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How am I supposed to be evil?


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#551
Helios969

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Wish Bioware would allow people to play evil so you could get the following:

 

Because the Inquisitor was a complete tool his/her companions and advisors left one-by-one.  When Corepheus sent his demon army marching across Thedas there was no force capable of stopping the darkspawn magister.  After spending weeks on the run the Inquisitor was captured by Corepheus's forces, imprisoned, and used as a garden for growing red lyrium crystals.

 

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#552
Ieldra

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I don't have a problem that evil is limited to the pragmatic kind in DAI and that you can't play a tyrant.

 

On the other hand, the setup would have been perfect for a tyrant of the type "I have the mark, so do what I want or I'll leave an open rift in your backyard". Given the published material, this appears to have been a planned feature at some time. It was probably dropped because the resources needed to make it a valid storyline were out of proportion to the perceived benefit. Also, it might have been a case of too many writers saying "I really don't want to write that". 



#553
Farangbaa

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You can't be evil in this game.  Even though Bioware had the used car salesman lying mentality to compare DAI to game of thrones, there are no Jeoffrey choices in judging people. The most evil thing you can do in this game is turn down every advance Dorian makes for your hieney. If you miss one flirt with Cassandra, Josephine, etc, then you don't get a 2nd chance, but Dorian always wants access to your hieney and every dialogue bioware is daring you to click that heart option so dorian can jump into your hieney.  So according to bioware, evil is being a bigot by not allowing dorian to have his way with your hieney.


How's your throat?

#554
MagisterMaximus

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"Being evil is good."

Reference: https://www.youtube....h?v=0Vpi3q6_ymA


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#555
ThreeF

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Send the village girl to Wardens, get her throat slit. There. Evil.



#556
zeypher

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How low have we fallen where we are picking the game apart to find some questionable moral decisions that too by using hindsight. Love your kid fantasy game all you like but when i got into this franchise for something a bit more mature which the first game delivered to a sufficient degree. The current iteration is utterly disappointing in that regards. If you like a simple black and wide fiction good for you but i think it makes for a poor experience. Oh well i do not think i would be here for its future iterations IF there are any future iterations.



#557
stonerbishop

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Personally, I miss being insane, chaotic evil. IQ is a random person, why can't she be crazy? I miss murder knifing people because it is convenient, and watching Alistair am Lelianna calling me insane. (, pot, kettle). People want more varied choices but not the extreme choices? That makes no sense. I'm for having grey choices, but give me the option to NOT be good for **** sake

#558
SolNebula

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You are not supposed to. You were supposed to be a very religious good Andrastian.....the Herald. Ofc you can say that you are not but tbh the game makes much more sense if you play as one. Non-mage Human Andrastians are BW favorites in this franchise.



#559
stonerbishop

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Origins had black and wire choices for story missions, true but I like that better than choosing between bland and boring. At this rate, dai will have the option to be good or super good or possibly gray shade #12 or gray shade #14. If that's the case, I will probably be done with the franchise. I know no one cares what I personally do but I've been a fan for years. BG, kotor, daO, Me, etc. Love them all. I hate to see BW change and maybe I need to move on from them. We will see with the next game, whether it's a ME, or a DA, or whatever

#560
Ieldra

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People want more varied choices but not the extreme choices? That makes no sense.

That makes perfect sense. There are countless meaningful ways to be different without being extreme, and most people don't want to be extreme but still make meaningful decisions. 

 

Edit:

Are only extreme options not "bland and boring" to you?



#561
stonerbishop

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That makes perfect sense. There are countless meaningful ways to be different without being extreme, and most people don't want to be extreme but still make meaningful decisions. 
 
Edit:
Are only extreme options not "bland and boring" to you?

Why can't we have both. Varied can include extreme
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#562
Farangbaa

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Yeah, because making mages tranquil as punishment isn't extreme at all.
Personally beheading people? Child's play, of course.

#563
stonerbishop

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That makes perfect sense. There are countless meaningful ways to be different without being extreme, and most people don't want to be extreme but still make meaningful decisions. 
 
Edit:
Are only extreme options not "bland and boring" to you?

If paragon of her kind was a quest in inquisition, the options would be destroy the anvil because it's right or destroy the anvil because you need caridins favor. That's bland and boring

#564
stonerbishop

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Yeah, because making mages tranquil as punishment isn't extreme at all.Personally beheading people? Child's play, of course.


Those are judgements, side things. Where is the crazy in the main story. And lots of people in Thedas don't think tranquility is that extreme. That's why they do it

#565
stonerbishop

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In origins, I could get a pack of werewolves to slaughter the entire dalish clan becauze, why not?

#566
Farangbaa

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Those are judgements, side things. Where is the crazy in the main story. And lots of people in Thedas don't think tranquility is that extreme. That's why they do it


Crazy in the main story makes no sense. You aren't going to have a legion of followers if you go around being a crazy mofo who randomly stabs people because it's convenient.

Oh and of course, having an empress assassinated by your enemies just because you don't like her is also very normal business.

#567
MagisterMaximus

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There are diplomatic and selfish choices as well as choiced that benefit you more or the Inquisition more.



#568
zeypher

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SO can bioware stop advertising their games as RPG? just advertise them as what they are that is action adventure games. But to all of you defending this i think need to play proper RPGs. 

Inquisition is a okish action adventure game, like KOA but it is by no means a RPG.



#569
GungaDin

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I disagree with everyone saying you can`t be evil. 

I just finished my 1st playthrough and I set in mind my character would be a relentless, proud and fierce qunari warrior who would grumply follow Cassandra`s orders until he got rid of the mark. Of course, things turned out differently after being beaten so badly by Corypheus and becoming the inquisitor afterwards. Turned out after he only wanted to crush corypheus back, no matter the cost, as much for glory as for revenge...

Altough he ended up saving the day, he did so by being a complete ******* dictator, taking some very costly course of actions with little thought to it, no remorse and no mercy, for friend or foe. In my playthrough, the Inquisitor left a huge fuckin trail of blood and destruction everywhere, helping others only if for convenience. I don`t know what kind of evil you mean, but this is quite enough for me.

 

It was quite enjoyable. Extreme pragmatism meant complete disregard for it`s own party problems and feelings in dialogue options which turns out unexpectedly cool since some of the guys end toughening up in response to the blunt treatment. I was actually expecting some to leave, but apparently approval is for something else in this Dragon Age. In the end, I think no one liked the Inquisitor, but at least respected him, except for Leiliana, which is a total psycho anyway, and Iron Bull, who apparently can`t get shaken by anything for more than a few minutes. I`ll try another playthrough in the future with a different approach, tough, because not going into the inner circle personal stuff definitely made me lose a lot of content



#570
stonerbishop

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Crazy in the main story makes no sense. You aren't going to have a legion of followers if you go around being a crazy mofo who randomly stabs people because it's convenient.Oh and of course, having an empress assassinated by your enemies just because you don't like her is also very normal business.


Yeah killing celene is as good as we can for in this game

#571
stonerbishop

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Crazy in the main story makes no sense. You aren't going to have a legion of followers if you go around being a crazy mofo who randomly stabs people because it's convenient.Oh and of course, having an empress assassinated by your enemies just because you don't like her is also very normal business.


It makes sense if you are a win at all costs perso, say... A Carta dwarf? The envy demon is such a squandered opportunity. Could have made a deal with him in your head to close the breach and let it keep being the seeker or maybe sacrifice a follower to become the envy demon

#572
Guest_john_sheparrd_*

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I disagree with everyone saying you can`t be evil.

I just finished my 1st playthrough and I set in mind my character would be a relentless, proud and fierce qunari warrior who would grumply follow Cassandra`s orders until he got rid of the mark. Of course, things turned out differently after being beaten so badly by Corypheus and becoming the inquisitor afterwards. Turned out after he only wanted to crush corypheus back, no matter the cost, as much for glory as for revenge...

Altough he ended up saving the day, he did so by being a complete ******* dictator, taking some very costly course of actions with little thought to it, no remorse and no mercy, for friend or foe. In my playthrough, the Inquisitor left a huge fuckin trail of blood and destruction everywhere, helping others only if for convenience. I don`t know what kind of evil you mean, but this is quite enough for me.

It was quite enjoyable. Extreme pragmatism meant complete disregard for it`s own party problems and feelings in dialogue options which turns out unexpectedly cool since some of the guys end toughening up in response to the blunt treatment. I was actually expecting some to leave, but apparently approval is for something else in this Dragon Age. In the end, I think no one liked the Inquisitor, but at least respected him, except for Leiliana, which is a total psycho anyway, and Iron Bull, who apparently can`t get shaken by anything for more than a few minutes. I`ll try another playthrough in the future with a different approach, tough, because not going into the inner circle personal stuff definitely made me lose a lot of content

examples?
apart from sacrificing the chargers and executing some people there is nothing evil or ruthless the Inquisitor can do

#573
Sidney

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I was pretty win at all costs in one playthrough. I put Cullen back on lyrium, put the usurper on the throne, allied with the Qunari for example. Like Shep or the Warden you can't be evil because your mission is to defeat evil. There is no bad guy path in these games. I mean I think KoTOR had the closest to being bad - it was the same path though but the end you were evil. There just isn't a way to really go too far off the rails of the main story in any of these games. You have some leeway which lane you drive in but you still have to go down this road.



#574
Farangbaa

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examples?
apart from sacrificing the chargers and executing some people there is nothing evil or ruthless the Inquisitor can do


There's nothing evil about sacrificing the chargers.

#575
SolNebula

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Yeah, because making mages tranquil as punishment isn't extreme at all.
Personally beheading people? Child's play, of course.

 

Executing evil people is hardly evil.