DM's usually don't allow omnicidal chaotic evil characters either, so what's your point?
This is a heroic campaign; if your character was an omnicidal chaotic evil maniac then he wouldn't be here, ergo you cannot roll an omnicidal chaotic evil character.
Pretty much hits the nail on the head.
Granted, the scope of choices offered in DA:I (and all games) fails compared to table top, but the point remains: if your character behaved in a table top campaign the way he behaves as a chaotic evil character in a cRPG, the campaign wouldn't function.
Because games are more limited in scope than free form role-playing, they're better off restricting obviously non-sensical role-playing options rather than encouraging them, imo.





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