a chore to deal with and so condescending to everyone she encounters.
As a huge fan of the Sith Inquisitor from SWTOR, I really hated how late Xalek was introduced into the story and even more that I was forced to keep him.
I was rolling as a Light Side Sith and it bugged me that we couldn't refuse to have him join the party, since you can point out to the Academy trainers, you already have an Apprentice in Ashara. Why would I want an apprentice who is not my alignment, fully embraces the concept of murdering his mentor and any competitors (even more worrying since I was romancing Ashara), and was never even wanted in the first place? I already have Khem-Zash as my token evil teammate...
Actually, this makes Xalek even more like Vivienne, because while I recruit her every time, I never really want her around because she's such a chore to deal with and so condescending to everyone she encounters.
You get him right before Corelia. You don't get on Voss! You get him right. before. Corelia.
I mean. What were they thinking?!?
(Also yeah it's dumb as heck you can't just shock him to death. Him and Ashara should've been mutually exclusive or something because it really makes no sense you're forced to take them as the opposite alignment. So dumb).
Ugh don't get me started on recruiting Ashara as a DS SI. Good lord. Jaesa was done so much better.
I think the SI is always stuck with a Vivienne. It's just either Xalek or Ashara depending on SI's aligment. God SI has crappy luck.
Anyway topic friendly if you could modify that so we're not getting people near the end of the game I'd appreciate it.
I'm tired of getting people right before the end. (Looking at you Legion). It gives you no time to really appreciate the character the devs put a whole bunch of time and effort into. It really does the character a disservice in my opinion. Why put all that time and energy into a character that people are only going to interact with half the time (being generous) as the rest of them. Just counterproductive really.
Trying to think of Xalek...and...I know nothing about him compared to everyone else. He's a nonentity because I got him so late that I didn't care, everyone else was geared and I wasn't wasting time and energy gearing him, and I was already used to using the people I'd been using for the majority of the game!
I hear you, Legion was terrible to get so late, that you barely have time to do his loyalty mission before you get into the Endgame.
And Tali came in really late in both ME2 and ME3. Sure, she still has enough stuff to do, but she misses out on a lot of things that Shepard and Garrus were around for (which she even comments on jealously in-game), such as Omega and Horizon in ME2 and the entire Palavan and Sur'Kesh run in ME3.
Part of the reason she shows up so late in ME3 is because she wasn't orginally going to be in the game, and it does show. Luckily Patrick Weekes and the other writers put their foot down and campaigned to get her back onto the roster.
I love when there is more meat to things than just "Hey, here I am!", but at the same time, I really hate when my favourite follower isn't accessible before 3/4 into the game or something. At that point I feel like very rare cases of storytelling will make up for the feeling of lost opportunities to hang out with them, no matter if it makes sense from a story perspective. I dunno if that makes sense.
I definitely like how they mostly centered it to the early game, even if it means less introduction. I think I just prefer interacting with them over a longer period of time, than condensed stuff. But I realize it's very subjective; for example I automatically get a bit less of a connection to the advisors just because they don't travel with you, and I doubt everybody feels like that.
Some of the ideas themselves that I've read in here has some cool things though, like the Blackwall one!
As a huge fan of the Sith Inquisitor from SWTOR, I really hated how late Xalek was introduced into the story and even more that I was forced to keep him.
I was rolling as a Light Side Sith and it bugged me that we couldn't refuse to have him join the party, since you can point out to the Academy trainers, you already have an Apprentice in Ashara. Why would I want an apprentice who is not my alignment, fully embraces the concept of murdering his mentor and any competitors (even more worrying since I was romancing Ashara), and was never even wanted in the first place? I already have Khem-Zash as my token evil teammate...
Sith warrior has better romance in my opnion. Guys get the snarky Vette if Lightside, the crazy Jaesa if Darkside and the ladies get Quinn. I rest my case.
Sith warrior has better romance in my opnion. Guys get the snarky Vette if Lightside, the crazy Jaesa if Darkside and the ladies get Quinn. I rest my case.
I hear you, Legion was terrible to get so late, that you barely have time to do his loyalty mission before you get into the Endgame.
And Tali came in really late in both ME2 and ME3. Sure, she still has enough stuff to do, but she misses out on a lot of things that Shepard and Garrus were around for (which she even comments on jealously in-game), such as Omega and Horizon in ME2 and the entire Palavan and Sur'Kesh run in ME3.
Part of the reason she shows up so late in ME3 is because she wasn't orginally going to be in the game, and it does show. Luckily Patrick Weekes and the other writers put their foot down and campaigned to get her back onto the roster.
Yeah you even had to save side quests to get all of his conversations. WTF was with that?
Yep. Having Tali and Garrus for Horizon would've rocked. But noooooooo.
It really does. Thankfully at least in ME3 we're already well acquainted with her character. If that had been someone new I'd been mad.
The single biggest disappointment in SWTOR was that there was no LS Jaesa/Fem SW romance. When I found out, it was like the heartbreak over Cassandra multiplied by ten. I wrote a freaking novel-length fanfic to try to deal with it.
So no, Sith Warrior romances SUCK AND THEY WILL ALWAYS SUCK >
Especially since her Light Side recruitment has one of my favourite lines in the game, summing up the LS Sith Warrior in a nutshell.
"Your actions reflect only light. You appear to be an agent of the Dark Side, but it is only a mask. Master Karr also wears a mask, but his deception is a much uglier one!"
Yeah, sure this keeps her super-Jedi, but you think that like Ashara, she'd also be attracted to the idea of a Sith who throws the Jedi's Good-Evil dichotomy into question, when even one of their mortal enemies can be more pure than their own?
@OP...
Why don't you apply for a writing job at Bioware instead of wasting time here...No great wall of text please...
Guest_TheDarkKnightReturns_*
@OP...
Why don't you apply for a writing job at Bioware instead of wasting time here...No great wall of text please...
Because I don't think BW would hire me? I'd love to work for them free lance though. And I'm trying to leave the cold not immigrate to one of the coldest nations on the planet.
Why don't you apply for a writing job at Bioware instead of wasting time here...
Just to weigh in, if I may...?
DKR's hardly wasting time since the devs and writers do frequent these forums on a regular basis and aren't too divorced from their fans not to take both feedback and criticism into account when they sit down to plan their next game, which they are likely already doing.
Besides, DKR put forth some well-thought out and logical criticisms in their post and how Bioware could have improved these missions, rather than simply creating one of the endless troll threads that simply bash a perceived flaw for the sake of bashing, so I'd say that if any dev or writer were to visit this thread, they'd probably be more inclined to take this honest critique under advisement?
How on earth is "let's go to the party when we know where and when Cory's plan is put into action instead of acting on the warden threat that we have no details on and don't know if it'll blow up in our faces today or tomorrow." Seriously? Not to mention as soon as you get Stroud (who you know is being hunted and you have no clue how close he is to being caught) he tells you about a freaking bloodmagic ritual that you need to stop ASAP.
You know when Cory is striking for WEWH. You don't have that luxury with HLTA. And when you do get it for HLTA it's vague on when exactly it's occurring other than soon.
The thing with Wicked Eyes and Wicked Hearts is that it takes place over one night, and Halamshiral is (if we're being a role-player) on the way to the Western Approach. So you could go to Crestwood, meet the Warden, then head for Halamshiral to deal with the Celene business, then continue on to the Western Approach. No time has been wasted.
The thing with Wicked Eyes and Wicked Hearts is that it takes place over one night, and Halamshiral is (if we're being a role-player) on the way to the Western Approach. So you could go to Crestwood, meet the Warden, then head for Halamshiral to deal with the Celene business, then continue on to the Western Approach. No time has been wasted.
Eh I doubt traveling to Orlais and back to one night.
Eh I doubt traveling to Orlais and back to one night.
That's true, I forgot you head straight back to Skyhold after. Although the Inquisitor and Cole go on a date to Val Royeaux as if it were nothing...distance doesn't seem to be a factor at all in this game
XD true enough.
That's true, I forgot you head straight back to Skyhold after. Although the Inquisitor and Cole go on a date to Val Royeaux as if it were nothing...distance doesn't seem to be a factor at all in this game
Yeah, and I'm looking at you Solas, taking Lavellan all the way to Crestwood just to break up with her... ![]()
Yeah, and I'm looking at you Solas, taking Lavellan all the way to Crestwood just to break up with her...
Or Vivienne: "Come along, Inquisitor, we're going all the way to my lover's house just to watch him die."
That's true, I forgot you head straight back to Skyhold after. Although the Inquisitor and Cole go on a date to Val Royeaux as if it were nothing...distance doesn't seem to be a factor at all in this game
Deliberately. Giving concrete numbers to the spaces in the game would reduce writer flexibility and open them up to criticism of lack of realism while probably not significantly improving storytelling quality. They already made that mistake once - saying that Redcliffe and Denerim were three days' march from each other (although other dialogue states one day) - and they're smart enough to avoid it in the future.
Oh I know why they never mention it, I just find it silly ![]()
...Did it ever say in game that Redcliffe and Denerim were a day away?! That's ridiculous, Ferelden would be tiny if that were the case.
Oh I know why they never mention it, I just find it silly
...Did it ever say in game that Redcliffe and Denerim were a day away?! That's ridiculous, Ferelden would be tiny if that were the case.
Which within itself makes no sense, as the Circle Tower is a day across the Lake. Either Calenhad covers half of Ferelden, or the writers done goofed.
More than anything I would have loved having more reactivity and interplay between the order in which you did the quests affecting subsequent quests, like Alpha Protocol.